🕹️ Partial Controller Support
- "Hnefatafl"-Linux [265.85 M]
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This update introduces two rule changes: The first one affects custom variants with the berserk option and edge escape. In those variants, if the king can jump, he can now - after capturing an enemy piece - use his berserk move to jump over an enemy piece to reach a corner tile. In the official berserk rules this can never happen as those only have hostile corners and the king would capture the enemy piece he would like to jump over anyway, allowing him to escape to the corner. The second change affects more variants. Corner escape variants in which white loses if corner access has been cut off now take into account, if those pieces that secure the corners can still be captured. For example if two pieces are just sitting right next to the corner they can still be captured as the corner tiles count as hostile. Therefore now four pieces are required to fully secure the corner. Or three pieces if they are blocked off diagonally. Changelog:
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