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Weve recently finished working on a big part of the second episode and now were ready to give you some information about our plans and progress so far.
The second episode is around 50 % completed (it has 53k words now plus 10-12k that havent been added into the game yet). Weve been focused on the main story, so now well shift our focus to side quests and game mechanics.
The battle system is partially ready but hasnt been added to the game yet. Itll undergo big changes. However, our UI designer hasnt finished his part of the work and left, thus were forced to look for a new one.
There was a moment when the progress of the update was quite slow. There were some problems on our part and also the global pandemic (most of us had COVID-19).
Well, we have some good news as well. One of our biggest problems was the script, to be precise, our main writer has a regular job and he simply couldnt keep up with us. Luckily, weve found one more writer and shes been doing a great job so far.
We wont make any announcement about the second episodes release date because theres still a lot of work to do even though the hardest part is behind us. We know what story we want to tell in the second episode (the script isnt quite finished though) and we know how exactly we want to end this part of the game. All we have to do now is fill it with content and different game mechanics.
Well focus on deadlines weve set for ourselves, which is the end of autumn. If we feel the need to move the deadline, well make sure to let you know. Its definitely possible we do that; however, wed like to release the rest of the episode as soon as possible. Our income depends on that.
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