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quadrant updated to 1.15! New level-making guide!

Hi everyone! Sorry it's been such a long time since I last released something, it's been an exciting month for me. I got married and showed quadrant on a huge music festival (fusion) in Germany. Unfortunately I still haven't gotten uploading of workshop items working... :/ I'll spare you with the technical details, but I can tell you that implementing Steam stuff is a pain. So what's new in 1.15?

  • Non-widescreen aspect ratios look far better now! (No black bars anymore)
  • Lots of optimizations - The game should run smoothly on pretty old computers now. (Got it running at 60fps on a Raspberry Pi 2B)
  • Fixed annoying bug repeatedly congratulating Sonic Boom achievers. (Some people now almost always stay under 6s in speed mode...)
  • Made credits easier to read.
  • Lots of small tweaks and fixes.
Ok, so maybe these updates don't matter to most of you, but that's not all! I wrote a guide which should help people to get into making levels. I'll be flying to Kyoto for BitSummit in about 11 hours, so the workshop will probably not be live for a while. But I'll try to get it done as quickly as possible! Cheers! undef


[ 2015-07-08 23:08:32 CET ] [ Original post ]

quadrant updated to 1.15! New level-making guide!

Hi everyone! Sorry it's been such a long time since I last released something, it's been an exciting month for me. I got married and showed quadrant on a huge music festival (fusion) in Germany. Unfortunately I still haven't gotten uploading of workshop items working... :/ I'll spare you with the technical details, but I can tell you that implementing Steam stuff is a pain. So what's new in 1.15?

  • Non-widescreen aspect ratios look far better now! (No black bars anymore)
  • Lots of optimizations - The game should run smoothly on pretty old computers now. (Got it running at 60fps on a Raspberry Pi 2B)
  • Fixed annoying bug repeatedly congratulating Sonic Boom achievers. (Some people now almost always stay under 6s in speed mode...)
  • Made credits easier to read.
  • Lots of small tweaks and fixes.
Ok, so maybe these updates don't matter to most of you, but that's not all! I wrote a guide which should help people to get into making levels. I'll be flying to Kyoto for BitSummit in about 11 hours, so the workshop will probably not be live for a while. But I'll try to get it done as quickly as possible! Cheers! undef


[ 2015-07-08 23:08:32 CET ] [ Original post ]

quadrant
undef Developer
undef Publisher
2015-05-01 Release
Game News Posts: 13
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (24 reviews)
The Game includes VR Support
Public Linux Depots:
  • quadrant Linux [103.97 M]
quadrant is a difficult rhythm game with trippy animations that get more and more intense, the better you play.

Each level is a dynamic visual interpretation of the song, providing a synesthetic experience.

The game places a lot of stress on the player, learning to cope with it is vital for success.

This induces a meditative flow state and teaches the player how to handle unexpected, stressful situations.

The key theme is human adaptation to strange environments.

MINIMAL SETUP
  • Processor: 2Ghz Processor
  • Graphics: any hardware that supports canvasSound Card: game requires sound
GAMEBILLET

[ 6034 ]

15.98$ (20%)
0.78$ (92%)
34.85$ (13%)
26.69$ (11%)
24.87$ (17%)
12.29$ (18%)
4.44$ (11%)
8.46$ (15%)
17.79$ (11%)
50.97$ (15%)
8.89$ (11%)
12.73$ (36%)
8.39$ (16%)
19.99$ (50%)
52.74$ (12%)
16.96$ (15%)
8.25$ (17%)
1.69$ (15%)
22.24$ (11%)
4.97$ (17%)
12.72$ (15%)
3.15$ (87%)
11.98$ (60%)
49.99$ (17%)
33.96$ (15%)
17.19$ (14%)
2.49$ (83%)
4.20$ (16%)
34.79$ (13%)
16.79$ (16%)
GAMERSGATE

[ 687 ]

29.99$ (40%)
3.0$ (80%)
4.4$ (78%)
5.0$ (90%)
5.0$ (75%)
9.99$ (50%)
1.7$ (91%)
2.61$ (83%)
2.64$ (78%)
1.88$ (92%)
10.07$ (28%)
11.99$ (20%)
4.95$ (67%)
4.0$ (80%)
12.0$ (60%)
1.5$ (90%)
1.2$ (85%)
3.75$ (75%)
4.4$ (78%)
0.75$ (85%)
6.0$ (70%)
4.95$ (67%)
12.49$ (50%)
1.32$ (91%)
14.99$ (50%)
5.0$ (50%)
0.56$ (81%)
6.0$ (70%)
11.99$ (20%)
2.0$ (90%)

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