Hey! It's been way too long since I haven't posted an update, so I guess it's about time to tell you what I have been up to, and why you still don't have more levels in quadrant. When I made quadrant I was hoping it would have many different levels - I reluctantly released it with three levels, because I ran out of funds. At this point I could have looked for a publisher, but I was very idealistic about being an independent video game developer for various reasons - besides, I also naively expected that the sales would allow me to sustain development further, as I've seen with other (successful) games. This year I worked very little on quadrant for mainly three reasons:
- I had to work on another yet unannounced game, which has a limited time budget. (Due to an NDA I can't say more)
- I have been in parental leave since October, which is also very time consuming
- I've been spending a lot of my remaining free time studying machine learning, which I believe will help me sustain my living in the future and make it easier for me to develop games independently (it's fortunately also really interesting)
Hey! It's been way too long since I haven't posted an update, so I guess it's about time to tell you what I have been up to, and why you still don't have more levels in quadrant. When I made quadrant I was hoping it would have many different levels - I reluctantly released it with three levels, because I ran out of funds. At this point I could have looked for a publisher, but I was very idealistic about being an independent video game developer for various reasons - besides, I also naively expected that the sales would allow me to sustain development further, as I've seen with other (successful) games. This year I worked very little on quadrant for mainly three reasons:
- I had to work on another yet unannounced game, which has a limited time budget. (Due to an NDA I can't say more)
- I have been in parental leave since October, which is also very time consuming
- I've been spending a lot of my remaining free time studying machine learning, which I believe will help me sustain my living in the future and make it easier for me to develop games independently (it's fortunately also really interesting)
quadrant
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2015-05-01
Singleplayer
Game News Posts 13
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive
(25 reviews)
http://quadrantgame.com/
https://store.steampowered.com/app/365500 
The Game includes VR Support
quadrant Linux [103.97 M]
Each level is a dynamic visual interpretation of the song, providing a synesthetic experience.
The game places a lot of stress on the player, learning to cope with it is vital for success.
This induces a meditative flow state and teaches the player how to handle unexpected, stressful situations.
The key theme is human adaptation to strange environments.
- Processor: 2Ghz Processor
- Graphics: any hardware that supports canvasSound Card: game requires sound
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