





quadrant is a difficult rhythm game with trippy animations that get more and more intense, the better you play.
Each level is a dynamic visual interpretation of the song, providing a synesthetic experience.
The game places a lot of stress on the player, learning to cope with it is vital for success.
This induces a meditative flow state and teaches the player how to handle unexpected, stressful situations.
The key theme is human adaptation to strange environments.
Each level is a dynamic visual interpretation of the song, providing a synesthetic experience.
The game places a lot of stress on the player, learning to cope with it is vital for success.
This induces a meditative flow state and teaches the player how to handle unexpected, stressful situations.
The key theme is human adaptation to strange environments.
Update to version 1.3
Some things I've been working on but didn't make it into this version:
So there's still more to come, but I don't know when.
Huge thanks to everyone who reported bugs, and to those who have been patient with me fixing them!
And I have to give my special thanks to Schmole, who reported and helped me fix several difficult bugs over the course of several weeks!
Cheers!
undef
◱◳◰◲
Hey everyone and happy (Chinese) new year!
Most of the changes have already been in the latest beta version.
The changes include mainly:
- audio and visual latency calibration
- better main menu ♫
- stability improvements on some systems
- many bugfixes
Some things I've been working on but didn't make it into this version:
- a harder level
- touch controls
- translation to German, French and Japanese (even though there's not much to translate)
So there's still more to come, but I don't know when.
Huge thanks to everyone who reported bugs, and to those who have been patient with me fixing them!
And I have to give my special thanks to Schmole, who reported and helped me fix several difficult bugs over the course of several weeks!
Cheers!
undef
◱◳◰◲
[ 2017-01-29 18:27:41 CET ] [Original Post]
Update to version 1.3
Some things I've been working on but didn't make it into this version:
So there's still more to come, but I don't know when.
Huge thanks to everyone who reported bugs, and to those who have been patient with me fixing them!
And I have to give my special thanks to Schmole, who reported and helped me fix several difficult bugs over the course of several weeks!
Cheers!
undef
Hey everyone and happy (Chinese) new year!
Most of the changes have already been in the latest beta version.
The changes include mainly:
- audio and visual latency calibration
- better main menu
- stability improvements on some systems
- many bugfixes
Some things I've been working on but didn't make it into this version:
- a harder level
- touch controls
- translation to German, French and Japanese (even though there's not much to translate)
So there's still more to come, but I don't know when.
Huge thanks to everyone who reported bugs, and to those who have been patient with me fixing them!
And I have to give my special thanks to Schmole, who reported and helped me fix several difficult bugs over the course of several weeks!
Cheers!
undef
[ 2017-01-29 18:27:41 CET ] [Original Post]
Minimum Setup
- Processor: 2Ghz Processor
- Graphics: any hardware that supports canvasSound Card: game requires sound
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