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Minor Update Version 0.9.1

A small bugfix and diagnostics update. Changes - Fixed crash when alt-tabbing from full screen. - Log files now written to %userprofile%\documents\SigmaDraconis\logs (previously they went in the game installation folder) - Enabled some additional logging for the game startup process. - If game startup fails for some reason it *should* log the error and close the game instead of hanging - I found a case where it could potentially get stuck in a loop. The logging changes (actually released yesterday for the Windows version) are in response to a couple of players reporting hangs when starting a new game in v0.9.0. If something similar happens to you then please let me know - I'll need to see those logs. Can't fix it otherwise!


[ 2020-11-23 10:43:21 CET ] [ Original post ]

Sigma Draconis
Draconis Games Developer
Draconis Games Publisher
2020-04-10 Release
Game News Posts: 42
🎹🖱️Keyboard + Mouse
Mixed (19 reviews)
Public Linux Depots:
  • Sigma Draconis Linux Depot [96.26 M]
A group of colonists from a distant world have arrived at their new home. Equipped with advanced technology but limited resources, they must build to survive.

Sigma Draconis is a colony building game which focuses on building and resource management. It is designed to be quite challenging but also fun and relaxing to play.

World

The game features procedurally generated maps with vegetation that grows and spreads over time, free roaming wildlife, and resources for your geologists to reveal.

Resources

Primary resources in the game include organics, ore, stone, and coal. Vegetation and exposed rocks can provide what you need to begin with, but later your geologists will need to find buried resources that you can mine.

Food

Nutrient mush can be easily manufactured but is detrimental to your colonists' happiness. Some native plants have edible fruit which can be harvested by a botanist, but for a sustainable food supply you will need to grow your own crops. There are currently five varieties to choose from.

Power

There are various ways to generate electricity in the game, and successful power management is vital. The nights are long and very cold on this tidally locked world, and your colonists may die if fuel reserves are inadequate.

Colonists

Each colonist has one of three skills, all of which will be essential to the success of your colony. Colonists also have individual perks which can effect them in different ways. Various factors such as workload and diet can affect the happiness and productivity of your colonists, so these must be carefully managed.

Objective

In the current version of the game, the final objective is to build and launch a rocket.

MINIMAL SETUP
  • OS: Any x64 version of Ubuntu
  • Processor: 2GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 256 mb video memory. OpenGL 3
  • Storage: 120 MB available space
GAMEBILLET

[ 6045 ]

16.96$ (15%)
26.09$ (13%)
7.99$ (87%)
18.74$ (53%)
26.34$ (12%)
15.95$ (16%)
61.54$ (12%)
25.46$ (15%)
39.89$ (20%)
21.24$ (15%)
8.74$ (13%)
2.66$ (11%)
3.10$ (84%)
15.97$ (20%)
8.25$ (17%)
16.52$ (17%)
4.94$ (75%)
9.65$ (66%)
8.59$ (14%)
6.79$ (15%)
17.79$ (11%)
6.74$ (73%)
8.25$ (17%)
16.97$ (15%)
12.74$ (15%)
5.77$ (17%)
12.74$ (15%)
8.47$ (15%)
4.19$ (16%)
24.89$ (17%)
GAMERSGATE

[ 687 ]

0.37$ (63%)
1.45$ (79%)
3.0$ (85%)
7.5$ (70%)
5.0$ (80%)
5.63$ (77%)
0.56$ (81%)
1.58$ (77%)
1.5$ (70%)
0.94$ (81%)
4.5$ (70%)
0.56$ (81%)
1.95$ (90%)
6.0$ (70%)
1.8$ (77%)
5.28$ (74%)
0.56$ (81%)
8.0$ (80%)
10.44$ (74%)
1.9$ (36%)
3.75$ (75%)
0.94$ (81%)
11.55$ (32%)
5.0$ (75%)
8.99$ (55%)
3.75$ (75%)
6.0$ (70%)
6.25$ (75%)
18.74$ (25%)
0.53$ (95%)

FANATICAL BUNDLES

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356422 days, 18 hours, 5 minutes


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HUMBLE BUNDLES

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9 days, 20 hours, 5 minutes


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17 days, 19 hours, 5 minutes

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