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Here's the February update. This one makes a new map type available, which replaces the old "severe climate" option. Launch a rocket from the original map type to unlock it. If you already did this before, you'll need to load up your latest save and launch the rocket again.
I would be interested to get some feedback on this as I'm not sure if I made it too hard - organics are very limited so you're going to need loads of coal. There should be enough to mine nearby, but it's very easy to run out at night if you don't keep a close eye on production, so be careful! Let me know what you think on the forum.
Here's the full list of changes:
Changes
- New "snow" map type. Different graphics for the terrain and rocks, and 7 types of plant including 2 with fruit. Rich in coal but poor in organics. Cool days and cold nights.
- New design for the New Game dialog. The new snow map replaces the "severe climate" option.
- Various adjustments to the UI when playing the snow map, to try and make it more visible against the white terrain.
Fixes
- Fixed a couple of bugs in the diet display on the colonist UI.
- Fixed incorrect comment made by colonist when they completed the hydroponics project.
- Fixed tooltips on mine UI not taking mine optimisation projects into account for production rates.
- Fixed incorrect resolution when alt-tabbing to full screen on some systems (Windows version only).
- Partial fix for problems with the way window size is restored when exiting full screen (Windows version only).
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