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Version 1.0 Release

Sigma Draconis was released to Early Access on 10th April 2020. In the year since the game has received significant updates every month, and has I believe been greatly improved as a result. Today I have removed the game from Early Access and marked the version number as 1.0. I will continue to fix any bugs that arise - though none have been reported for a while now, but I don't have any immediate plans to release any significant new updates. I may release a playable demo in the coming days. A 20% discount has been applied for one week.


[ 2021-04-10 13:14:59 CET ] [ Original post ]

Sigma Draconis
Draconis Games Developer
Draconis Games Publisher
2020-04-10 Release
Game News Posts: 42
🎹🖱️Keyboard + Mouse
Mixed (19 reviews)
Public Linux Depots:
  • Sigma Draconis Linux Depot [96.26 M]
A group of colonists from a distant world have arrived at their new home. Equipped with advanced technology but limited resources, they must build to survive.

Sigma Draconis is a colony building game which focuses on building and resource management. It is designed to be quite challenging but also fun and relaxing to play.

World

The game features procedurally generated maps with vegetation that grows and spreads over time, free roaming wildlife, and resources for your geologists to reveal.

Resources

Primary resources in the game include organics, ore, stone, and coal. Vegetation and exposed rocks can provide what you need to begin with, but later your geologists will need to find buried resources that you can mine.

Food

Nutrient mush can be easily manufactured but is detrimental to your colonists' happiness. Some native plants have edible fruit which can be harvested by a botanist, but for a sustainable food supply you will need to grow your own crops. There are currently five varieties to choose from.

Power

There are various ways to generate electricity in the game, and successful power management is vital. The nights are long and very cold on this tidally locked world, and your colonists may die if fuel reserves are inadequate.

Colonists

Each colonist has one of three skills, all of which will be essential to the success of your colony. Colonists also have individual perks which can effect them in different ways. Various factors such as workload and diet can affect the happiness and productivity of your colonists, so these must be carefully managed.

Objective

In the current version of the game, the final objective is to build and launch a rocket.

MINIMAL SETUP
  • OS: Any x64 version of Ubuntu
  • Processor: 2GHzMemory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: 256 mb video memory. OpenGL 3
  • Storage: 120 MB available space
GAMEBILLET

[ 6045 ]

20.49$ (18%)
2.52$ (83%)
8.69$ (13%)
22.24$ (11%)
16.97$ (15%)
1.50$ (50%)
16.97$ (15%)
2.80$ (84%)
52.74$ (12%)
7.64$ (15%)
25.47$ (15%)
33.57$ (16%)
8.25$ (17%)
25.47$ (15%)
32.57$ (19%)
8.89$ (11%)
25.47$ (15%)
4.12$ (17%)
8.89$ (11%)
17.79$ (11%)
16.09$ (15%)
6.79$ (15%)
25.46$ (15%)
20.89$ (16%)
8.25$ (17%)
25.47$ (15%)
12.67$ (15%)
34.79$ (13%)
8.47$ (15%)
22.24$ (11%)
GAMERSGATE

[ 687 ]

9.99$ (50%)
0.56$ (81%)
1.58$ (95%)
4.39$ (71%)
0.45$ (85%)
11.99$ (60%)
4.25$ (79%)
1.31$ (91%)
5.85$ (55%)
20.24$ (33%)
3.0$ (85%)
2.0$ (90%)
7.5$ (50%)
3.6$ (80%)
13.49$ (10%)
10.0$ (60%)
12.0$ (60%)
0.58$ (85%)
2.03$ (86%)
7.5$ (70%)
12.14$ (19%)
1.32$ (91%)
0.56$ (81%)
11.99$ (40%)
0.94$ (81%)
1.5$ (81%)
0.42$ (79%)
1.31$ (91%)
0.56$ (81%)
4.73$ (68%)

FANATICAL BUNDLES

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356422 days, 18 hours, 37 minutes


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HUMBLE BUNDLES

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9 days, 20 hours, 37 minutes


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17 days, 19 hours, 37 minutes

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