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Ultimate ADOM Early Access Update #5 (v.0.7.5) has been released!
[ 2021-03-31 15:55:05 CET ] [ Original post ]
Hear ye! Hear ye! Adventurers! Today we have released update #5 for thy Ultimate ADOM Early Access!
New content:
- The first new playable race since the Alpha is out now!
- War drums echo in the hidden valleys and caves of the Drakalor Chain.
- The orcs are coming, and every now and then, one submits to the political parties that plague Ancardia.
- Our prefix and suffix system are now in play for all melee weapons. This roughly equates to over 200 million new weapons to find and experiment with.
- 33 magical rings have been activated and are now fully functional.
- You finally have a reason to graft additional fingers now.
- 15 new monsters have been added, including entirely new abilites.
- New abilities monsters can use are:
- summoning support troops
- teleportation
- teleportation control
- breath attacks (which may also damage equipment)
- self-duplicating monsters, burrowing and dissolving items on the ground.
- There is a sulfurous smell in the air, and a tingle of gold.
- The Dragons Lair now welcomes treasure-seekers. For a certain value of welcomes. Did we mention we have monsters with breath attacks now? Yes, we did.
- New custom characters will now have a wider array of starting equipment, also based on their race.
- Ant Colonies and Beehives are back! - The feared ant colonies have made it into Ultimate ADOM, as have beehives.
- Destroy those nests quickly or flee from the horde of monsters these will spawn over time.
- Your chosen faction or patron will now take a much more active interest in what you are doing in the Caverns of Chaos and may reward you for performing the things they desire you to do.
- All runes now have descriptions and no longer require you to guess what they are doing when attaching to armor or weapon.
- One new trap type added.
- There is one blasphemous creature in the dungeon not believing in non-diagonal movement. You may acquire its powers if you really want to, though it comes at a price.
User Interface & Controls:
- The game now allows you to change the input mapping and to remap keys and gamepad buttons very easily.
- You can also change the JSON file in the Ultimate ADOM installation direction with the input mapping directly if you absolutely desire. Please only do so if you know what youre doing, else you may need to reinstall the game.
- Tooltips are now a lot less messy and follow a much clearer information hierarchy.
- Monster tooltips now provide a much clearer overview about the core monster abilities.
- Weapon tooltips now very clearly put weapon damage capabilities to the forefront.
- Armor tooltips focus on protective capabilities (primarily) and evasive capabilities secondarily.
- Rune slots on items are visualized much more clearly.
- The raw power of weapons and protective items is now calculated by the game, disregarding any special abilities you might find interesting. You will now receive a hint (both visually and in the tooltip) if you find an item potentially more powerful than your current equipment.
- Dragging items from the backpack to a slot with an equipped item now exchanges the items immediately. This now also works when dragging items to your equipment directly from the ground.
- You can now click on an item in your backpack to equip it without specifying a target slot. This will replace the currently equipped armor or the potentially least useful weapon or shield you have equipped. You can, of course, (and probably should) still drag things to the slots you want to replace just to make sure the right items get swapped. But you do not have to.
- To prevent accidental deaths or waste of resources, particularly dangerous or harmless monsters now indicate their power with colored symbols.
- New context menus allow you to equip items from the backpack or from the ground.
Miscellaneous:
- The worm tunnels should now only challenge your skills, not your computer. Major performance updates regarding this area.
- Some general performance improvements related to processing bodypart capabilities.
- Monsters trying to kill you will now behave in a smarter way than before.
Important bug fixes:
- A deep architecture change caused an unexpected side effect preventing grafted body parts from working properly. This has been fixed, and now additional arms, fingers etc will work again. Thanks, Grond for finding that one!
- Hands are now again part of freshly grafted arms.
- Power point reduction skills will reduce the cost of power points once more.
- Corpses should no longer randomly spawn without body parts to butcher.
- If you voluntarily stop stealth and then restart it, your stealth point pool is fully regenerated.
- You can no longer animate chaos rune ground features.
- Many additional minor bug fixes and stability improvements.
Internationalization:
- We are currently working on German, French, Spanish and Simplified Chinese to be in the game soon. This required a lot of internal changes and improvements for correct grammar handling.
- The one effect you will notice is that monster names, professions and races are now correctly gendered.
Known issues:
- Due to a bug in the Unity framework, you might not be able to use the Shift-key for key combinations on Linux.
- This only affects Linux users, and will hopefully be fixed in the next Unity update.
[ 2021-03-31 15:55:05 CET ] [ Original post ]
Ultimate ADOM - Caverns of Chaos
Thomas Biskup
Developer
Team ADOM GmbH
Publisher
2021-02-18
Release
Game News Posts:
33
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
🕹️ Partial Controller Support
Mixed
(399 reviews)
Public Linux Depots:
- Ultimate ADOM Content Linux [1.3 G]
The Story so Far
Evil has been vanquished. Peace has returned to Ancardia, and the peasants dare to dream once more of prosperity. Seven very different factions vie for control over the cataclysmic aftermath left behind by Andor Drakon’s defeat. And somewhere, deep down in an inhospitable cave, ChAoS is stirring again.Pick up your blade, prepare your spells, check your daggers and ready your bow, for you are about to enter the ominous Caverns of Chaos. Choose your allegiance carefully, for you are nothing more than an expendable asset to the masters you choose.
Fight for a mercenary's glory and purse, for the justice of a folk in decline, for the light of purity or even for ChAoS itself. Every choice you make will determine how you approach the ever-changing Caverns of Chaos before you.
Features and Gameplay
- Ultimate ADOM is a modern reimagining of traditional rogue-like dungeon-crawling.
- Endless procedurally generated dungeons, countless monsters, items and a grand selection of very different skills allow for unlimited replayability
- Intuitive control system will get rid of the need to memorize hundreds of keys. Though you can still do so, if you're into that. We are not judging.
- Your chosen class, gender, race and allegiance will change the way the game challenges you. NPCs will react differently, new quests will be open to you and the world may change completely based on your performance.
- A deep magic system with several unique schools of magic and dozens of spells per school. Flaming auras that damage nearby enemies, cold snaps that freeze rivers, animating the very walls of the dungeon to aid you - everything is possible.
- A stealth system introduces a totally new way of playing the game: Instead of hacking or blasting all opposition to pieces you now can sneak past adversaries and avoid conflict by silently sneaking out of deadly situations.
- Interactive items! Topple braziers to spill their burning oil on unsuspecting enemies. Push coffins to block passage ways, or smash them in hopes of loot. Lock doors, smash them, open them or turn them into wooden golems to (hopefully) serve your bidding.
- Turn yourself into an abomination and graft your enemies’ body parts on yourself. They won’t need them any more, and what is better than wielding two swords? Two swords and an axe to harvest more bodyparts than ever before.
- Choose or toggle between graphic mode and traditional ASCII at any time. Toggle between 3d mode and top down view, in ASCII or in the graphic mode. Toggle everything you wish, we probably have a game mode just for you.
- “Play the way you want” – countless options of how to tackle the dungeons awaiting you. Befriend or tame creatures, slay monsters, delve deeper or keep exploring and expanding the cavern levels you have already found. Set traps and smash doors, or unlock them with the keys you found. Push coffins and other objects!
MINIMAL SETUP
- OS: Ubuntu 16.04 and Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support.Memory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 3.2+. Vulkan capable.
- Storage: 800 MB available space
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