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Name

 Hacknet 

 

Developer

 Team Fractal Alligator 

 

Publisher

 Surprise Attack 

 

Tags

 

Simulation 

 

Singleplayer 

Release

 2015-08-12 

 

GameBillet

 8.49 /

 

 

Steam

 1,49€ 1,07£ 1,49$ / 85 % 

 

News

 53 

 

Controls

 Keyboard 

 

 Mouse 

 

Players online

 76 

 

Steam Rating

 Very Positive 

Steam store

 https://store.steampowered.com/app/365450 

 

How long to Beat

Main Story

 7 Hours 

 

Main Story + Extras

 9 Hours 

 

Completionist

 10 Hours 

 

SteamSpy

Peak CCU Yesterday

  

Owners

 1,000,000 .. 2,000,000 +/-  

 

Players - Since release

  +/-  

Players - Last 2 weeks

  +/-  

Average playtime (forever)

 259  

Average playtime (last 2 weeks)

 31 

Median playtime (forever)

 269 

Median playtime (last 2 weeks)

 31 

Public Linux depots

 Hacknet Content Linux x86 [97.51 M] 


 Hacknet Content Linux x64 [92.43 M] 


 Hacknet Linux Content Common [293.55 M] 


 Hacknet Labyrinths DLC LINUX [58.83 M] 


DLC

 Hacknet - Labyrinths 




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juegosenlinuxtrakeur_0from_gehenna_to_streamjaimejouercast
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casuallysolidgamer




Hacknet Update - Fixes Save Game, Junebug More!

Hello everyone,

Things haven't been slowing down for Hacknet. After a whirlwind trip to Tokyo for TGS, Matt is back in Australia and cracking into updates and fixes leading towards PAX Australia. Today, we are excited to launch the biggest update for Hacknet to date, one that should fix a bunch of those save game issues and roadblocks some of you were running against.

This patch should solve all issues with save game errors, corruptions, and the infamous Junebug issue. There are some other handy fixes here and there that should knock out a number of the bugs that were appearing on some systems.

Oh behalf of Team Fractcal Alligator and Surprise Attack Games, I wanted to thank all of you for being the best community around! I understand that these issues were frustrating for those who were experienceing them, but with such a small team and the need to find a fix that did not effect the save games of those not encountering the bug, we needed to make sure that this fix was right before pushing it live to the general public.

Next up we've got some PAX Australia plans, and then we look forward to some future content, an OST release, and of course, Mac and Linux support.

Until next time.

Steve -Community Manager

----------------------------
Hacknet Update 3.014


  • Dramatically reworked saves system - including a system to auto-upgrade all existing saves from the current
    system to the new one, and perform some error recovery on them to fix the most common save corruption issues.
    The new system is much, much more stable, and the upgrade process will try and recover all saves that it can,
    including ones that may have been previously lost or unusable.

  • Fixed issues where deleting some specific files would cause the save to be corrupted.

  • Added support for directory changing with non-relative paths. (i.e: cd /log from anywhere will not put you in
    the log folder)

  • Fixed a problem where denying Junebug, then later moving onto the bit investigation would not be adding in
    resources that the player needs for those missions to the CSEC assets server.

  • Fixed Education Network Archives saying 'Player belongs to another faction' when reading some records.

  • Fixed many issues surrounding creating and loading multiple saves.

  • Fixed issues where Hacknet would crash if the directory path you were in was too big for your resolution.

  • Fixed some flow issues with the tutorial

  • Fixed branch save games not loading correctly in some cases

  • Fixed an issue where on some systems, the X-C mission could not be completed


[ 2015-10-05 06:19:52 CET ] [ Original post ]