Hello everyone, Things haven't been slowing down for Hacknet. After a whirlwind trip to Tokyo for TGS, Matt is back in Australia and cracking into updates and fixes leading towards PAX Australia. Today, we are excited to launch the biggest update for Hacknet to date, one that should fix a bunch of those save game issues and roadblocks some of you were running against. This patch should solve all issues with save game errors, corruptions, and the infamous Junebug issue. There are some other handy fixes here and there that should knock out a number of the bugs that were appearing on some systems. Oh behalf of Team Fractcal Alligator and Surprise Attack Games, I wanted to thank all of you for being the best community around! I understand that these issues were frustrating for those who were experienceing them, but with such a small team and the need to find a fix that did not effect the save games of those not encountering the bug, we needed to make sure that this fix was right before pushing it live to the general public. Next up we've got some PAX Australia plans, and then we look forward to some future content, an OST release, and of course, Mac and Linux support. Until next time. Steve -Community Manager ----------------------------
Hacknet Update 3.014
- Dramatically reworked saves system - including a system to auto-upgrade all existing saves from the current system to the new one, and perform some error recovery on them to fix the most common save corruption issues. The new system is much, much more stable, and the upgrade process will try and recover all saves that it can, including ones that may have been previously lost or unusable.
- Fixed issues where deleting some specific files would cause the save to be corrupted.
- Added support for directory changing with non-relative paths. (i.e: cd /log from anywhere will not put you in the log folder)
- Fixed a problem where denying Junebug, then later moving onto the bit investigation would not be adding in resources that the player needs for those missions to the CSEC assets server.
- Fixed Education Network Archives saying 'Player belongs to another faction' when reading some records.
- Fixed many issues surrounding creating and loading multiple saves.
- Fixed issues where Hacknet would crash if the directory path you were in was too big for your resolution.
- Fixed some flow issues with the tutorial
- Fixed branch save games not loading correctly in some cases
- Fixed an issue where on some systems, the X-C mission could not be completed
[ 2015-10-05 04:19:52 CET ] [ Original post ]
- Hacknet Content Linux x86 [97.51 M]
- Hacknet Content Linux x64 [92.43 M]
- Hacknet Linux Content Common [293.55 M]
- Hacknet Labyrinths DLC LINUX [58.83 M]
- Hacknet - Labyrinths
Bit, a hacker responsible for creating the most invasive security system on the planet, is dead. When he fails to reconnect to his system for 14 days, his failsafe kicks in, sending instructions in automated emails to a lone user. As that user, it’s up to you to unravel the mystery and ensure that Hacknet-OS doesn't fall into the wrong hands.
Exploring the volatile nature of personal privacy, the prevalence of corporate greed, and the hidden powers of hackers on the internet, Hacknet delivers a true hacking simulation, while offering a support system that allows total beginners get a grasp of the real-world applications and commands found throughout the game.
Features
Real Hacking
Based on actual UNIX commands, Hacknet focuses on real hacking, not the Hollywood-style version of it. This creates a truly immersive experience and puts players right in the thick of trying to break through the firewalls.
Unlock the mystery of Bit
A hacker is dead and the media reports don’t add up. When you are contacted by his “ghost” - an automated failsafe system - you’re drawn into the dark and murky world of underground hackers.
Full immersion
You are thrust into a persistent virtual world with no “levels” or obvious game elements to break the illusion. Follow the guidance of the emails from Bit or just dive down the rabbit hole, chasing down clues and snippets of information you find as you explore different systems.
Accessible but uncompromising
Whilst not holding your hand or dumbing down, the design of the game and the learning curve enables those with no prior terminal experience to enjoy it whilst delighting those in the know.
Killer tunes
Hack to the beat of a soundtrack featuring underground artists including Carpenter Brut (Hotline Miami) and Remi Gallego (AKA The Algorithm).
Soundtrack produced in association with The Otherworld Agency.
- OS: Ubuntu 13.4 LTS
- Processor: 2.0 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
- Storage: 500 MB available space
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