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Hackerjam v2 Results
https://steamcommunity.com/sharedfiles/filedetails/?id=2122137415 Matt: Flagged leans hard into Hacknet's strengths, and really shines as an example of design, writing and style that all hit a really high level of quality. It doesn't stop at just being good though - it's clever use of mechanics and scripts is surprising and deeply satisfying. If you've been wanting a new DLC for Hacknet - this is basically it. You should play it. Spider: The level of detail that was put into the mechanics was fascinating. It has it's own set of rules and will even punish you if you break those rules. Even though Flagged leaves you on a cliffhanger, I found myself asking when more will be added to it. It was very satisfying to play through, and very quick to pick up on.
https://steamcommunity.com/sharedfiles/filedetails/?id=2123621115 Matt: Kwiper comes out swinging again! This is a wildly creative extension, and invents completely new mechanics with the very limited scripting that Hacknet has available. It's so fresh and interesting, while still having great fundamentals. So impressive! Spider: This extension does not hold your hand in what you need to do, but the detail that's in this extension alone is impressive. You have to solve murders by uploading clues to a server, and everything get's updated to include those clues. It's a fantastic extension with new mechanics to play around with and I hope more will come to it soon.
https://steamcommunity.com/sharedfiles/filedetails/?id=2121781568 Matt: More than any other extension on this list, HeartBeat made me feel the way that I wanted players to feel when I was designing the original game. While it has some small problems with difficulty, guidance, and progression for the player, nothing beats the sensation of trying to get just a tiny bit more information out of a loop before you have to reset, scratching down notes and passwords on a piece of paper. Really creative, and well designed, I highly recommend it. We couldn't decide on just one third place though, as these two were both so good, so:
https://steamcommunity.com/sharedfiles/filedetails/?id=2121723167 Spider: At it's very core, it's a Visual Novel. There's not very many of these on the workshop, but this one stood out amongst them all. If you enjoy reading as much as anyone else does, this one is for you. The writing is very well put together, with minimal errors. I can't wait to see if Taro will do more with this. Matt: Both Dans La Mer Du Son and HeartBeat will receive the full 3rd place prize each.
https://steamcommunity.com/sharedfiles/filedetails/?id=2087641550 Spider: HEXA was created by Ohana, and was also the first extension I played through. It's a very basic Extension but provides you with a working Jukebox that you can utilize on a few missions. As well as a Hardmode if you feel like the first playthrough wasn't punishing enough. Still a good time though.
https://steamcommunity.com/sharedfiles/filedetails/?id=2123630193 Matt: I thought it was going to be impossible to top Shirt Review, but Aqua's got the goods in serious extensions too. This was a really excellent entry, that got a bit unlucky not to place by going up against other entries like Flagged that were hard hitters too. It's a really interesting take on AIs and digital sentience, and has great mechanics to back it up!
https://steamcommunity.com/sharedfiles/filedetails/?id=2098856966 Spider: Who We Are was made by EnderFriend284 and tells the story of you waking up in the year 2489 and finding an unknown entity in your systems. It's a very interesting idea on A.I. and gives it a nice twist that's fun to play through.
Spider: To everyone else who created an extension for HackerJam 2, you've all done an amazing job and you should be proud of yourselves. Good job everyone, and thank you for joining in for Hackerjam 2! Matt: Amazing work everyone! It's so impressive to see what everyone came up with - the extensions are so exciting and inspiring to me, and I'm so grateful for what they add to the game. Thanks so much to everyone that entered, and congratulations to the winners! You're all amazing!
[ 2020-07-06 03:21:40 CET ] [ Original post ]
In the years since the original Hackerjam took place, when Extensions were first released, the community has gotten better and better at exploring the mechanics of Hacknet, and telling stories with it's tools. After all this time, the quality of work that's come out of Hackerjam v2 is amazing. Since I've been busy with my new game (Wrestledunk Sports), I got some help from Hacknet community moderator Spiderbenb with judging. Lets get straight to the results:
1st Place - Hacknet: Flagged
By Matrix, Tukib, Snacks, Hertz, and A Casual Guy
https://steamcommunity.com/sharedfiles/filedetails/?id=2122137415 Matt: Flagged leans hard into Hacknet's strengths, and really shines as an example of design, writing and style that all hit a really high level of quality. It doesn't stop at just being good though - it's clever use of mechanics and scripts is surprising and deeply satisfying. If you've been wanting a new DLC for Hacknet - this is basically it. You should play it. Spider: The level of detail that was put into the mechanics was fascinating. It has it's own set of rules and will even punish you if you break those rules. Even though Flagged leaves you on a cliffhanger, I found myself asking when more will be added to it. It was very satisfying to play through, and very quick to pick up on.
2nd Place - Murder Room
By Kwiper
https://steamcommunity.com/sharedfiles/filedetails/?id=2123621115 Matt: Kwiper comes out swinging again! This is a wildly creative extension, and invents completely new mechanics with the very limited scripting that Hacknet has available. It's so fresh and interesting, while still having great fundamentals. So impressive! Spider: This extension does not hold your hand in what you need to do, but the detail that's in this extension alone is impressive. You have to solve murders by uploading clues to a server, and everything get's updated to include those clues. It's a fantastic extension with new mechanics to play around with and I hope more will come to it soon.
3rd Place - HeartBeat
By Samper and Soussou
https://steamcommunity.com/sharedfiles/filedetails/?id=2121781568 Matt: More than any other extension on this list, HeartBeat made me feel the way that I wanted players to feel when I was designing the original game. While it has some small problems with difficulty, guidance, and progression for the player, nothing beats the sensation of trying to get just a tiny bit more information out of a loop before you have to reset, scratching down notes and passwords on a piece of paper. Really creative, and well designed, I highly recommend it. We couldn't decide on just one third place though, as these two were both so good, so:
Also 3rd Place - Dans La Mer Du Son
By Taro
https://steamcommunity.com/sharedfiles/filedetails/?id=2121723167 Spider: At it's very core, it's a Visual Novel. There's not very many of these on the workshop, but this one stood out amongst them all. If you enjoy reading as much as anyone else does, this one is for you. The writing is very well put together, with minimal errors. I can't wait to see if Taro will do more with this. Matt: Both Dans La Mer Du Son and HeartBeat will receive the full 3rd place prize each.
Honorable Mentions
Hexa By Ohana
https://steamcommunity.com/sharedfiles/filedetails/?id=2087641550 Spider: HEXA was created by Ohana, and was also the first extension I played through. It's a very basic Extension but provides you with a working Jukebox that you can utilize on a few missions. As well as a Hardmode if you feel like the first playthrough wasn't punishing enough. Still a good time though.
System Rift By Aqua
https://steamcommunity.com/sharedfiles/filedetails/?id=2123630193 Matt: I thought it was going to be impossible to top Shirt Review, but Aqua's got the goods in serious extensions too. This was a really excellent entry, that got a bit unlucky not to place by going up against other entries like Flagged that were hard hitters too. It's a really interesting take on AIs and digital sentience, and has great mechanics to back it up!
Who We Are By EnderFriend284
https://steamcommunity.com/sharedfiles/filedetails/?id=2098856966 Spider: Who We Are was made by EnderFriend284 and tells the story of you waking up in the year 2489 and finding an unknown entity in your systems. It's a very interesting idea on A.I. and gives it a nice twist that's fun to play through.
That's the list!
Spider: To everyone else who created an extension for HackerJam 2, you've all done an amazing job and you should be proud of yourselves. Good job everyone, and thank you for joining in for Hackerjam 2! Matt: Amazing work everyone! It's so impressive to see what everyone came up with - the extensions are so exciting and inspiring to me, and I'm so grateful for what they add to the game. Thanks so much to everyone that entered, and congratulations to the winners! You're all amazing!
[ 2020-07-06 03:21:40 CET ] [ Original post ]
Hacknet
Team Fractal Alligator
Developer
Surprise Attack
Publisher
2015-08-12
Release
Game News Posts:
54
🎹🖱️Keyboard + Mouse
Very Positive
(15742 reviews)
The Game includes VR Support
Public Linux Depots:
- Hacknet Content Linux x86 [97.51 M]
- Hacknet Content Linux x64 [92.43 M]
- Hacknet Linux Content Common [293.55 M]
- Hacknet Labyrinths DLC LINUX [58.83 M]
Available DLCs:
- Hacknet - Labyrinths
Hacknet is an immersive, terminal-based hacking simulator for PC. Dive down a rabbit hoIe as you follow the instructions of a recently deceased hacker, whose death may not have been the accident the media reports. Using old school command prompts and real hacking processes, you’ll solve the mystery with minimal hand-holding and a rich world full of secrets to explore.
Bit, a hacker responsible for creating the most invasive security system on the planet, is dead. When he fails to reconnect to his system for 14 days, his failsafe kicks in, sending instructions in automated emails to a lone user. As that user, it’s up to you to unravel the mystery and ensure that Hacknet-OS doesn't fall into the wrong hands.
Exploring the volatile nature of personal privacy, the prevalence of corporate greed, and the hidden powers of hackers on the internet, Hacknet delivers a true hacking simulation, while offering a support system that allows total beginners get a grasp of the real-world applications and commands found throughout the game.
Real Hacking
Based on actual UNIX commands, Hacknet focuses on real hacking, not the Hollywood-style version of it. This creates a truly immersive experience and puts players right in the thick of trying to break through the firewalls.
Unlock the mystery of Bit
A hacker is dead and the media reports don’t add up. When you are contacted by his “ghost” - an automated failsafe system - you’re drawn into the dark and murky world of underground hackers.
Full immersion
You are thrust into a persistent virtual world with no “levels” or obvious game elements to break the illusion. Follow the guidance of the emails from Bit or just dive down the rabbit hole, chasing down clues and snippets of information you find as you explore different systems.
Accessible but uncompromising
Whilst not holding your hand or dumbing down, the design of the game and the learning curve enables those with no prior terminal experience to enjoy it whilst delighting those in the know.
Killer tunes
Hack to the beat of a soundtrack featuring underground artists including Carpenter Brut (Hotline Miami) and Remi Gallego (AKA The Algorithm).
Soundtrack produced in association with The Otherworld Agency.
Bit, a hacker responsible for creating the most invasive security system on the planet, is dead. When he fails to reconnect to his system for 14 days, his failsafe kicks in, sending instructions in automated emails to a lone user. As that user, it’s up to you to unravel the mystery and ensure that Hacknet-OS doesn't fall into the wrong hands.
Exploring the volatile nature of personal privacy, the prevalence of corporate greed, and the hidden powers of hackers on the internet, Hacknet delivers a true hacking simulation, while offering a support system that allows total beginners get a grasp of the real-world applications and commands found throughout the game.
Features
Real Hacking
Based on actual UNIX commands, Hacknet focuses on real hacking, not the Hollywood-style version of it. This creates a truly immersive experience and puts players right in the thick of trying to break through the firewalls.
Unlock the mystery of Bit
A hacker is dead and the media reports don’t add up. When you are contacted by his “ghost” - an automated failsafe system - you’re drawn into the dark and murky world of underground hackers.
Full immersion
You are thrust into a persistent virtual world with no “levels” or obvious game elements to break the illusion. Follow the guidance of the emails from Bit or just dive down the rabbit hole, chasing down clues and snippets of information you find as you explore different systems.
Accessible but uncompromising
Whilst not holding your hand or dumbing down, the design of the game and the learning curve enables those with no prior terminal experience to enjoy it whilst delighting those in the know.
Killer tunes
Hack to the beat of a soundtrack featuring underground artists including Carpenter Brut (Hotline Miami) and Remi Gallego (AKA The Algorithm).
Soundtrack produced in association with The Otherworld Agency.
MINIMAL SETUP
- OS: Ubuntu 13.4 LTS
- Processor: 2.0 GHzMemory: 512 MB RAM
- Memory: 512 MB RAM
- Graphics: OpenGL 3.0+ (2.1 with ARB extensions acceptable)
- Storage: 500 MB available space
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