Dear survivors,
Thanks for all the reports, we will work hard on it! If you want to support us please write a review because our goal shall be to have 70% positive reviews in steam to survive in our huge quest.
Today's patch will improve some weapons and also increase the weapon damage at the beginning of the survivors. There were problems before when the player attacks against higher level opponents.
Now you can do more damage with the assault rifle. It's still not a good idea to use the assault rifle on Heavy Armored Enemies (30 and more armor) so dont forget. But you get more damage for the amount of money and crafts.
Shotgun has also been improved. Damage has been increased by 10 in total and some skill damage values have been improved. So his damage against Heavy Armored Enemies is nice.
Bladed has also been improved. Blades get a little more damage so they can stand up to the blunt weapons. Damage has also been increased for some skills. Remember, however, that they are primarily intended for use against low-armored opponents.
Keep an eye on the tactics and give the different survivors different weapons. This is not only more fun but can be tactically better. And of course don't forget the support skills like hunters or technicians. The animals and turrets will thank you. :)
Here is today's Changelist
-fixed that the reason for the main character's death was only explained the first time you died per save slot but not the following ones
-fixed a bug where the subway or yacht fast travel could end up in a messed up state in which the travel not actually happen if an attack occured
-tryfix for a bug that caused assets with capital "I" in the name to be unable to load on OS with Turkish language
-fixed a crash when two rescue civilian side quests are located at the same spot (we still have to find out how they come choose the same spot in the first place)
-fixed that combat sprays didn't apply healing
-fixed a bug where the entrance event of locked locations (cave, mansion, shed) always stated that no tool was available despite having them
-fixed the cave entrance event stating you dont have "shovels" instead of "pickaxes"
-fixed a bug where an item crafted by a character could end up with two resistance stat modifiers
-reduced the amount of random encounters while traveling on the map
-possible fix for saves that where nathalie (military doctor) was saved from the shed but the quest could not progress because of the broken map point in earlier versions
-increased base damage of shotguns by 10
-adjusted damage values of several attack skills
[ 2020-07-23 18:38:14 CET ] [ Original post ]
🎮 Full Controller Support
- Dead Age 2 Linux [6.62 G]
Dead Age 2 is a unique combination of survival, management, Rogue-Like events, turn-based combat, classic role-playing game with tons of quests and a story in which your decisions directly affect plot progression!
Features
- More complex story with no knowledge of the previous storyline necessary: If you haven't played Dead Age you will still be able to follow the diverse story of Dead Age 2 without difficulty.
- Improved combat system (Final Fantasy X meets Darkest Dungeon): with fast-paced yet strategic battles and use of up to 24 skills
- Faction Reputation System: Increase your standing with the three major factions to reap rewards and improve trade
- 3D Base-Management: Assign tasks to survivors, craft items and expand you camp's capabilities for improved crafting options
- Compact Open World: Free exploration of the world map with 80 detailed locations to search for valuable resources
- Decisions with Consequences: Your decisions directly affect the story in a much more drastic way. Dead Age 2 has six unique possible endings
- Rogue-Like Elements: random 3D events with permadeath! If you die, you may purchase upgrades unlocked in previous runs for your next playthrough. Choose from 3 difficulty levels
10 years after the initial outbreak of the zombie apocalypse, the members of Jack's camp fled to Freedom City, where a cure for the zombie plague was developed. But the news brings more suffering than relief. New factions have sprung up in the region, in constant battle for dominance. The merciless Military, the shady Smugglers and the Independents made up primarily of civilians.
When an Independents' refugee camp was overrun by an undead horde, the few survivors struggle for food and valuable resources in an unforgiving world, always looking over their shoulder for gangs of looters and the flesh-eating dead.
While the big advantage of Dead Age's turn-based combat system versus tactics-based games is faster progression, the mechanics have evolved.
A character can now bring up to 24 skills to the battle. Change up your tactics mid-fight to instantly gain the advantage over zombies and hostile survivors. Place front-row combatants to protect ranged-combat allies from attackers, and deploy turrets, hunting dogs and tigers, as well as an array of new weapons.
Visit the outposts of other factions to trade and take on missions and improve your standing with them. Improving relations with the region's greater factions unlocks better equipment and plot devices. A negative reputation can lead to confrontation or even a bounty.
Your 3D base is your central hub of operations. Here, you assign crafting or building jobs to survivors, build and upgrade stations to improve defense and quality of life and unlock improved craftable items and higher yield of resources.
The new open game-world offers free exploration of the world map with over 80 detailed graphically depicted locations. Beside nature scenes, Dead Age 2 features new indoor locations like hospitals, bunkers, schools, malls and army supply stores.
Decisions you make while playing can have significant effects on the progression of the story involving the three survivor factions, romanceable characters, and bring you closer to one of the game's six endings!
Like its predecessor, Dead Age 2 features random events on the map resulting in a variety of consequences, but this time those events are depicted fully in 3D. Survival RPGs are especially dangerous. 3 difficulty levels and permadeath may result at any time in losing an ally for good. If your main character falls victim to the apocalypse you are forced to begin a new playthrough, for which you can purchase upgrades and advantages unlocked in previous runs.
Gain enough standing with the factions and you may purchase things like upgraded faction equipment for newly-created characters, as well as unlock unique endings. This gives Dead Age 2 high replayability!
- Storage: 7 GB available space
- Storage: 7 GB available space
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