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Update 10: The calm before the storm


Dear Survivors, Thanks for all the reports, we will work hard on it! If you want to support us, please write a review because our goal shall be to have at least 70% positive reviews in Steam to survive in our huge quest. The calm before the storm means that there are still some bug fixes to be done this week. (see community forum) Next week there will be a big update regarding manual levelup, improved damage calculation for e.g. blades and assault rifles and a completely improved translation into Russian. Here is today's changelist: -fixed that important quest progressions could get stuck if you failed some side quests for the cantinas in City West or City East and no more quests were available. Now it will refill these quests if you haven't fulfilled the required number of side quests yet -fixed that in some cases because of the changed start date of the final quest players who were already at the final fight or after it got a stuck state -improved russian translation (next week the full version) -fixed some issues with the skills UI where switching the character would not ask to confirm the changes to the current char -fixed that changing clothes equipment of a character that is playing an animation in the camp could mess up the model's position -fixed some issues with characters in the camp choosing a bed spot on day / night transition -fixed a crash when a party character was executing a counter while the required weapon ammo is depleted. It will now ommit the counter attack and show a floating text -fixed that the tooltip description of constitution went missing -fixed some errors in the localization -fixed that the stats increase for equipment was calculated wrongly when using upgrade kits -changed: gear that is currently equipped by a character can now be upgraded in the upgrade menu without having to unequip it first -changed: slightly reduced the damage of all shotguns because it was a bit too high in comparison to pistol damage -changed: reduced the crafting cost of pistol ammo a bit -changed: increased loot for Hunter Ammo and Technical Ammo -fixed that the death count in the stats was not carried over to the next run so the "die 3 times" achievement was impossible to reach -fixed that the vsync option was not saved persistently between game sessions or rather that it was ignored when the game started up again (resolution and full-screen settings may have been affected as well in some way) -fixed that health points didn't immediately updated their value when a constitution buff wore off -adjusted font of the hp and xp point display on character slots shown in inventory, camp room and skill UIs All the best and stay healthy! Rayk & the Silent Dreams Team (HolyAvatar in Steam Forum)


[ 2020-08-21 15:01:54 CET ] [ Original post ]

Dead Age 2
Silent Dreams Developer
Headup Publisher
2020-07-16 Release
Game News Posts: 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (1068 reviews)
Public Linux Depots:
  • Dead Age 2 Linux [6.62 G]

Dead Age 2 is a unique combination of survival, management, Rogue-Like events, turn-based combat, classic role-playing game with tons of quests and a story in which your decisions directly affect plot progression!


Features
  • More complex story with no knowledge of the previous storyline necessary: If you haven't played Dead Age you will still be able to follow the diverse story of Dead Age 2 without difficulty.
  • Improved combat system (Final Fantasy X meets Darkest Dungeon): with fast-paced yet strategic battles and use of up to 24 skills
  • Faction Reputation System: Increase your standing with the three major factions to reap rewards and improve trade
  • 3D Base-Management: Assign tasks to survivors, craft items and expand you camp's capabilities for improved crafting options
  • Compact Open World: Free exploration of the world map with 80 detailed locations to search for valuable resources
  • Decisions with Consequences: Your decisions directly affect the story in a much more drastic way. Dead Age 2 has six unique possible endings
  • Rogue-Like Elements: random 3D events with permadeath! If you die, you may purchase upgrades unlocked in previous runs for your next playthrough. Choose from 3 difficulty levels



10 years after the initial outbreak of the zombie apocalypse, the members of Jack's camp fled to Freedom City, where a cure for the zombie plague was developed. But the news brings more suffering than relief. New factions have sprung up in the region, in constant battle for dominance. The merciless Military, the shady Smugglers and the Independents made up primarily of civilians.

When an Independents' refugee camp was overrun by an undead horde, the few survivors struggle for food and valuable resources in an unforgiving world, always looking over their shoulder for gangs of looters and the flesh-eating dead.



While the big advantage of Dead Age's turn-based combat system versus tactics-based games is faster progression, the mechanics have evolved.

A character can now bring up to 24 skills to the battle. Change up your tactics mid-fight to instantly gain the advantage over zombies and hostile survivors. Place front-row combatants to protect ranged-combat allies from attackers, and deploy turrets, hunting dogs and tigers, as well as an array of new weapons.



Visit the outposts of other factions to trade and take on missions and improve your standing with them. Improving relations with the region's greater factions unlocks better equipment and plot devices. A negative reputation can lead to confrontation or even a bounty.



Your 3D base is your central hub of operations. Here, you assign crafting or building jobs to survivors, build and upgrade stations to improve defense and quality of life and unlock improved craftable items and higher yield of resources.

The new open game-world offers free exploration of the world map with over 80 detailed graphically depicted locations. Beside nature scenes, Dead Age 2 features new indoor locations like hospitals, bunkers, schools, malls and army supply stores.



Decisions you make while playing can have significant effects on the progression of the story involving the three survivor factions, romanceable characters, and bring you closer to one of the game's six endings!



Like its predecessor, Dead Age 2 features random events on the map resulting in a variety of consequences, but this time those events are depicted fully in 3D. Survival RPGs are especially dangerous. 3 difficulty levels and permadeath may result at any time in losing an ally for good. If your main character falls victim to the apocalypse you are forced to begin a new playthrough, for which you can purchase upgrades and advantages unlocked in previous runs.

Gain enough standing with the factions and you may purchase things like upgraded faction equipment for newly-created characters, as well as unlock unique endings. This gives Dead Age 2 high replayability!

MINIMAL SETUP
  • Storage: 7 GB available space
RECOMMENDED SETUP
  • Storage: 7 GB available space
GAMEBILLET

[ 6045 ]

5.68$ (77%)
29.56$ (16%)
42.49$ (15%)
33.97$ (15%)
13.34$ (11%)
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16.79$ (16%)
0.88$ (11%)
GAMERSGATE

[ 687 ]

16.82$ (44%)
0.75$ (85%)
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3.75$ (85%)
1.58$ (77%)
3.75$ (75%)
0.56$ (81%)
5.22$ (74%)
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1.2$ (85%)
0.45$ (85%)
5.0$ (75%)
1.8$ (77%)
8.5$ (66%)
3.0$ (50%)
1.0$ (80%)
1.58$ (95%)
1.5$ (81%)
4.0$ (80%)
9.99$ (50%)
2.99$ (25%)
4.5$ (70%)
0.75$ (85%)
1.8$ (55%)
0.9$ (92%)
3.75$ (75%)
6.0$ (70%)
1.26$ (82%)
8.1$ (73%)

FANATICAL BUNDLES

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HUMBLE BUNDLES

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