Dear Survivors,
Today we have a major update for you. Levelups now have much more interaction. The damage model has also been improved, which primarily affects the combat with assault rifles and blades. It has also been improved that users of blades and assault rifles can see which enemies are ineffective when attacking. The tutorial has been shortened a little bit and also deals with the new levelup system.
An endless mode is activated for slow pace players.
In addition there is a completely improved Russian translation with a better font. The French translation has also been improved, but is still work in progress.
If you want to support us, please write a review.
Here is today's changelist:
-changed: Better Russian (full) Thank you to "" and french (a part) language
Thank you to Alexandre Mangin
-changed: Endless mode
the timelimit quest now starts only when you do the important leader quests. For players who want to play with slow pace, (but with a levelup limit to not make the later action too easy)
-changed damage calculation: defense and resistance are now applied as a percentage reduction to incoming damage
-changed attribute distribution: players can now choose which attribute to increase on their characters. On level-up a character will gain 5 attribute points which can then be spend just like talent points
-changed level-up popup: adjusted the level-up popup to account for the changes made to attribute increases. It is now also a bit faster because you don't have to wait for something like three windows to pop up and out again
-changed tutorial: we cut out some fights from the tutorial to shorten it a bit
-several balancing changes: together with the new defense calculation we went over the different weapon categories and tried to balance them accordingly
-exchanged the Cyrillic font with one that resembles the comic look of the Latin font a bit more
-changed reputation status "Hero" now requires 100 reputation instead of 90
-fixed characters holding the pistol in a weird way and clipping their arm through their body while walking in combat scenes
-fixed that the cursor in controller mode was offset by some noticeable amount on resolutions smaller than 1080p
-fixed that when investing talent points and then trying to switch to another tab would just close the GUI when confirming or reverting the talents instead of actually switching the tab
-fixed that in some cases the player party's AP points did not properly reset when a new combat began (e.g. arena fights)
-fixed a possible bug where the target location of Mary's quest could becomes unable to be entered
-fixed that enemies that spawn as a second wave wouldn't have their passive buffs applied correctly
-fixed that enemies would keep an attack charge when they went stunned or KO
-fixed that zombies in the help punks/scavengers events would spawn with a fixed level range and not adapting to the area level range
-fixed that merchants in random merchant encounters would not drop the item they were trading if you fought against them
-fixed that in some events if the bribe option didn't work out your money was still taken and not given back
-fixed that the dialogues from faction leader Joseph regarding map events (e.g. horde attack on HQ) were not replaced when he was not longer in charge of the HQ
All the best and stay healthy!
Rayk & the Silent Dreams Team (HolyAvatar in Steam Forum)
[ 2020-09-02 14:33:07 CET ] [ Original post ]
🎮 Full Controller Support
- Dead Age 2 Linux [6.62 G]
Dead Age 2 is a unique combination of survival, management, Rogue-Like events, turn-based combat, classic role-playing game with tons of quests and a story in which your decisions directly affect plot progression!
Features
- More complex story with no knowledge of the previous storyline necessary: If you haven't played Dead Age you will still be able to follow the diverse story of Dead Age 2 without difficulty.
- Improved combat system (Final Fantasy X meets Darkest Dungeon): with fast-paced yet strategic battles and use of up to 24 skills
- Faction Reputation System: Increase your standing with the three major factions to reap rewards and improve trade
- 3D Base-Management: Assign tasks to survivors, craft items and expand you camp's capabilities for improved crafting options
- Compact Open World: Free exploration of the world map with 80 detailed locations to search for valuable resources
- Decisions with Consequences: Your decisions directly affect the story in a much more drastic way. Dead Age 2 has six unique possible endings
- Rogue-Like Elements: random 3D events with permadeath! If you die, you may purchase upgrades unlocked in previous runs for your next playthrough. Choose from 3 difficulty levels
10 years after the initial outbreak of the zombie apocalypse, the members of Jack's camp fled to Freedom City, where a cure for the zombie plague was developed. But the news brings more suffering than relief. New factions have sprung up in the region, in constant battle for dominance. The merciless Military, the shady Smugglers and the Independents made up primarily of civilians.
When an Independents' refugee camp was overrun by an undead horde, the few survivors struggle for food and valuable resources in an unforgiving world, always looking over their shoulder for gangs of looters and the flesh-eating dead.
While the big advantage of Dead Age's turn-based combat system versus tactics-based games is faster progression, the mechanics have evolved.
A character can now bring up to 24 skills to the battle. Change up your tactics mid-fight to instantly gain the advantage over zombies and hostile survivors. Place front-row combatants to protect ranged-combat allies from attackers, and deploy turrets, hunting dogs and tigers, as well as an array of new weapons.
Visit the outposts of other factions to trade and take on missions and improve your standing with them. Improving relations with the region's greater factions unlocks better equipment and plot devices. A negative reputation can lead to confrontation or even a bounty.
Your 3D base is your central hub of operations. Here, you assign crafting or building jobs to survivors, build and upgrade stations to improve defense and quality of life and unlock improved craftable items and higher yield of resources.
The new open game-world offers free exploration of the world map with over 80 detailed graphically depicted locations. Beside nature scenes, Dead Age 2 features new indoor locations like hospitals, bunkers, schools, malls and army supply stores.
Decisions you make while playing can have significant effects on the progression of the story involving the three survivor factions, romanceable characters, and bring you closer to one of the game's six endings!
Like its predecessor, Dead Age 2 features random events on the map resulting in a variety of consequences, but this time those events are depicted fully in 3D. Survival RPGs are especially dangerous. 3 difficulty levels and permadeath may result at any time in losing an ally for good. If your main character falls victim to the apocalypse you are forced to begin a new playthrough, for which you can purchase upgrades and advantages unlocked in previous runs.
Gain enough standing with the factions and you may purchase things like upgraded faction equipment for newly-created characters, as well as unlock unique endings. This gives Dead Age 2 high replayability!
- Storage: 7 GB available space
- Storage: 7 GB available space
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