





🌟 Special thanks to our amazing supporters:
✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Arch Toasty][Benedikt][David Martínez Martí]
Dear Survivors,
In this milestone we have some new features. You can now heal party members but also NPCs.
The quest tracker can help you to track a specific quest. Additional hats and helmets offer even more variety. You can find them in boss battles or in secret places where you need chip cards or lockpicks. The merchants also have the chance to sell these special items.
If you want to support us, please write a review, so that we also survive in our huge quest.
Features
using healing items:
-you can now select a target for medical items during combat (via the quick medical selection) or use RMB on a medical item to use it on the active character like before
track quests:
-you can now mark a quest as tracked to pin it the the screen while in a base or on the map to better remind yourself of your next task
new head gear:
-we added 8 new head gear items that can be found in the world. there is also a chance that a merchant at an outpost has one of these new items in a shop refill delivery
Bugfixes
-reduced amount of birds / butterflies in scenes on low or medium graphic settings
-disabled ambient occlusion post effect in scenes on low graphic settings
-fixed that the combat gui could reset while already being displayed when the active character was just reacting to a counter hit
-fixed that the combat could get stuck when your small hound was stunned and just before waking up and doing its turn got knocked back by an enemy attack
-some smaller fixes for controller support
-adjusted loot drop for some boss fights
-fixed a crash that occurred during game start on linux systems
-fixed a bug where the quest location for the save the spy quest could become unresponsive if you didnt enter it at the first occasion
-fixed a bug where entrance events of shed locations would assume you have no keys / lockpicks although you have them
-fixed reset button mapping in character upgrade screen
-fixed a rare bug where a zombie could become invincible with negative HP if killed by another zombie skill (we made it into a crash condition and now finally found the cause of it)
All the best and stay healthy!
Rayk & the Silent Dreams Team
https://store.steampowered.com/app/951430/Dead_Age_2/
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