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Update #18 Engine Update and Bugfixes


Dear Survivors, Today we made an engine update to possibly fix some problems that are related to internal graphics cards. Usually you need a Nvidia or AMD card with graphics memory to play the game. For the people who had problems, let me know in the forum or the comments if something has changed for the better. Dont forget the last big update which included the threat barometer.
If you want to support us, please write a review, so that we also survive on our huge quest. Balancing

  • changed xp reward for crafting and camp jobs. the job tier you assign (eg gardener 1 - 3 or crafting a pistol of tier 1 - 3) will now determine the amount of xp rewarded (50 - 150)
  • cooldowns for turret skills will now start ticking down only after the turret was destroyed. It was otherwise too strong compared to other skills
Bugfixes
    -updated Unity to 2019.4.16 (LTS) to hopefully get rid of some random crashes on integrated graphic cards -fixed that the tutorial was forced to be skipped as soon as one attempted to play it -fixed wrong positions for NPCs in travel event with helping bodyguards -fixed that random encounters while traveling appeared much less than intended -fixed that when multiple characters died because of the same reason Jack would talk about that cause multiple times -updated some localisations -updated credits to account for the Spanish - Spain localization's contribution -changed xp reward for crafting and camp jobs. the job tier you assign (eg gardener 1 - 3 or crafting a pistol of tier 1 - 3) will now determine the amount of xp rewarded (50 - 150) -added a second backup save "Backup#b" that is written to every other save point since the current backup could be corrupted just as the normal save if something went wrong (which is not really useful as a backup) -improved some melee skills of NPCs so they no longer warp back after hitting the enemy with their fist / kick attacks -fixed that the number hotkeys in combat were usable while a dialogue was playing which is inconsistent with the fact that mouse can't trigger any attacks during dialogues. this could lead to some broken situations in quests or tutorial sequences -adjusted the skip tutorial button behavior to only show skip by default if tutorial was finished once -changed quest markers on map to use a different font color when showing the pinned quest -fixed that the ammo crafting yield bonus for survival talent level 9 was not working -fixed some inconsistent values in the descriptions of talent levels -fixed a crash that occurred when going back to main menu when using a controller while the map is visible
All the best and stay healthy! Rayk & the Silent Dreams Team https://store.steampowered.com/app/951430/Dead_Age_2/


[ 2020-12-04 17:00:01 CET ] [ Original post ]

Dead Age 2
Silent Dreams Developer
Headup Publisher
2020-07-16 Release
Game News Posts: 74
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Mostly Positive (1059 reviews)
Public Linux Depots:
  • Dead Age 2 Linux [6.62 G]

Dead Age 2 is a unique combination of survival, management, Rogue-Like events, turn-based combat, classic role-playing game with tons of quests and a story in which your decisions directly affect plot progression!


Features
  • More complex story with no knowledge of the previous storyline necessary: If you haven't played Dead Age you will still be able to follow the diverse story of Dead Age 2 without difficulty.
  • Improved combat system (Final Fantasy X meets Darkest Dungeon): with fast-paced yet strategic battles and use of up to 24 skills
  • Faction Reputation System: Increase your standing with the three major factions to reap rewards and improve trade
  • 3D Base-Management: Assign tasks to survivors, craft items and expand you camp's capabilities for improved crafting options
  • Compact Open World: Free exploration of the world map with 80 detailed locations to search for valuable resources
  • Decisions with Consequences: Your decisions directly affect the story in a much more drastic way. Dead Age 2 has six unique possible endings
  • Rogue-Like Elements: random 3D events with permadeath! If you die, you may purchase upgrades unlocked in previous runs for your next playthrough. Choose from 3 difficulty levels



10 years after the initial outbreak of the zombie apocalypse, the members of Jack's camp fled to Freedom City, where a cure for the zombie plague was developed. But the news brings more suffering than relief. New factions have sprung up in the region, in constant battle for dominance. The merciless Military, the shady Smugglers and the Independents made up primarily of civilians.

When an Independents' refugee camp was overrun by an undead horde, the few survivors struggle for food and valuable resources in an unforgiving world, always looking over their shoulder for gangs of looters and the flesh-eating dead.



While the big advantage of Dead Age's turn-based combat system versus tactics-based games is faster progression, the mechanics have evolved.

A character can now bring up to 24 skills to the battle. Change up your tactics mid-fight to instantly gain the advantage over zombies and hostile survivors. Place front-row combatants to protect ranged-combat allies from attackers, and deploy turrets, hunting dogs and tigers, as well as an array of new weapons.



Visit the outposts of other factions to trade and take on missions and improve your standing with them. Improving relations with the region's greater factions unlocks better equipment and plot devices. A negative reputation can lead to confrontation or even a bounty.



Your 3D base is your central hub of operations. Here, you assign crafting or building jobs to survivors, build and upgrade stations to improve defense and quality of life and unlock improved craftable items and higher yield of resources.

The new open game-world offers free exploration of the world map with over 80 detailed graphically depicted locations. Beside nature scenes, Dead Age 2 features new indoor locations like hospitals, bunkers, schools, malls and army supply stores.



Decisions you make while playing can have significant effects on the progression of the story involving the three survivor factions, romanceable characters, and bring you closer to one of the game's six endings!



Like its predecessor, Dead Age 2 features random events on the map resulting in a variety of consequences, but this time those events are depicted fully in 3D. Survival RPGs are especially dangerous. 3 difficulty levels and permadeath may result at any time in losing an ally for good. If your main character falls victim to the apocalypse you are forced to begin a new playthrough, for which you can purchase upgrades and advantages unlocked in previous runs.

Gain enough standing with the factions and you may purchase things like upgraded faction equipment for newly-created characters, as well as unlock unique endings. This gives Dead Age 2 high replayability!

MINIMAL SETUP
  • Storage: 7 GB available space
RECOMMENDED SETUP
  • Storage: 7 GB available space
GAMEBILLET

[ 6132 ]

5.31$ (73%)
7.50$ (50%)
33.17$ (17%)
8.39$ (16%)
4.45$ (82%)
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10.26$ (66%)
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8.25$ (17%)
1.26$ (87%)
20.00$ (50%)
8.49$ (15%)
3.49$ (30%)
GAMERSGATE

[ 2625 ]

2.64$ (91%)
6.0$ (90%)
14.99$ (50%)
3.26$ (78%)
2.98$ (57%)
2.38$ (92%)
4.5$ (62%)
14.05$ (44%)
5.1$ (83%)
4.8$ (76%)
0.9$ (91%)
8.1$ (82%)
0.45$ (85%)
8.0$ (60%)
23.99$ (40%)
5.0$ (75%)
5.0$ (75%)
11.69$ (10%)
3.8$ (81%)
3.26$ (78%)
19.99$ (20%)
17.27$ (42%)
4.05$ (73%)
20.0$ (60%)
0.84$ (58%)
2.25$ (89%)
28.89$ (28%)
17.49$ (30%)
9.99$ (50%)
13.6$ (66%)

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