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I just wanted to let you guys know what I'm currently working on for the next release. I've had requests to make the plane flyable for quite a while now (mostly from FPV pilots who liked planes but not quads so much) so it'll be in the game from 0.49b. I'm not sure if planes will be available in the online multiplayer next - they will be, but if that means a significant delay, then the release will go out with planes in single player for in interim.
The crane model is complete, I'm going to have it moving as well, but not non-stop else it'll make flying through the boom very tricky. On the subject of the building site, some people fed back that the bando/building under construction was difficult for them to fly through, so this will be redesigned with at the very least a floor or two taken out so it's easier to get through
CurryKitten FPV Simulator Depot Linux 32 [633.27 M]
Ever wanted to try flying a racing drone? The CurryKitten FPV Simulator lets you try. Take charge of a powerful and acrobatic quadcopter and learn to fly it around the mountainous landscape. Rip through the partly-constructed building, bash into the beach ball, chase cars or fly up close and personal with an AI plane. Play alone or online with friends. This sim is friendly enough to learn on with a basic game controller but will excel when combined with a hobby-grade RC radio.
This simulator is being constantly being developed and new features are arriving regularly. The community all get a chance to have their say into what is developed next, but current improvements/features include -
- Interactive flight training - Quad ball, the online football-like game.... but with quads - More interactive buildings, like cranes and bridges - increases customization in camera FOV
MINIMAL SETUP
OS: Debian 10
Processor: Intel i3 or aboveMemory: 2 MB RAMNetwork: Broadband Internet connectionAdditional Notes: Designed to run on low-end systems. Broadband Internet required for online play
Memory: 2 MB RAMNetwork: Broadband Internet connectionAdditional Notes: Designed to run on low-end systems. Broadband Internet required for online play