By request, the graphical settings (resolution and fullscreen) are now saved after you exit the options screen and loaded when the game starts. Hopefully I didn't break anything in the process here but if I did, email me at support@taraxippus.com Thanks!
[ 2017-03-06 04:43:21 CET ] [ Original post ]
By request, the graphical settings (resolution and fullscreen) are now saved after you exit the options screen and loaded when the game starts. Hopefully I didn't break anything in the process here but if I did, email me at support@taraxippus.com Thanks!
[ 2017-03-06 04:43:21 CET ] [ Original post ]
I think I fixed an issue with the speed run timers. If you enable the beta (right click the game in Steam->Properties->Click Beta tab->and select Beta from the dropdown, you should see it. There were some other bugfixes in there so if you run into any issues, email me at support@taraxippus.com and I'll address them. Thanks!
[ 2016-01-04 05:46:15 CET ] [ Original post ]
I think I fixed an issue with the speed run timers. If you enable the beta (right click the game in Steam->Properties->Click Beta tab->and select Beta from the dropdown, you should see it. There were some other bugfixes in there so if you run into any issues, email me at support@taraxippus.com and I'll address them. Thanks!
[ 2016-01-04 05:46:15 CET ] [ Original post ]
Someone asked me to implement an auto-save and I did. In Story Mode, it will auto-save your coin count, what stage you're on, which and how many players you're using. The "CONTINUE" option should show up once you complete a stage and should show up as long as you have a save file. It's pretty bare bones but if you have any issues, email me at support@taraxippus.com. Thanks for playing!
[ 2015-08-27 03:10:11 CET ] [ Original post ]
Someone asked me to implement an auto-save and I did. In Story Mode, it will auto-save your coin count, what stage you're on, which and how many players you're using. The "CONTINUE" option should show up once you complete a stage and should show up as long as you have a save file. It's pretty bare bones but if you have any issues, email me at support@taraxippus.com. Thanks for playing!
[ 2015-08-27 03:10:11 CET ] [ Original post ]
There was an issue with non-US players having a crash after the third stage. This was due to a parsing issue with double values. It should be fixed now but let me know support@taraxippus.com
[ 2015-08-21 18:14:22 CET ] [ Original post ]
There was an issue with non-US players having a crash after the third stage. This was due to a parsing issue with double values. It should be fixed now but let me know support@taraxippus.com
[ 2015-08-21 18:14:22 CET ] [ Original post ]
🎮 Full Controller Support
- Curse of the Crescent Isle DX Depot (Linux) [564.69 M]
Key features:
Story Mode
Speedrun Mode
Boss Rush Mode
Sound Test
Local Co-op
Updated graphics and sound (from the Xbox 360 version)
Updated game engine with improved physics (ish)
--Credits--
COVER ART: TEMMIE CHANG -https://twitter.com/tuyoki
COMPOSER: DANIEL DAVIS - https://twitter.com/an0va
ARRANGER: STEVE LAKAWICZ -https://twitter.com/a_p_0_c
GRAPHICS: MICHAEL LAMBERT -https://twitter.com/Jakten
DESIGN & PROGRAMMING: ADAM MOWERY - https://twitter.com/1amowery
- OS: Ubuntu 12.04 LTS. Mint 13 LTS. Fedora 16. fully updated
- Processor: Dual Core CPUMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: 320 x 180 resolution or higher
- Storage: 600 MB available space
[ 6132 ]
[ 2625 ]