Easy Red 2
Marco Amadei Developer
Corvostudio di Amadei Marco Publisher
2020-11-10 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(5630 reviews)
Public Linux Depots:- Easy Red 2 LINUX [2.48 G]
Update 1.1.0: Anzio rework pt3, many new props and changes from feedbacksHi everyone.
This time the update took longer than expected, but the innovations introduced are many.
This can be considered part 3 of the Anzio rework update, as most of the buildings, props and trees have now been fully reworked. It's possible that in future more changes in Anzio will happen, but for now we reached a good point and we will finally have more time to dedicate into Stalingrad campaign.
Here's the biggest news and changes for latest update:
New features:
Added turret explosion feature in most vehicles.
Added new Italian Hotel building.
Added new Italian Palace buildings.
New Maple tree, phoenix palm tree, Laurel bush, and others.
Added Static gun / vehicle gun reload sound.
New japan infantry hat.
Added translation in battle names, batalion names and more.
Added new field texture.
Added new Stalingrad Building (Stalingrad DLC testers only).
Fixes:
Updated game engine to a newer version.
Changes into rendering system.
Improved grass & added more terrain details.
Improved map making system for multiple collaborators.
Improved performance in some aspects.
Improvements in connection and MP.
New Blur effect for menus.
New injured effect.
Improved lens flares.
Fixed bug in mortar / static gun reload animation.
Better color correction.
Fixed bug where weapon spin was not working sometimes.
Improved german SS uniforms.
Changes in hitmarker.
Fixed flamethrower.
Fixed a bug where sometimes soldiers were not correctly placed in vehicle seats.
Improved Russian uniforms (Stalingrad DLC testers only).
Many other fixes and small changes from feedbacks received on Discord and on Steam discussions.
Screenshot from Anzio rework:

Works in progress for Soviet destructible building.

The reworks we are doing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon channel. All the money raised from this will be spent to make a better game.
Also you can stay in touch with us through our Discord server.
Thank you all,
Marco
[ 2022-06-03 10:02:37 CET ] [ Original post ] Easy Red 2 is the game for who knows what he wants from a World War 2 Game:
Simulation in weapons and movements,
historical accuracy in battles,
huge maps with a lot of deployed units,
vehicles dominating the battlefields and a
realistic combat approach.
In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.
And we are taking you in
Italy, from the shores of
Anzio, to the bombed peaks of
Montecassino, and in
Japan in the middle of the Battle for
Kwajalein.
And we are ready to add more battles in the future.
- Simulation and immersivity
That's what we want for Easy Red 2. We try to let the player feel all the emotions that soldiers live in the confusion and adrenaline of a battlefield. Explosions, devastation, orders, shot fires will be all around the player, that will be rewarded by the game not for his number of kills, but for his strategic and survival skills.
- Large battles and historical locations
All campaign will take place in large Open-World maps that reproduces the real places of the fights, and battles plans are faithful to the events that have historically occurred. However, the player won't only be challenged from surviving the fighting, but could have to follow definite orders that could change the sort of the entire mission.
- Squad based gameplay
No one can go to war alone; A good tactic require a good team work.
So be the squad leader, or the medic, or maybe the radioman: You will always have a job to do inside your squad.
We especially focused on creating sub-objectives that differs from main mission objectives. While the main objective of a team may be to have to conquer a specific area, a sub-objective could be assigned following the radio requests of a tank to clear its way from an anti-tank gun that has been sighted. So gameplay has radically improved in a more realistic and dynamic way.
- Vehicles
War machines have changed the war forever, and World War 2 proved that in an unequivocal way, so Prepare to jump in you Panzer 4, Sherman, M3 lee, or any tank that dominated the real battles fought in the game.
We decided to let the player have a full control of the crew of the vehicles; He will be able to drive and shoot tanks, as long as there are crew members on the seats to use each armament. Also battles doesn't stop when a tank is disabled. Lot of tank crews in World War 2 had time to escape from unusable tanks and survive the battles, and so it will in Easy Red 2: If you lost your tank in a fight you will need to bring safely your crew back to your lines.
- Devastation
Explosions, will destroy sandbags, walls, fences, vehicles, defenses, and the battlefield could radically change during all the fight.
Also, enemy fire will constantly suppress you and your squad. Learn how to move safely in a real combat scenario, and keep your helmet on your head.
- Optimizations
We want a smooth war simulation, so we designed our own graphic style to bring great animations, textures and effects, with the compromise of having a high and stable Frame-Rate. This means that many more units and vehicles will be able to appear on the screen, contributing to the immersion of the fight.
MINIMAL SETUP- OS: Linux
- Processor: Intel PentiumMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: Intel HD 600
- Storage: 2 GB available space
RECOMMENDED SETUP- OS: Linux
- Processor: Intel i3Memory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: Intel GT750ti
- Storage: 2 GB available space
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