Hi everyone, Recently a serie of small updates have been released, so first of all here's all the main changelogs: New features: New terrain rendering system; Terrains can now be infinite, even in map editor. This new system should also improve performance. Added british Willys jeep. New Australian voice acting. Added various props for standard users. Added various soviet props (Stalingrad DLC testers). Added Stalingrad map DRAFT (Stalingrad DLC testers). Added Stalingrad Volga crossing mission DRAFT (Stalingrad DLC testers). Added russian steamboat (transport boat - Stalingrad DLC testers). New sound effects. Fixes: Some fixes in uniforms. Fixes in inventory translations. Improved sounds in some weapons. Fixes in plane AIs. Improvements in terrain snow. Various other fixes from feedback Discord channel. So as you can see, Stalingrad map and it's first mission are now being tested. However the map is not complete yet as some more buildings and props are still to be added, and some areas of the map are still unfinished, but we are pretty sure by the end of August everything will finally be 100% playable. In early August we will give away various Stalingrad DLC codes to get the new DLC contents for free to users in our Discord, so make sure to join our Discord server. Not only that, but right now we are now holding a Map & Mission Editor contest on the Discord, where anyone can participate to submit it's own map & missions. The best map will probably be added to the Nintendo Switch version of the game. Also there are interesting prizes for the winner(s). All the info can be found here. Also in general if you have feedbacks and suggestions the Dicord server is still the best place were to discuss them toghether. Thank you everyone, Marco
[ 2022-07-24 11:30:19 CET ] [ Original post ]
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- Easy Red 2 LINUX [2.48 G]
In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.
And we are taking you in Italy, from the shores of Anzio, to the bombed peaks of Montecassino, and in Japan in the middle of the Battle for Kwajalein.
And we are ready to add more battles in the future.
- Simulation and immersivity
That's what we want for Easy Red 2. We try to let the player feel all the emotions that soldiers live in the confusion and adrenaline of a battlefield. Explosions, devastation, orders, shot fires will be all around the player, that will be rewarded by the game not for his number of kills, but for his strategic and survival skills. - Large battles and historical locations
All campaign will take place in large Open-World maps that reproduces the real places of the fights, and battles plans are faithful to the events that have historically occurred. However, the player won't only be challenged from surviving the fighting, but could have to follow definite orders that could change the sort of the entire mission. - Squad based gameplay
No one can go to war alone; A good tactic require a good team work.
So be the squad leader, or the medic, or maybe the radioman: You will always have a job to do inside your squad.
We especially focused on creating sub-objectives that differs from main mission objectives. While the main objective of a team may be to have to conquer a specific area, a sub-objective could be assigned following the radio requests of a tank to clear its way from an anti-tank gun that has been sighted. So gameplay has radically improved in a more realistic and dynamic way. - Vehicles
War machines have changed the war forever, and World War 2 proved that in an unequivocal way, so Prepare to jump in you Panzer 4, Sherman, M3 lee, or any tank that dominated the real battles fought in the game.
We decided to let the player have a full control of the crew of the vehicles; He will be able to drive and shoot tanks, as long as there are crew members on the seats to use each armament. Also battles doesn't stop when a tank is disabled. Lot of tank crews in World War 2 had time to escape from unusable tanks and survive the battles, and so it will in Easy Red 2: If you lost your tank in a fight you will need to bring safely your crew back to your lines. - Devastation
Explosions, will destroy sandbags, walls, fences, vehicles, defenses, and the battlefield could radically change during all the fight.
Also, enemy fire will constantly suppress you and your squad. Learn how to move safely in a real combat scenario, and keep your helmet on your head. - Optimizations
We want a smooth war simulation, so we designed our own graphic style to bring great animations, textures and effects, with the compromise of having a high and stable Frame-Rate. This means that many more units and vehicles will be able to appear on the screen, contributing to the immersion of the fight.
- OS: Linux
- Processor: Intel PentiumMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: Intel HD 600
- Storage: 2 GB available space
- OS: Linux
- Processor: Intel i3Memory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: Intel GT750ti
- Storage: 2 GB available space
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