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1.3.1: New weapons, new animations and Xbox version coming this month and more!
New features: Added M9A1 Bazooka. Added carcano M91. Added carcano Cavalry. Added Type 97 Chi-Ha tank. Reworked Type 97 Chi-Ha Kai tank. Reworked Mitsubish AM6 Zero + added White camo variant. Reworked HBT Uniforms. Reworked Ranger uniforms. Added various new US helmets. Added Dragon's teeth prop. Added Join/Invite friends through Steam UI. Added more reworked TPS anims. Added Artillery crew squad types. Added various new Uniforms, Vests and Headgears. Added various new props for upcoming Kos rework. Added Eukaliptos and Fir trees. Added more reworked Japanese uniforms. Added more reworked rifle animations. Added Brightness setting. Added feature to visualize Steam profile of MP players. Added feature to check what platform MP players are playing from. Fixes: Fixed a bug causing some sort of mouse acceleration for some users. Improved mortar reload sound. Improvements in squads. Reworked various reload sounds. Improved various FPS reload animations. Fixes in Japanese headgears. Fixes in various missions and maps. Improvements in performance. Fixed radio crew voice not working correctly. Fixes in GUIs, expecially when using controller input. Fixed issue that led to Mission Editor GUI fail. Performance imporvements. Smoother loading. Several other smaller changes and fixes suggested on the Discord server.
We are finally launching Xbox version of the game the 16th of february 2024! The game will be available on both Xbox One and Series X|S, and it will feature all PC features up to version 1.3.1, except for the Steam Workshop features.
We also recently updated Switch version to 1.3.1 to bring the new reworked uniforms, and various improvements and fixes up to this version.
We recently run a poll about future campaigns, and apparently North Africa (we will see what campaigns specifically soon) is what most players would like to see next, so we will start working into this free campaign very soon! However Kos rework still has priority and works on the new campaign will not start before we finish the current rework, probably in 2-3 months.
We recently released the new DLC, which inlcudes 2 new campaigns: Early war France invasion and late war Battle of the bulge! The campaigns consists on 13 new missions, 2 new maps, and a lot of new game content including French faction, new weapons, new uniforms, new vehicles and many new mission editor props! You can finally get the new campaign here: https://store.steampowered.com/app/2617770/Easy_Red_2_Ardennes_1940__1944/?beta=0 [previewyoutube=7pN2CvzNz7g;full][/previewyoutube]
We started recently looking into the AI rework. This is most likely gonna take a couple months, and will include a more performant and smarter AI, plus the addition of various new features to the system as suggested by players in the Discord server.
We're continuously enhancing the game by incorporating new and reworked third-person shooter (TPS) animations on a weekly basis. If you'd like to stay in the loop on our upcoming animation improvements, you can find a detailed list on our Discord server.
We released the Normandy Campaign earlier this summer after working on it for over 9 months. We are very happy with the positive reception that it has received. Thank you to everyone who has played it! https://store.steampowered.com/app/2317930/Easy_Red_2_Normandy/ [previewyoutube=6lBxH8Hq2PA;full][/previewyoutube]
In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here. We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server. The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game. Thank you all, Marco
[ 2024-02-08 14:14:34 CET ] [ Original post ]
Hi everyone, First of all, here are the latest changes to Easy Red 2:
Recent changes
New features: Added M9A1 Bazooka. Added carcano M91. Added carcano Cavalry. Added Type 97 Chi-Ha tank. Reworked Type 97 Chi-Ha Kai tank. Reworked Mitsubish AM6 Zero + added White camo variant. Reworked HBT Uniforms. Reworked Ranger uniforms. Added various new US helmets. Added Dragon's teeth prop. Added Join/Invite friends through Steam UI. Added more reworked TPS anims. Added Artillery crew squad types. Added various new Uniforms, Vests and Headgears. Added various new props for upcoming Kos rework. Added Eukaliptos and Fir trees. Added more reworked Japanese uniforms. Added more reworked rifle animations. Added Brightness setting. Added feature to visualize Steam profile of MP players. Added feature to check what platform MP players are playing from. Fixes: Fixed a bug causing some sort of mouse acceleration for some users. Improved mortar reload sound. Improvements in squads. Reworked various reload sounds. Improved various FPS reload animations. Fixes in Japanese headgears. Fixes in various missions and maps. Improvements in performance. Fixed radio crew voice not working correctly. Fixes in GUIs, expecially when using controller input. Fixed issue that led to Mission Editor GUI fail. Performance imporvements. Smoother loading. Several other smaller changes and fixes suggested on the Discord server.
Xbox release
We are finally launching Xbox version of the game the 16th of february 2024! The game will be available on both Xbox One and Series X|S, and it will feature all PC features up to version 1.3.1, except for the Steam Workshop features.
Switch release
We also recently updated Switch version to 1.3.1 to bring the new reworked uniforms, and various improvements and fixes up to this version.
Poll about future campaigns
We recently run a poll about future campaigns, and apparently North Africa (we will see what campaigns specifically soon) is what most players would like to see next, so we will start working into this free campaign very soon! However Kos rework still has priority and works on the new campaign will not start before we finish the current rework, probably in 2-3 months.
Ardennes 1940 & 1944
We recently released the new DLC, which inlcudes 2 new campaigns: Early war France invasion and late war Battle of the bulge! The campaigns consists on 13 new missions, 2 new maps, and a lot of new game content including French faction, new weapons, new uniforms, new vehicles and many new mission editor props! You can finally get the new campaign here: https://store.steampowered.com/app/2617770/Easy_Red_2_Ardennes_1940__1944/?beta=0 [previewyoutube=7pN2CvzNz7g;full][/previewyoutube]
AI Rework
We started recently looking into the AI rework. This is most likely gonna take a couple months, and will include a more performant and smarter AI, plus the addition of various new features to the system as suggested by players in the Discord server.
TPS Animations Rework
We're continuously enhancing the game by incorporating new and reworked third-person shooter (TPS) animations on a weekly basis. If you'd like to stay in the loop on our upcoming animation improvements, you can find a detailed list on our Discord server.
Normandy Campaign
We released the Normandy Campaign earlier this summer after working on it for over 9 months. We are very happy with the positive reception that it has received. Thank you to everyone who has played it! https://store.steampowered.com/app/2317930/Easy_Red_2_Normandy/ [previewyoutube=6lBxH8Hq2PA;full][/previewyoutube]
Extra informations
In case you didn't know we have defined a precise roadmap for the next months of development and you can read it here. We keep improving all features of the base game and as always we will be going on listening to suggestions from people inside the Steam Discussions and the Discord server. The updates for the base game we are constantly releasing are very expansive, so if you are interested on giving us a hand to make a better work, this is our Patreon. All the money raised from this will be spent to make a better game. Thank you all, Marco
[ 2024-02-08 14:14:34 CET ] [ Original post ]
Easy Red 2
Marco Amadei
Developer
Corvostudio di Amadei Marco
Publisher
2020-11-10
Release
Game News Posts:
141
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(5159 reviews)
Public Linux Depots:
- Easy Red 2 LINUX [2.48 G]
Easy Red 2 is the game for who knows what he wants from a World War 2 Game: Simulation in weapons and movements, historical accuracy in battles, huge maps with a lot of deployed units, vehicles dominating the battlefields and a realistic combat approach.
In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.
And we are taking you in Italy, from the shores of Anzio, to the bombed peaks of Montecassino, and in Japan in the middle of the Battle for Kwajalein.
And we are ready to add more battles in the future.
In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.
And we are taking you in Italy, from the shores of Anzio, to the bombed peaks of Montecassino, and in Japan in the middle of the Battle for Kwajalein.
And we are ready to add more battles in the future.
- Simulation and immersivity
That's what we want for Easy Red 2. We try to let the player feel all the emotions that soldiers live in the confusion and adrenaline of a battlefield. Explosions, devastation, orders, shot fires will be all around the player, that will be rewarded by the game not for his number of kills, but for his strategic and survival skills. - Large battles and historical locations
All campaign will take place in large Open-World maps that reproduces the real places of the fights, and battles plans are faithful to the events that have historically occurred. However, the player won't only be challenged from surviving the fighting, but could have to follow definite orders that could change the sort of the entire mission. - Squad based gameplay
No one can go to war alone; A good tactic require a good team work.
So be the squad leader, or the medic, or maybe the radioman: You will always have a job to do inside your squad.
We especially focused on creating sub-objectives that differs from main mission objectives. While the main objective of a team may be to have to conquer a specific area, a sub-objective could be assigned following the radio requests of a tank to clear its way from an anti-tank gun that has been sighted. So gameplay has radically improved in a more realistic and dynamic way. - Vehicles
War machines have changed the war forever, and World War 2 proved that in an unequivocal way, so Prepare to jump in you Panzer 4, Sherman, M3 lee, or any tank that dominated the real battles fought in the game.
We decided to let the player have a full control of the crew of the vehicles; He will be able to drive and shoot tanks, as long as there are crew members on the seats to use each armament. Also battles doesn't stop when a tank is disabled. Lot of tank crews in World War 2 had time to escape from unusable tanks and survive the battles, and so it will in Easy Red 2: If you lost your tank in a fight you will need to bring safely your crew back to your lines. - Devastation
Explosions, will destroy sandbags, walls, fences, vehicles, defenses, and the battlefield could radically change during all the fight.
Also, enemy fire will constantly suppress you and your squad. Learn how to move safely in a real combat scenario, and keep your helmet on your head. - Optimizations
We want a smooth war simulation, so we designed our own graphic style to bring great animations, textures and effects, with the compromise of having a high and stable Frame-Rate. This means that many more units and vehicles will be able to appear on the screen, contributing to the immersion of the fight.
MINIMAL SETUP
- OS: Linux
- Processor: Intel PentiumMemory: 1500 MB RAM
- Memory: 1500 MB RAM
- Graphics: Intel HD 600
- Storage: 2 GB available space
- OS: Linux
- Processor: Intel i3Memory: 2000 MB RAM
- Memory: 2000 MB RAM
- Graphics: Intel GT750ti
- Storage: 2 GB available space
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