TUXDB - LINUX GAMING AGGREGATE
made by: NuSuey
NEWSFEED
GAMES
▪️CROWDFUNDING▪️COMMUNITY DEALS▪️STEAM DECK▪️CALENDAR
tuxdb.com logo
Support tuxDB on Patreon
Currently supported by 11 awesome people!

🌟 Special thanks to our amazing supporters:


✨ $10 Tier: [Geeks Love Detail]
🌈 $5 Tier: [Benedikt][David Martínez Martí]

Any feedback for tuxDB? Join us!

Game Image
Screenshot 1
Fullscreen Screenshot 1
×
Screenshot 2
Fullscreen Screenshot 2
×
Screenshot 3
Fullscreen Screenshot 3
×
Screenshot 4
Fullscreen Screenshot 4
×
Screenshot 5
Fullscreen Screenshot 5
×
Easy Red 2 is the game for who knows what he wants from a World War 2 Game: Simulation in weapons and movements, historical accuracy in battles, huge maps with a lot of deployed units, vehicles dominating the battlefields and a realistic combat approach.
In this new version of Easy red we wrote everything from scratch to reach quality in game mechanics, and optimization to manage a new great looking design running even on low end machines.
And we are taking you in Italy, from the shores of Anzio, to the bombed peaks of Montecassino, and in Japan in the middle of the Battle for Kwajalein.
And we are ready to add more battles in the future.
  • Simulation and immersivity
    That's what we want for Easy Red 2. We try to let the player feel all the emotions that soldiers live in the confusion and adrenaline of a battlefield. Explosions, devastation, orders, shot fires will be all around the player, that will be rewarded by the game not for his number of kills, but for his strategic and survival skills.
  • Large battles and historical locations
    All campaign will take place in large Open-World maps that reproduces the real places of the fights, and battles plans are faithful to the events that have historically occurred. However, the player won't only be challenged from surviving the fighting, but could have to follow definite orders that could change the sort of the entire mission.
  • Squad based gameplay
    No one can go to war alone; A good tactic require a good team work.
    So be the squad leader, or the medic, or maybe the radioman: You will always have a job to do inside your squad.
    We especially focused on creating sub-objectives that differs from main mission objectives. While the main objective of a team may be to have to conquer a specific area, a sub-objective could be assigned following the radio requests of a tank to clear its way from an anti-tank gun that has been sighted. So gameplay has radically improved in a more realistic and dynamic way.
  • Vehicles
    War machines have changed the war forever, and World War 2 proved that in an unequivocal way, so Prepare to jump in you Panzer 4, Sherman, M3 lee, or any tank that dominated the real battles fought in the game.
    We decided to let the player have a full control of the crew of the vehicles; He will be able to drive and shoot tanks, as long as there are crew members on the seats to use each armament. Also battles doesn't stop when a tank is disabled. Lot of tank crews in World War 2 had time to escape from unusable tanks and survive the battles, and so it will in Easy Red 2: If you lost your tank in a fight you will need to bring safely your crew back to your lines.
  • Devastation
    Explosions, will destroy sandbags, walls, fences, vehicles, defenses, and the battlefield could radically change during all the fight.
    Also, enemy fire will constantly suppress you and your squad. Learn how to move safely in a real combat scenario, and keep your helmet on your head.
  • Optimizations
    We want a smooth war simulation, so we designed our own graphic style to bring great animations, textures and effects, with the compromise of having a high and stable Frame-Rate. This means that many more units and vehicles will be able to appear on the screen, contributing to the immersion of the fight.
Easy Red 2
Marco AmadeiDeveloper
Corvostudio di Amadei MarcoPublisher
2020-11-10Release
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Very Positive (4951 reviews)
Public Linux Depots:
  • Easy Red 2 LINUX [2.48 G]
V1.5.6: General quality and performance improvements

Hi everyone!

\n\nWe have a quick, smaller update this time around while we work on big things behind the scenes! Here\'s a summary of the most important changes on this latest version, then we\'ll get to a short preview of what we\'re working on.\n\n

New Features:

\n
    \n
  • Added Bren MK1.\n
  • Reworked Bren MK2.\n
  • Added feature to cancel artillery fire radio call. AI will also cancel Artillery fire when necessary.\n
  • Added new magnetic/sticky grenade system (for the moment used on the Japanese Type 99 Mine)\n
  • Added crosshair size setting.\n
  • Changes with vehicle MGs accuracy system.\n
\n

Fixes and Improvements:

\n
    \n
  • Important performance improvements.\n
  • Improvements in TPS animations.\n
  • Fixes with various weapons.\n
  • Improvements with some textures.\n
  • Improvements in map & mission balancing.\n
  • Major fixes with localizations.\n
  • Fixes with SBD Dauntless.\n
  • Fixes with some props.\n
  • Fixes with uniforms.\n
  • Fixes with turret rotation sound.\n
  • Many other smaller fixes\n
\n\n

Upcoming Reworks & Future plans

\n\nWe mentioned last time we were setting full map-making attention to our Anzio campaign rework, in which Anzio is being split into two maps and campaigns, consisting of Anzio and Cassino with the surrounding Gustav Line area. The number of missions currently planned for Anzio is going to be around 13-15, with Cassino likely being around 8 (but we aren\'t as far into development for that yet so we aren\'t too sure). \n\nThe new Anzio campaign will feature Operation Shingle: the operation involving the allied landings at Anzio and establishment of the beachhead in January. It will also feature Operation Fischfang: with multiple missions centered around the German counteroffensive at Anzio launched in February along with similar counteroffensives and clashes in the next months. Finally, it will feature Operation Diadem: the allied breakout of the stalemate at Anzio, where they finally take the long struggled for cities of Cisterna and Campoleone.\n\nNow the campaign will feel much more connected as a narrative, and will also visually prettier and more accurate to the area as well. There is no set release date for the Anzio remake just yet, but it is possible to come into beta branches at the earliest next month. We will keep you updated and you can see various work-in-progress pics along with progress updates in our discord! \n\nCassino work is underway as well, and we\'ll share updates on that in future posts here as well as our discord.\n\nGame Description Image\nOutskirts of Cisterna\n\n\n

Easy Red 2 Community Campaign Contest

\n\nLast week we launched the Easy Red 2 Custom Campaign Contest your chance to show off your mapping, mission design, and scripting skills, earn some swag, bragging rights, and maybe even get your work integrated into Easy Red 2!\nLet\'s recap the rules.\n\nThe contest will accept 3 different categories:\n\nVanilla Campaign\n Map: uses only basegame assets (no mods).\n Mission: one showcase mission built on your map.\n\nModded Campaign\n Map & Mission: you may use any Steam Workshop mods (your own or others), but they must be publicly available.\n Mission: one showcase mission built on your map. You may use any Steam Workshop mods (your own or others), but they must be publicly available.\n\nScripted Mission with Vanilla content\n Mission: heavily scripted (new gamemodes, advanced triggers, etc.)\n Map: must be a vanilla or existing WS map that doesnt use mods.\n\n\n Get all the details on Discord:\nhttps://discord.com/channels/778000642932211752/1401949490151161886\n\nFull rules, prizes, submission guidelines, and everything you need to dominate this contest awaits in our Discord server, where it will be much easier to submit and review missions thanks to the dedicated channels and threads.\n\nLet\'s see what you can create! \n\n\n

Check out the Shanghai-Nanking DLC if you havent yet!

\n\nOur most recent DLC was released just earlier this year!\nIn Easy Red 2: Shanghai-Nanking, you will fight for control of Shanghai, and the conflict will spread to locations such as: Luodian, Baoshan, Wusong, Jinshanwei, Hongkou, Suzhou creek, Chunhua, the Yuhuatai hills and the city of Nanjing.\n\nhttps://store.steampowered.com/app/3499380/Easy_Red_2_Shanghai__Nanking/\n\n

Extra Information

\nIn case you didn\'t know, we have defined a precise roadmap for the next months of development and you can read it here. \n\nWe will continue to improve all features of the base game, and as always we will be going on listening to suggestions from people inside the Steam Discussions forums and the official Discord server .\n\nThank you for all of your continued support, and we\'ll see you again next time!\n\nMarco and the Easy Red 2 Development Team

[ 2025-08-14 17:55:40 CET ] [Original Post]

Minimum Setup

  • OS: Linux
  • Processor: Intel PentiumMemory: 1500 MB RAM
  • Memory: 1500 MB RAM
  • Graphics: Intel HD 600
  • Storage: 2 GB available space
  • Memory: 2000 MB RAM
  • Recommended Setup

    • OS: Linux
    • Processor: Intel i3Memory: 2000 MB RAM
    • Graphics: Intel GT750ti
    • Storage: 2 GB available space
    ⭐ SPOTLIGHT DEAL ⭐
    Guns, Gore and Cannoli 2
    Guns, Gore and Cannoli 2
    $3.9
    -70% OFF
    GamersGate
    GAMEBILLET

    [ 6368 ]

    8.28$ (17%)
    16.79$ (16%)
    1.87$ (88%)
    16.57$ (17%)
    29.02$ (17%)
    26.65$ (11%)
    49.77$ (17%)
    26.65$ (11%)
    16.57$ (17%)
    16.57$ (17%)
    33.17$ (17%)
    20.72$ (17%)
    12.59$ (16%)
    33.17$ (17%)
    17.75$ (11%)
    19.59$ (22%)
    16.97$ (15%)
    49.77$ (17%)
    8.39$ (16%)
    24.87$ (17%)
    17.19$ (14%)
    4.68$ (77%)
    6.28$ (84%)
    17.48$ (13%)
    16.57$ (17%)
    18.39$ (8%)
    2.92$ (88%)
    26.53$ (17%)
    16.57$ (17%)
    16.34$ (18%)
    FANATICAL

    [ 5870 ]

    49.79$ (17%)
    14.99$ (25%)
    58.09$ (17%)
    65.59$ (18%)
    35.87$ (10%)
    82.49$ (25%)
    57.39$ (18%)
    44.99$ (25%)
    23.89$ (20%)
    60.89$ (13%)
    23.89$ (20%)
    59.49$ (15%)
    17.88$ (11%)
    8.99$ (10%)
    26.88$ (10%)
    52.79$ (12%)
    15.89$ (21%)
    33.59$ (16%)
    84.99$ (15%)
    52.79$ (12%)
    50.88$ (15%)
    61.59$ (12%)
    76.49$ (15%)
    67.99$ (15%)
    52.79$ (12%)
    57.39$ (18%)
    65.99$ (12%)
    23.89$ (20%)
    61.49$ (25%)
    35.89$ (10%)
    GAMERSGATE

    [ 1991 ]

    1.28$ (91%)
    1.28$ (91%)
    1.53$ (91%)
    1.05$ (85%)
    1.58$ (77%)
    0.56$ (81%)
    8.93$ (70%)
    12.75$ (74%)
    4.05$ (86%)
    1.58$ (77%)
    1.13$ (96%)
    0.56$ (81%)
    1.91$ (87%)
    1.58$ (95%)
    1.58$ (77%)
    4.25$ (83%)
    1.35$ (92%)
    0.43$ (91%)
    8.49$ (58%)
    3.9$ (70%)
    3.0$ (85%)
    1.58$ (77%)
    7.73$ (45%)
    0.56$ (81%)
    1.05$ (85%)
    12.0$ (70%)
    3.83$ (87%)
    8.5$ (83%)
    1.58$ (77%)
    1.58$ (77%)
    MacGameStore

    [ 1943 ]

    1.19$ (88%)
    0.99$ (80%)
    1.19$ (76%)
    1.99$ (80%)
    2.48$ (75%)
    73.99$ (8%)
    42.49$ (15%)
    3.99$ (69%)
    5.99$ (85%)
    1.59$ (68%)
    1.49$ (94%)
    4.49$ (70%)
    16.99$ (15%)
    1.19$ (88%)
    1.19$ (91%)
    1.99$ (60%)
    1.09$ (96%)
    1.19$ (70%)
    4.99$ (50%)
    23.89$ (20%)
    1.09$ (91%)
    1.29$ (84%)
    2.49$ (75%)
    2.48$ (75%)
    11.99$ (60%)
    2.48$ (83%)
    1.19$ (85%)
    0.99$ (93%)
    2.54$ (87%)
    2.98$ (80%)
    INDIEGALA

    [ 988 ]

    4.69$ (68.71%)
    1.99$ (80.0%)
    2.24$ (85.0%)
    2.49$ (75.0%)
    1.49$ (90.0%)
    2.49$ (75.0%)
    1.49$ (90.0%)
    1.79$ (90.0%)
    3.49$ (65.0%)
    0.49$ (90.0%)
    3.74$ (85.0%)
    6.24$ (75.0%)
    1.24$ (75.0%)
    1.49$ (90.0%)
    5.99$ (60.0%)
    2.99$ (80.0%)
    1.99$ (90.0%)
    1.49$ (90.0%)
    0.79$ (90.0%)
    0.99$ (80.0%)
    1.24$ (75.0%)
    6.99$ (30.0%)
    3.49$ (75.0%)
    7.99$ (80.0%)
    4.49$ (70.0%)
    2.49$ (75.0%)
    0.99$ (90.0%)
    1.49$ (90.0%)
    3.99$ (69.28%)
    1.59$ (80.0%)

    FANATICAL BUNDLES

    Time left:

    356099 days, 7 hours, 48 minutes


    Time left:

    356099 days, 7 hours, 48 minutes


    Time left:

    3 days, 15 hours, 48 minutes


    Time left:

    31 days, 15 hours, 48 minutes


    Time left:

    34 days, 15 hours, 48 minutes


    Time left:

    35 days, 15 hours, 48 minutes


    GMG BUNDLES
    Indie Adventures

    Time left:

    9 days, 1 hours, 48 minutes


    HUMBLE BUNDLES

    Time left:

    4 days, 9 hours, 48 minutes


    Time left:

    10 days, 9 hours, 48 minutes


    Time left:

    11 days, 9 hours, 48 minutes


    Time left:

    16 days, 9 hours, 48 minutes


    Time left:

    18 days, 9 hours, 48 minutes


    Time left:

    22 days, 9 hours, 48 minutes


    INDIEGALA BUNDLES
    Huge Pixel 2 Bundle

    Time left:

    1 days, 22 hours, 49 minutes

    Adult Positions 2 Bundle

    Time left:

    6 days, 15 hours, 49 minutes

    Holiday Tales Bundle

    Time left:

    8 days, 14 hours, 49 minutes

    Psycho Gates Bundle

    Time left:

    13 days, 21 hours, 59 minutes

    by buying games/dlcs from affiliate links you are supporting tuxDB
    🔴 LIVE