Raise your shield. Again.
Lady Tallowmere's second generation of dungeons are now available for your pain and pleasure.

The construction tape has been removed, online co-op servers are ready, and despite the dungeons being a bit naturally damp the RNG generator looks forward to keeping things fresh.
May your runs be bountiful and (hopefully) bug-free.
https://store.steampowered.com/app/655740/
Version 0.2.0 Changelog
As this is Early Access, good things come with time not everything can be implemented instantly!
However, here are notable changes for this Early Access launch version:
LANGUAGES
Added:
- Finnish (Suomi) translated by Tomi Turkki.
- French (Franais) translated by Christophe Braguy.
Fixes:
- Various UI improvements for formatting and sizes with different languages.
The following languages are in the game for v0.2.0:
STEAM LEADERBOARDS
As this version is a significant milestone, a new tier of leaderboards for v0.2.x has been created on the Steam Leaderboards viewable in-game.
STATISTICS
Server Statistics:
- For Online Co-op games, game servers may now record anonymous statistics, such as player counts, number of games created, and highest room numbers reached.
Offline Statistics:
- For Single-player and Couch Co-op games, your game client may send anonymous statistics to the developer if "Share Statistics" is enabled to help improve the game.
- "Share Statistics" is enabled by default, but can be toggled via Options > Advanced.
Statistics will be visible on tallowmere2.com soon.
For additional details, please view
Tallowmere 2's privacy policy.
Further Launch Details
The dungeons should be pretty stable, but here are a few things worth mentioning:
Steam store page languages not visible
The following languages do not have their Steam store page descriptions and screenshots uploaded yet:
However, you can select the languages in-game successfully. I will upload the descriptions and screenshots to the Steam storefront in the coming days.
Online Co-op
Starting a new game
To start a new Online Co-op game, click
Play > Host. You can then select a server to host on, edit your game name, and enter a password if desired (optional, for when you only want specific people to join your game).
Then, click
Start the game will handshake with your selected server, you'll be in the dungeon, and your game will show up in other players' Join tab.
Joining an existing game
To join an existing game, click
Play > Join. Game names will appear on the left. Select a game to view the names of players in the dungeon. Click
Join to hop in.
Server info
Online games have a maximum of 4 players per dungeon. Each server can hold up to 50 games at once (so 200 players per server).
Server status page:
tallowmere.com/servers
If a server is full, please try selecting a different server. If no servers have decent pings for your region, please comment below or
contact me directly, and I can see about deploying new servers in different regions.
Upcoming features
Not yet implemented, but on the cards for a future version:
- Matchmaking
- Short codes (so it's easier to share and find games with friends)
- Steam friends list right-click joining
Known issues
- Gold-trading and item-trading is not yet implemented.
- Incorrect names are sometimes displayed over player characters between deaths.
- Steam Leaderboard submissions are not always submitting after Online Co-op deaths. (but Online Co-op achievements still work)
Fixes and features will be rolled out in due course. Thanks for your patience and understanding.
Onwards
I hope this Early Access launch plays smoothly for everyone.
For discussions, please comment below, or check out the
Tallowmere 2 Steam forums.
Things are only just getting started. More to come from here! Thanks, and enjoy.
Chris
[ 2020-12-04 20:02:40 CET ] [ Original post ]