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For maximum gamepad compatibility, you can now choose between Steam Input, InControl, and Custom Gamepads.
Still marching forward to the cross-platform Nintendo Switch release and Kitten Collect-a-thon mode. Also wrote a health devlog post here.
Chris
The majority of work done for 0.3.7 contains fixes for the mobile version, but some changes relate to Steam as well.
Chris
Almost two months ago, version 0.3.5f was released.
Since then, I've been working on getting version 0.3.6 ready.
Here is the current state of things.
Cross-platform play between Steam, Android, and iOS is almost ready. Getting closer.
Meanwhile, still improving stability, and addressing some cheating that's been happening.
Thanks for your continued patience and support.
Chris
Getting closer to the cross-platform release for mobile.
Chris
Over the past couple months, development on the game has largely been spent getting the mobile version finalised, with support for cross-platform co-op with Steam.
0.3.4 is scheduled to be the initial mobile release when ready, but I am rolling this out to Steam first.
Final mobile testing is underway. Stay tuned.
Chris
Thank you for continuing to submit bug reports and suggestions!
Many of the dungeon's health and damage numbers have been tweaked. Things should feel more fair, and you might even feel overpowered at times! Lady Tallowmere hopes these changes makes your dungeon experience more pleasant. Still, please remember to keep your shield raised to avoid dying.
New dungeons now use Ruleset 0.3.
This patch is compatible with 0.2.10 game servers.
Here be the changelog for version 0.2.9.
Amidst the work done below, a refactor is in progress to prepare for Rulesets, which will allow the game to be tweaked for version 0.3, and pave the way for different game modes and upcoming mod support.
For now, this patch resolves many issues regarding online gameplay, physics issues, input issues, and other oddities. Development towards version 0.3 continues.
Thank you for all the bug reports and suggestions as well your feedback helps to resolve issues and keeps the journey going.
Chris
This client update is compatible with 0.2.8 servers.
Working through the bug list.
Added online co-op for itch.io, which is cross-platform compatible with Steam.
More fixes and options are still to come.
Chris
Hello everyone. This patch adds a couple language-related features, but is mainly focused on bug fixes.
There are still many features to be added. The list is large. Thank you for all the bug reports and requests. Working through things one at a time. Lots to do still.
Chris
This patch fixes some Steam Leaderboard issues. Online Co-op fixes and features are still being worked on. Thanks for your patience.
Mad sprint to try and get a few things squeezed in before December 4!
tallowmere Lady Tallowmere is pleased to announce... Tallowmere 2: Curse of the Kittens will enter Steam Early Access on: [quote]
Online Co-op fixes only apply to the main game. All other changes apply to both the demo and main game.
The following changes apply to both the main game and demo.
The following changes apply to both the main game and demo:
The Steam Game Festival is currently active, and with it, Lady Tallowmere has instructed her minions to offer you a taste of her second generation of dungeons for Tallowmere 2: Curse of the Kittens.
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