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0.2.8: Fixes, Improvements, and Preparations
Upgraded LiteNetLib from 0.7.7.2 (June 2018) to 0.9.5.1 (May 2021). This is a significant internal upgrade; LiteNetLib handles Tallowmere 2's save files and netcode. Saved games from previous versions remain compatible. Online Co-op improvements:
Many preparations have been made for:
[ 2021-08-12 08:19:21 CET ] [ Original post ]
LiteNetLib
Upgraded LiteNetLib from 0.7.7.2 (June 2018) to 0.9.5.1 (May 2021). This is a significant internal upgrade; LiteNetLib handles Tallowmere 2's save files and netcode. Saved games from previous versions remain compatible. Online Co-op improvements:
- Improved processing speeds for both server and client.
- Improved default MTU size.
- Memory improvements.
- Added more detailed disconnect messages.
- Issues of timing out shortly after connecting to a server should now be fixed.
TILTED
- Fixed an issue where the game's internal WorldObjectPositionFixer did not factor in Tilted room angles.
- Players, enemies, and small items should no longer get stuck out of bounds in Tilted rooms.
ONLINE CO-OP
- Servers now factor in Tilted room angles when saving game data.
- When establishing a connection to a server, if the connection gets stuck after a few seconds, a Cancel button now appears.
- Fixed an issue where UIs for the Demon Statue, Magic Mirror, and Weapon Rack would not clear if the player disconnected abruptly.
- Fixed an error where treasure chests would attempt to receive data during room transitions.
AUDIO
- Title Screen: Fixed an issue where ambient tracks could be played at maximum volume before volume settings were loaded.
- Music: Fixed a rare error where a track could be missing.
- Audio system: FMOD errors are now treated as warnings. If an FMOD issue occurs, a message is now displayed in the Audio tab for the session.
MENUS
- Added an Account tab.
- Renamed the Notes section to About.
- Scrolling certain menus using Left Stick or D-Pad is now possible.
- Fixed an issue where UI buttons could retain their hovered glow state when not being hovered.
- Fixed an issue where weapon and shield icons would sometimes persist when viewing other menu categories.
UI & EFFECTS
- Items: Fixed a world issue where cosmetic glows would be positioned incorrectly on Axes, Elemental Staffs, Lightning Orbs, and Keys.
- Blessings tab: Fixed an issue where contents were not scrollable.
- Loadout tab: Fixed an issue where the panel would sometimes persist when switching tabs.
- Poison: Fixed an issue where debuff labels, screen effects, and healthbar effects would persist between game loads.
- Couch Co-op: Fixed an error with the Demon Statue UI if player name was too long.
- Online Co-op: Fixed an issue where poison effects for the local player would incorrectly appear on networked player HUDs.
CONTROLLERS
- Updated InControl from 1.8.4 to 1.8.5.
- Fixed an issue where Start and Select buttons would not work after reconnecting a controller.
- Fixed an issue with PlayStation 5 controllers + Windows + Bluetooth + InControl Native.
- Improved support for Linux.
GAME ENGINE
- Updated Unity from 2019.4.12f1 to 2020.3.9f1.
- Updated Post Processing package from 2.3.0 to 3.1.1.
- Suppressed various
errors as warnings Unity sometimes has issues interpreting peripheral devices. - Updated Steamworks to 1.51.
BEHIND THE SCENES
Many preparations have been made for:
- the upcoming Kitten Collect-a-thon mode, and
- Cross-platform play with the upcoming mobile and console versions.
[ 2021-08-12 08:19:21 CET ] [ Original post ]
Tallowmere 2: Curse of the Kittens
Chris McFarland
Developer
Chris McFarland
Publisher
2020-12-04
Release
Game News Posts:
62
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(293 reviews)
Public Linux Depots:
- Tallowmere2_Lin64 [187.03 M]
Lady Tallowmere's kittens have been acting strange. Still, the dungeon's rituals must be carried out. Despite the unusual circumstances, how many rooms can you clear?
Slay and conquer:
- Raise your shield to survive.
- Defeat enemies. Find the key in each room to advance.
- Level up. Acquire weapons, shields, blessings, and potions to alter your character.
- Achieve a high score based on the room number you reach.
Ever-changing dungeons:
- ROGUELIKE RANDOMNESS. Rooms, enemies, items, and modifiers are procedurally generated every run.
- PLAY YOUR WAY. Choose your character and starting weapon before each adventure.
- FIGHT. Each room contains more enemies the further you go.
- WEAPON MASTERY. Use the right tool for the job – each weapon behaves differently.
- LOOT. Uncover higher rarity levels and item tiers the deeper you delve.
- STAY HEALTHY. Drink potions, find hearts, or visit Lady Tallowmere for healing.
- UNLOCK. Expand your starting arsenal by progressing far enough. Success is rewarded, not failure.
Player modes:
- Single-player
- Couch Co-op (local shared screen, up to 4 players)
- Online Co-op (up to 4 players per game)
Technical features:
- Keyboard, mouse, and controller support
- Save your game anywhere and resume where you were
- Steam Leaderboard integration for eternal bragging rights
- Steam Cloud support for saved games, high scores, achievements, and configurations
- Options for key and button rebinding, UI scaling, screen shake, post-processing effects, resolution, frame rate, and more
MINIMAL SETUP
- OS: Ubuntu 16.04. SteamOS. or similarMemory: 2 GB RAMGraphics: Shader Model 4.0Storage: 200 MB available space
- Memory: 2 GB RAM
- Graphics: Shader Model 4.0
- Storage: 200 MB available space
- OS: Ubuntu 18.04. SteamOS. or similar
- Processor: 3.5 GHzNetwork: Broadband Internet connectionSound Card:
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