Tallowmere 2: Curse of the Kittens
Chris McFarland Developer
Chris McFarland Publisher
2020-12-04 Release
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(301 reviews)
Public Linux Depots:- Tallowmere2_Lin64 [187.03 M]
Version 0.3.4Over the past couple months, development on the game has largely been spent getting the mobile version finalised, with support for cross-platform co-op with Steam.
0.3.4 is scheduled to be the initial mobile release when ready, but I am rolling this out to Steam first.
Final mobile testing is underway. Stay tuned.
Chris

NEW
Hold to Jump:
- Added option: "Hold to Jump". Available under Options > Advanced.
Privacy:
- Privacy policy is now available under Options > Account.
- Added account option: "Delete Data". This removes any statistics and analytical data that is linked to your account.
CONTROLLERS
Desktop:
- Xbox One Controller is now the default fallback controller type.
Improvements:
- Left Stick Button (aka L3) and Right Stick Button (aka R3) are now bindable.
- Improved detection and support for 8BitDo controllers, Nintendo Switch Pro Controller, PlayStation 4 controllers, PlayStation 5 controllers, and Xbox controllers.
- Improved menu navigation if a controller uses BAYX layout instead of ABXY.
- Added warning messages if actions are assigned to buttons that are not detected.
macOS:
- InControl Legacy is now the default controller module type, rather than InControl Native. The latest macOS 12.3 Monterey update seems to be less compatible with InControl Native.
- The 12.3 Monterey update seems to severely break Xbox controller support.
- Recommended controllers are now 8BitDo, PlayStation 4 (USB), PlayStation 5 (USB), and Steam Controller.
FIXES & IMPROVEMENTS
Couch Co-op:
- Improved camera positioning and zooming when inspecting treasure chests.
- Player weapon UI now hides after jumping, shielding, drinking, opening the weapon selector, or throwing a key.
- Fixed an issue where players couldn't attack if their creature was behind their weapon UI.
- Fixed an issue where treasure chest item pop-ups could show info for the wrong chest.
- Fixed an issue where player weapon UI would sometimes not appear.
- Fixed many jiggling UI text issues.
Debug Logging:
- Debug data now includes a screenshot of the game.
- Added advanced option: Verbose Statistics & Achievements.
- Improved overflow prevention to check for 10 recent repeated messages, rather than 1 recent repeated message.
Online Co-op:
- Final preparations for cross-platform play between mobile and desktop clients have been added. Stay tuned.
- Fixed an issue where a key could be incorrectly held by multiple players.
- Fixed an issue where disconnection alerts were not visible during a room transition.
- Improved error handling when applying player creature data when joining a game.
Other:
- Camera positioning is now improved if treasure chest UI exceeds top screen bounds.
- Changelogs are now translated in-game (for recent and future versions).
- Controller Debugger window now scales text to fit.
- Feedback and bug report submissions now timeout after 10 seconds, rather than 7 seconds.
- Fixed a raycast issue with many creatures where eye-check points were positioned on foreheads rather than eyes.
- Fixed an error when applying poison particle effects.
- Fixed an error when creating healthbar render textures.
- Fixed an error with creature states.
- Fixed an issue where local options could get reset during startup.
- Fixed an issue where arcane arrow particles would linger too long.
- Fixed an issue with the Loadout tab where weapon info could overlap description text.
- Updated Unity to version 2021.2.16f1.
- Updated Unity Post Processing package to version 3.2.1.
[ 2022-04-05 05:22:01 CET ] [ Original post ] Lady Tallowmere's kittens have been acting strange. Still, the dungeon's rituals must be carried out. Despite the unusual circumstances, how many rooms can you clear?
Slay and conquer:
- Raise your shield to survive.
- Defeat enemies. Find the key in each room to advance.
- Level up. Acquire weapons, shields, blessings, and potions to alter your character.
- Achieve a high score based on the room number you reach.
Ever-changing dungeons:
- ROGUELIKE RANDOMNESS. Rooms, enemies, items, and modifiers are procedurally generated every run.
- PLAY YOUR WAY. Choose your character and starting weapon before each adventure.
- FIGHT. Each room contains more enemies the further you go.
- WEAPON MASTERY. Use the right tool for the job – each weapon behaves differently.
- LOOT. Uncover higher rarity levels and item tiers the deeper you delve.
- STAY HEALTHY. Drink potions, find hearts, or visit Lady Tallowmere for healing.
- UNLOCK. Expand your starting arsenal by progressing far enough. Success is rewarded, not failure.
Player modes:
- Single-player
- Couch Co-op (local shared screen, up to 4 players)
- Online Co-op (up to 4 players per game)
Technical features:
- Keyboard, mouse, and controller support
- Save your game anywhere and resume where you were
- Steam Leaderboard integration for eternal bragging rights
- Steam Cloud support for saved games, high scores, achievements, and configurations
- Options for key and button rebinding, UI scaling, screen shake, post-processing effects, resolution, frame rate, and more
MINIMAL SETUP- OS: Ubuntu 16.04. SteamOS. or similarMemory: 2 GB RAMGraphics: Shader Model 4.0Storage: 200 MB available space
- Memory: 2 GB RAM
- Graphics: Shader Model 4.0
- Storage: 200 MB available space
RECOMMENDED SETUP- OS: Ubuntu 18.04. SteamOS. or similar
- Processor: 3.5 GHzNetwork: Broadband Internet connectionSound Card:
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