Lady Tallowmere's kittens have been acting strange. Still, the dungeon's rituals must be carried out. Despite the unusual circumstances, how many rooms can you clear?
Slay and conquer:
- Raise your shield to survive.
- Defeat enemies. Find the key in each room to advance.
- Level up. Acquire weapons, shields, blessings, and potions to alter your character.
- Achieve a high score based on the room number you reach.
Ever-changing dungeons:
- ROGUELIKE RANDOMNESS. Rooms, enemies, items, and modifiers are procedurally generated every run.
- PLAY YOUR WAY. Choose your character and starting weapon before each adventure.
- FIGHT. Each room contains more enemies the further you go.
- WEAPON MASTERY. Use the right tool for the job – each weapon behaves differently.
- LOOT. Uncover higher rarity levels and item tiers the deeper you delve.
- STAY HEALTHY. Drink potions, find hearts, or visit Lady Tallowmere for healing.
- UNLOCK. Expand your starting arsenal by progressing far enough. Success is rewarded, not failure.
Player modes:
- Single-player
- Couch Co-op (local shared screen, up to 4 players)
- Online Co-op (up to 4 players per game)
Technical features:
- Keyboard, mouse, and controller support
- Save your game anywhere and resume where you were
- Steam Leaderboard integration for eternal bragging rights
- Steam Cloud support for saved games, high scores, achievements, and configurations
- Options for key and button rebinding, UI scaling, screen shake, post-processing effects, resolution, frame rate, and more
0.4.1c: General fixes. Enabled DirectX 12 support.
\n\n
\n\n
NEW OPTIONS
\n\nGold/Gem Glow:
\nAlthough glowing gems are cool, too many gems in one spot can look a bit weird, especially late-game. You can now disable their glow if desired. (they will still sparkle)\n\nEnabled by default. Located under Options > Effects.\n\nPhysics Multithreading:
\nPreviously, physics multithreading was always enabled. Now, the option can be toggled.\n\nEnabled by default. Located under Options > Advanced.\n\n
\n\nGRAPHICS
\n\nWindows:
\n- \n
- Default graphics API is now DirectX 12.\n\n
- DirectX 11 will be automatically chosen if DirectX 12 is not available, or Vulkan as a last resort.\n
\n\nGAME ENGINE
\n\nUnity:
\n- \n
- Updated Unity to 6000.2.7f2.\n\n
- Resolved particle system crashing issues.\n\n
- Resolved a Unity security issue.\n
Logging:
\n- \n
- The debug log now says which graphics API is being used.\n
Fixes:
\n- \n
- Fixed a couple possible memory leaks regarding HTTPS requests for player statuses and leaderboard entries.\n
[ 2025-10-11 22:45:00 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04. SteamOS. or similarMemory: 2 GB RAMGraphics: Shader Model 4.0Storage: 200 MB available space
- Memory: 2 GB RAM
- Graphics: Shader Model 4.0
- Storage: 200 MB available space
Recommended Setup
- OS: Ubuntu 18.04. SteamOS. or similar
- Processor: 3.5 GHzNetwork: Broadband Internet connectionSound Card:
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