




Update 3.4.4 - Bug Extermination
The cake at the Death Pixels base now indicates the next level where there is still cake left to collect. (In the anniversary event in July) Some details and animations added to the Core Plaza start menu. The books in Shikes mansion can no longer be activated by rockets or ventilation grates. Online messages now last 5 seconds longer before disappearing. Eye Core no longer glitches when finishing races. Online optimization: players who are alone in a level no longer consume server resources. The position and rotation of players are now updated 30 times per second instead of 40 to test if server performance improves. When a player jumps while already in the air shortly after leaving the ground (the well-known Coyote Jump), the two jump sounds no longer play at the same timeonly one jump sound is heard. Glitch effects no longer activate in unintended areas when the option is enabled from the pause menu. The selfie camera now renders everything correctly. Selfie mode now works properly with the portal at the Death Pixels base. The time-speeding trick now works. Fixes in the Chinese language. A large number of bugs in the egg hunt and the ruined eye.co ship have been fixed. In the room where you obtain the V2 camera and the hacks file, each time the teleport is used to enter, the number of clothes and eyes is checked. If the last eye or piece of clothing was obtained in that level, the doors can now open. Fixed a visual issue with SAMuels eyes. If a level in the level editor does not have a Meyers call written, it will not play when the level starts and cannot be called from the pause menu. The Meyers message is no longer lost in the editor when loading or playing a level. The scrollable list of levels with players in the online panel now adjusts in size depending on its length. Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in the list of rooms and players in the online menu. Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in PixelDeck. By default, the online chat censorship setting is now disabled. To enable it, you must do so manually from the options menu. (This only affects new games; if you already have a saved game and want to disable chat censorship, turn it off from the pause menu.) Online objects, such as chests, can no longer fall into glitches in the Core Plaza. See you inside DEPO Guiliam
[ 2025-02-26 22:07:39 CET ] [ Original post ]
FIXES AND CHANGES IN UPDATE 3.4.4
The cake at the Death Pixels base now indicates the next level where there is still cake left to collect. (In the anniversary event in July) Some details and animations added to the Core Plaza start menu. The books in Shikes mansion can no longer be activated by rockets or ventilation grates. Online messages now last 5 seconds longer before disappearing. Eye Core no longer glitches when finishing races. Online optimization: players who are alone in a level no longer consume server resources. The position and rotation of players are now updated 30 times per second instead of 40 to test if server performance improves. When a player jumps while already in the air shortly after leaving the ground (the well-known Coyote Jump), the two jump sounds no longer play at the same timeonly one jump sound is heard. Glitch effects no longer activate in unintended areas when the option is enabled from the pause menu. The selfie camera now renders everything correctly. Selfie mode now works properly with the portal at the Death Pixels base. The time-speeding trick now works. Fixes in the Chinese language. A large number of bugs in the egg hunt and the ruined eye.co ship have been fixed. In the room where you obtain the V2 camera and the hacks file, each time the teleport is used to enter, the number of clothes and eyes is checked. If the last eye or piece of clothing was obtained in that level, the doors can now open. Fixed a visual issue with SAMuels eyes. If a level in the level editor does not have a Meyers call written, it will not play when the level starts and cannot be called from the pause menu. The Meyers message is no longer lost in the editor when loading or playing a level. The scrollable list of levels with players in the online panel now adjusts in size depending on its length. Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in the list of rooms and players in the online menu. Fixed an issue where, when a player was sent to another room because the original was full (6 players), they would not appear in PixelDeck. By default, the online chat censorship setting is now disabled. To enable it, you must do so manually from the options menu. (This only affects new games; if you already have a saved game and want to disable chat censorship, turn it off from the pause menu.) Online objects, such as chests, can no longer fall into glitches in the Core Plaza. See you inside DEPO Guiliam

[ 2025-02-26 22:07:39 CET ] [ Original post ]
DEPO : Death Epileptic Pixel Origins
6 Faces Team
Developer
Sons of a Bit
Publisher
2020-11-20
Release
FREE
Game News Posts:
64
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(241 reviews)
Public Linux Depots:
- (Linux) DEPO : Death Epileptic Pixel Origins [1.44 G]
DEPO is a first person 3D platformer where you control a rebel pixel inside a computer with an evil Operating System governing everything. You'll find final bosses, cinematic scenes, arcade mini-games, 50 huge levels full of surprises, ¡and big stories to discover!
MINIMAL SETUP
- Memory: 2 GB RAMStorage: 3 GB available space
- Storage: 3 GB available space
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