pepeizq's Cities
pepeizq Developer
pepeizq Publisher
2020-06-02 Release
🎹🖱️Keyboard + Mouse
1 user reviews
(1 reviews)
Public Linux Depots:- pepeizq's Cities Linux [1.7 G]
Patch Notes 0.13I would have liked to release this patch earlier, but I haven't had time between personal problems, work and the covid. If I could make a living from developing games I could spend more time developing.
I want to warn you that my idea is to abandon early access before the Summer Sale, I have dedicated this update to the interface and I want the following updates to be for the game itself.
Notes:
- Interface: Rebuilt from scratch, because I'm not going to fool you, no one teaches me Unity and I learn by making mistakes.
- Interface: Main Menu, integrated animated information panel with links to the source code and my websites.
- Interface: Options, restructured the Sound section to divide the volume between the effects and the music (if you set the volume to zero it is deactivated).
- Interface: New Game, the previous design was horrible, now it is a simple 2 button design in which a popup with information will jump when the user places the cursor on the buttons.
- Interface: Game, simplified layout into a transparent horizontal bar.
- Interface: Game, now the button to build is divided into 2 parts, in the first an animated panel is displayed where you choose the type of construction and when the user chooses a type the second part is displayed where you can choose the construction.
- Interface: Game, integrated alerts, at the moment only warns when food is missing in the game.
- Interface: Made new effects to change button styles when user interacts with them.
- Game: Adjusted the camera to offer a more distant view if the user wishes.
- Game: Reworked vehicle traffic and behavior, it is still far from perfect because there are vehicles that stop without reason and when generating new vehicles it is not fluid.
- Game: Added two new Store buildings.
- Updated Unity to 2019.3.11f1
[ 2020-04-30 20:48:44 CET ] [ Original post ] Introduction
The game has been designed with the purpose that anyone can enter the world of "city builders" with simple mechanics to understand even if these games are not your thing.
Purpose
The goal of the game is to grow the city to the limits of the map, for that purpose the player must earn money by growing the population while has enough food and work to sustain it.
Every hour in the game will be calculated new income and movements of population, work and food, if you spend a lot of money you will have to wait "1 hour" to receive new income.
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FANATICAL BUNDLES

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HUMBLE BUNDLES

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