shapez 2 Demo Announcement
The shapez 2 Demo will feature about 2 hours worth of content, depending on how minimalistic or elaborate you build. However, theres no limit to how long you can play!
Everything up to and including space platforms is unlockable, which is done by completing specified shape delivery goals. Rewards include destroyers, rotators, stackers and a second building layer to go with it. Youll unlock basic access to blueprints to duplicate production lines or share them with your friends or the community. Most main goals come with one or more side goals that give you various upgrades and buildings to further optimize your factory with. Additionally, youll encounter some Demo-exclusive challenges to rack your brain over once youve unlocked everything!
The Demo is fully fledged with a tutorial, tips that appear while you play as well as a Knowledge Panel in case youre stuck. It fully supports English, German, Chinese (Simplified & Traditional) and Japanese. Additionally, Spanish, Portuguese, French, Korean, Turkish, Polish, Russian and Thai are supported through community translations. Keep in mind that the quality of community translations may vary, so be sure to let us know if anything could be improved. Please note that Demo save files will not be compatible with the Early Access version of the game, planned for later this year. Blueprint save file compatibility is likely but not guaranteed.
[hr][/hr] So far, shapez 2 has only been available to a limited audience. This Demo finally allows us to get feedback from the broader community and will really show us what still needs to be done before we enter Early Access. The quality of the Demo is representative of the quality of the final version of the game, barring any feedback we may receive. We are very ambitious to make the Early Access version feel like a full, finished game, so your feedback on the Demo will truly be invaluable to us. If youd like to join the conversation and give us feedback directly, you can already join the shapez 2 Discord server! There will be a button in the game to take you there. The Steam forums are also always open for you to leave your thoughts. See you soon! ~ Tobias & the shapez 2 team
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[ 2024-01-11 14:02:23 CET ] [ Original post ]
Hello everyone! Were incredibly excited and proud to finally announce that the shapez 2 Demo will become available this very month! Starting from January 25th, youll finally be able to play shapez 2 to your hearts content. The demo will be part of Februarys Steam Next Fest and will run until February 26th. In case you need a refresher, check out the shapez 2 Reveal Trailer here: [previewyoutube=0VO_52LJ268;full][/previewyoutube] https://store.steampowered.com/app/2162800/shapez_2/
What to expect
The shapez 2 Demo will feature about 2 hours worth of content, depending on how minimalistic or elaborate you build. However, theres no limit to how long you can play!
Everything up to and including space platforms is unlockable, which is done by completing specified shape delivery goals. Rewards include destroyers, rotators, stackers and a second building layer to go with it. Youll unlock basic access to blueprints to duplicate production lines or share them with your friends or the community. Most main goals come with one or more side goals that give you various upgrades and buildings to further optimize your factory with. Additionally, youll encounter some Demo-exclusive challenges to rack your brain over once youve unlocked everything!
The Demo is fully fledged with a tutorial, tips that appear while you play as well as a Knowledge Panel in case youre stuck. It fully supports English, German, Chinese (Simplified & Traditional) and Japanese. Additionally, Spanish, Portuguese, French, Korean, Turkish, Polish, Russian and Thai are supported through community translations. Keep in mind that the quality of community translations may vary, so be sure to let us know if anything could be improved. Please note that Demo save files will not be compatible with the Early Access version of the game, planned for later this year. Blueprint save file compatibility is likely but not guaranteed.
[hr][/hr] So far, shapez 2 has only been available to a limited audience. This Demo finally allows us to get feedback from the broader community and will really show us what still needs to be done before we enter Early Access. The quality of the Demo is representative of the quality of the final version of the game, barring any feedback we may receive. We are very ambitious to make the Early Access version feel like a full, finished game, so your feedback on the Demo will truly be invaluable to us. If youd like to join the conversation and give us feedback directly, you can already join the shapez 2 Discord server! There will be a button in the game to take you there. The Steam forums are also always open for you to leave your thoughts. See you soon! ~ Tobias & the shapez 2 team
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shapez.io
Tobias Springer
Tobias Springer
2020-06-07
Indie Strategy Simulation Singleplayer
Game News Posts 78
🎹🖱️Keyboard + Mouse
Overwhelmingly Positive
(11184 reviews)
https://shapez.io
https://store.steampowered.com/app/1318690 
Linux [159.96 M]shapez.io Chinese Linux [358.63 M]
shapez.io is a game about building factories to automate the creation and combination of shapes. Deliver the requested, increasingly complex shapes to progress within the game and unlock upgrades to speed up your factory.
Since the demand raises you will have to scale up your factory to fit the needs - Don't forget about resources though, you will have to expand in the infinite map!
Since shapes can get boring soon you need to mix colors and paint your shapes with it - Combine red, green and blue color resources to produce different colors and paint shapes with it to satisfy the demand.
This game features 18 levels (Which should keep you busy for hours already!) but I'm constantly adding new content - There is a lot planned!
Standalone Advantages
- Waypoints
- Unlimited Savegames
- Dark Mode
- More settings
- Allow me to further develop shapez.io ❤️
- More features in the future!
Planned features & Community suggestions
This game is open source - Anybody can contribute! Besides of that, I listen a lot to the community! I try to read all suggestions and take as much feedback into account as possible.
- Story mode where buildings cost shapes
- More levels & buildings (standalone exclusive)
- Different maps, and maybe map obstacles
- Configurable map creation (Edit number and size of patches, seed, and more)
- More types of shapes
- More performance improvements (Although the game already runs pretty good!)
- Color blind mode
- And much more!
Be sure to check out my trello board for the full roadmap! https://trello.com/b/ISQncpJP/shapezio
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