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Cyberpulse is an arcade twin-stick thrower where you can slam viruses, and your friends, into firewalls. Experience the pulse-pounding action that combines classic shmup gameplay with inventive physics-based mechanics for an electrifying adventure. Slam your way solo through waves of diverse enemies in the campaign, or throw your friends around cyberspace in the hilarious 2-4 player battle mode. With single-player levels that will challenge arcade veterans, and a multiplayer battle anyone can pick up, Cyberpulse offers an exceptional breadth of gameplay that every gamer will enjoy.

Features:

  • 70+ semi-procedural levels filled with a diverse cast of enemies, game modes, unlocks, and bosses
  • Creative game physics that bring a new feel to the twin-stick genre
  • Local co-op tests the limits of your teamwork
  • Original music score filled with epic synthwave
  • 12+ electrifying power-ups to knock out viruses and your friends
  • 100+ unique versus maps stuffed with obstacles that will keep your party hooked for hours
  • Dozens of settings to customize your multiplayer experience from a hilarious party game to a competitive arena brawler
  • Think you’re good? The community leaderboards tell the truth.
Cyberpulse
Scherzo GamesDeveloper
Digital TribePublisher
Coming SoonRelease
🎹🖱️ Keyboard + Mouse
🎮 Full Controller Support
Positive (17 reviews)
Public Linux Depots:
  • [0 B]
Cyberpulse Update 1.2

With the recent influx of interest and new players (welcome!), Ive implemented a few improvements and bugfixes:

Improvements

  • Improved Apple Silicon supportspotted a crash report from an M1 user and hopefully patched the issue!
  • Player circle reticle brightness reduced by 5% to improve readability on smaller screens.
  • Better track looping when transitioning between world map zones.

Bugfixes

  • Implemented a more robust save data process to prevent conflicts in the save folder.
  • Fixed duplicate or null scores when downloading Steam Leaderboard data.
  • Error handling for possibility of missing stats on level completion in certain cases.
  • Improved level spawning logic to handle potential prefab load failures.
  • Added error handling around the results screen continue button to prevent getting stuck.
  • Error handling for potential controller disconnect issues.
If you run into any issues, feel free to comment in the discussion boards thread I started. And if you just want to chat or talk trash about your latest high score, thats welcome too!

A huge thank you to everyone who has checked out Cyberpulse! If youve been enjoying the game, please consider leaving a reviewit truly makes a difference for us solo developers.

[ 2025-03-16 03:25:54 CET ] [Original Post]

Minimum Setup

  • OS: Ubuntu 16.04 and Ubuntu 18.04
  • Processor: Intel Dual-Core i5Memory: 2 GB RAM
  • Memory: 2 GB RAM
  • Graphics: Radeon Pro 550X
  • Storage: 1 GB available space
GAMEBILLET

[ 6471 ]

8.39$ (16%)
3.93$ (21%)
12.42$ (17%)
24.59$ (18%)
5.87$ (16%)
31.10$ (11%)
12.42$ (17%)
17.59$ (12%)
24.87$ (17%)
8.85$ (11%)
49.77$ (17%)
4.87$ (19%)
16.57$ (17%)
17.19$ (14%)
24.87$ (17%)
17.75$ (11%)
17.59$ (12%)
8.27$ (17%)
24.87$ (17%)
24.87$ (17%)
4.95$ (17%)
13.34$ (11%)
4.95$ (17%)
3.93$ (21%)
16.57$ (17%)
6.61$ (17%)
16.57$ (17%)
20.72$ (17%)
17.75$ (11%)
8.39$ (16%)
GAMERSGATE

[ 1696 ]

1.05$ (85%)
2.25$ (89%)
1.19$ (83%)
3.4$ (91%)
4.25$ (57%)
6.8$ (83%)
1.2$ (85%)
5.1$ (66%)
1.13$ (96%)
1.91$ (87%)
0.85$ (83%)
0.56$ (81%)
0.85$ (91%)
10.63$ (79%)
5.4$ (64%)
0.68$ (91%)
6.75$ (73%)
3.0$ (85%)
0.9$ (91%)
3.83$ (87%)
5.95$ (83%)
0.56$ (81%)
6.8$ (66%)
16.0$ (60%)
5.1$ (87%)
0.56$ (81%)
14.4$ (64%)
6.0$ (80%)
0.3$ (85%)
0.6$ (91%)
MacGamestore

[ 1977 ]

1.10$ (93%)
2.49$ (75%)
2.49$ (83%)
1.19$ (88%)
2.48$ (83%)
1.19$ (88%)
1.89$ (81%)
1.09$ (82%)
0.99$ (80%)
4.99$ (83%)
21.99$ (27%)
1.99$ (80%)
1.19$ (88%)
1.19$ (88%)
4.49$ (70%)
13.99$ (22%)
1.99$ (85%)
6.24$ (75%)
0.99$ (75%)
1.29$ (84%)
2.99$ (75%)
0.69$ (65%)
2.48$ (75%)
1.99$ (60%)
11.99$ (20%)
1.99$ (80%)
2.49$ (88%)
2.49$ (83%)
1.99$ (60%)
1.19$ (87%)

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