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Oneons 2.0: Curator/Player Feedback

Dear friends and curators, I released Oneons on Steam with the plan that I would ship it and move on to my next game. But, overwhelmingly, the feedback I got back is that the game ... could be better. Could be great. But, it needs more work! With that in mind, my plan for the next several of weeks is pretty simple but comprehensive: ship Oneons version 2.0, primarily driven by player feedback and suggestions.

Oneons v2.0


What will 2.0 include? First and foremost, doubling the amount of content. Not just increasing the number of floors, but adding more (interesting and varied) challenges. While I'm still working on a concrete plan and specifics, this includes:
  • Several new enemy types, with new abilities
  • New skills that you can learn and use
  • An expanded story
  • Different, themed dungeons
  • Bosses
  • New gameplay mechanics, given the same layout
It's a lot to do, but I think it will make the game much more polished and fun overall. It comes with an obvious downside: I work alone on Oneons during my free time, so this pushes the release date back beyond August.

Now Playing: Oneons v1.0.1



This new update that shipped a few minutes ago includes the first few improvements that players suggested:
  • A consecutive-kill combo counter! You get a satisfying count up when you kill two or more monsters in succession.
  • Right-clicking an enemy now uses the psi-blast skill automatically
  • Pressing ESC no longer kills the game. This caused lots of frustration!
  • A new BGM audio track.
  • Enemies that poison you are now indicated in the status window when you mouse-over them.

    Let's Talk


    I would like you thank you all again for playing Oneons and giving me detailed feedback. My ask to you is simple: if you're interested in seeing the game evolve, try out the new versions, and post your feedback. I'll read it all, agree with much of it, and implement whatever makes sense to me. Also, feel free to connect with me. I'm on Discord frequently, I'm on Twitter (@nightblade99). I would love to hear from you.


    [ 2020-07-17 20:23:23 CET ] [ Original post ]

Oneons
Deen Games Developer
Deen Games Publisher
2020-08-31 Release
FREE
Game News Posts: 13
🎹🖱️Keyboard + Mouse
3 user reviews (3 reviews)
Public Linux Depots:
  • Linux [102.53 M]


After years of imprisonment and experimentation in a Sentinel lab, an Oneon shatters its pod and begins the long, dark road to escape. Can it evade the sentinels and their minions, and rescue its fellow Oneons along the way?

Oneons is a sci-fi broughlike/roguelite with ten floors of tactical combat, dangerous enemies, and useful items. Strategize your limited health and energy as you descend through the increasingly difficult floors.



  • Navigate through ten floors filled with dangerous enemies and helpful items in this tactical broughlike
  • Balance careful use of combat, energy, and your unique psionic blast ability to maximize your chances of survival
  • Free other Oneons to power up permanently across all game sessions



Accessibility matters! Contains several accessibility features, including:
  • Uses large, high-contrast images and text ideal for low-vision players
  • Uses simple, readable font for easy readability
  • Entirely playable by keyboard with fully-rebindable keys
  • One-hand friendly key bindings setup by default

MINIMAL SETUP
  • OS: Manjaro 19+
  • Processor: Intel Core2 Duo 2.4GHz or equivalentMemory: 1 GB RAM
  • Memory: 1 GB RAM
  • Graphics: Intel HD Graphics 5000 or better
  • Storage: 100 MB available space
GAMEBILLET

[ 6045 ]

17.54$ (12%)
16.79$ (16%)
49.79$ (17%)
11.04$ (15%)
6.81$ (32%)
16.54$ (17%)
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3.55$ (11%)
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34.13$ (15%)
16.96$ (15%)
4.44$ (11%)
16.97$ (15%)
7.43$ (17%)
8.39$ (72%)
2.52$ (83%)
GAMERSGATE

[ 687 ]

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11.24$ (55%)
13.04$ (57%)
17.99$ (28%)
0.53$ (95%)
0.75$ (92%)
1.9$ (36%)
1.88$ (92%)
1.17$ (90%)
2.64$ (78%)
0.9$ (92%)
9.99$ (50%)
4.95$ (67%)
7.5$ (70%)
12.49$ (50%)

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