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DVR Simulator 2.1.0 is out, now with Helicopters!

Hello everyone, A new update just before Christmas! The version 2.1.0 brings many fixes, it also brings back the helicopter integration, which was previously in BETA in the Unity build. Now it's ported to Unreal with its improved physics engine. This version is also the foundation of the new version on Oculus AppLab, which will introduce even more new features, such as... Mixed Reality! [previewyoutube=5aLEE5MtjBE;full][/previewyoutube]

What's news?


Added


  • Helicopter Mode (two helicopters for now)
  • [Windows] Added an option to change the rendering API (needs game reload)
  • Added an option to select what kind of map you want: Medium Quality (VR, mobile) or HQ
  • Added an option to enable/disable VR from the main menu
  • Added a deadzone value applied on yaw/pitch/roll

Changed / Fixed


  • Fixed the external player spawn
  • Fixed the center of mass of the TBS Source One V3
  • Using Vulkan by default
  • Removed Hand Tracking support (for now)
  • [Oculus Quest] Added Passthrough support
  • [Oculus Quest] Added official support for Quest with the Unreal Build (see itch.io)
[previewyoutube=CPcB625fHE4;full][/previewyoutube] If you're interested to try the new DVR Simulator on the Meta Quest and the Mixed Reality mod, you can get the game on itch.io, if you already got the game on Steam, just send me a message with your invoice number and I'll send you a free key :)

The Helicopter Mod


When you select an Helicopter you can tweak it using the drone editor. To open the editor, enter in pause mode (Escape, Start button) and select Editor. The parameters that are interesting for you are:
  • Engine Power
  • Stabilization Speed
  • Drag Factor
I don't think that it's relevant to explain the Engine Power right :) ? The Stabilization speed allows you to get a totally robotic helicopter (when put to 10) or a slow flybar style helicopter (when set to 4). The drag factor is how the helicopter is affected by the air when moving. A slow value will make it fast, but hard to control. A higher value will make it float. Finally the Rates are SUPER important. Most gyros have values like:
  • Pitch/Roll: rotation 300/sec
  • Yaw: rotation 600/sec
You can reach those values by changing the value of RCRate. Finally it's recommanded to add some RCExpo, especially if you use a gamepad!

What's next?


In a next update I'll more control on the calibration process, allowing multiple systems to work together to provided a better compatibility. New maps are coming too ;) Join us on Discord to talk about FPV, Simulator, Robot, Helicopters, Airplane, well, about a lot of things ;) Merry Christmas and best wishes and fly safe, demonixis


[ 2023-12-23 18:14:48 CET ] [ Original post ]



DVR Simulator
Demonixis Games
  • Developer

  • Demonixis Games
  • Publisher

  • 2021-12-21
  • Release

  • Simulation Sports Singleplayer EA
  • Tags

  • Game News Posts 19  
    🎹🖱️Keyboard + Mouse
    🎮 Full Controller Support
  • Controls

  • Mixed

    (13 reviews)


  • Review Score

  • https://www.demonixis.net
  • Website

  • https://store.steampowered.com/app/1335370 
  • Steam Store



  • DVR Simulator Content Linux [1.22 G]

  • Public Linux depots

  • DVR Simulator is a Drone Racing FPV Simulator for beginners and pilots. Are you already an FPV pilot? Start your training now with the Freestyle and Racing modes.
    If you're a beginner, the learning module will teach you step by step how to fly an FPV drone.

    Physics Editor

    The in-game physics editor allows you to change a lot of parameters such as drag, gravity, motor power, etc.
    • Drag, Angular Drag, Interpolation times, Gravity
    • Wind, Aerodynamic perturbations
    • Rates and Throttle mid/expo
    • PIDs for Yaw/Pitch/Roll

    Virtual Reality

    Do you have a VR headset? Use it to simulate FPV goggles! Real FPV goggles use the same image for both eyes resulting in no motion sickness.
    This is the default behavior when VR is enabled, it's like watching a big movie screen, there is no motion sickness.
    Of course, you can enable the stereo mode and experiment with a new level of FPV immersion. This mode is not comfortable and is subject to motion sickness.

    Inputs

    The simulator works with both gamepads and real radio transmitters. A calibration process helps you to configure your radio transmitter. There are three input engine to guarantee the maximum compatibility.
    Calibrations are stored in a file that can be shared with friends that have the same radio transmitter.

    Features

    • Freestyle Mode
    • Racing Mode
    • Learning Mode
    • Physics Editor
    • Environment Editor
    MINIMAL SETUP
    • OS: Ubuntu 20.04
    • Processor: Core i3Memory: 2 GB RAM
    • Memory: 2 GB RAM
    • Graphics: OpenGL 4.5 compatible
    • Storage: 2 GB available space
    RECOMMENDED SETUP
    • OS: Ubuntu 20.04
    • Processor: Core i5Memory: 4 GB RAM
    • Memory: 4 GB RAM
    • Graphics: OpenGL 4.5 compatible
    • Storage: 4 GB available space
    GAMEBILLET

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