Developer Diaries, May 2022: Early Access Stage 2 Complete, Trade Ports Open
That's right! We're now halfway to release, hooray to us! That final update that crossed the symbolic line introduced new story comics and a new type of Splitter called X-Switch, that could either become your Factory's Holy Grail or ruin your logistics beyond repair (depending on your style of play)
Another new feature introduced in May is for graph lovers out there! We've added more graphs for you to watch, so now you can find out exactly how many items of any type your Factory is producing at a given moment, and how many of those are used for crafting:
We've also added a couple of new legendary cats on the way and there was no reason not to make a picture of them (since they're kinda hard to be spotted at your Factory):
Our roadmap now looks as shown below. More green rectangles and lights!
It all came to us very naturally: we've been discussing a possibility to add alternative gameplay and trading resources for several months. Then we've added unlockable territories on the map, which brought us to thinking on how we could make them more interesting for the players. Finally, we wanted to add some lore to the game. This is how Trade Ports were contemplated:
Long story short, those are special buildings on the edges of the map that allow you to trade some resources for other resources. Short story long: there are five cat Trade Guilds, each specializing on their favorite category of goods (Tech, Food, Luxury, Materials and Essentials). Each Guild has its own leader and a mission on Mars:
While the player is making deals with a Guild, their mutual respect grows, allowing to proceed to the next trading tier, which opens more business opportunities. Some guilds can even provide you scientific knowledge and make Legendary cats appear on your Factory. Now, the Ports might not be present in the game while you're reading this (we're still testing some stuff to make sure it all works fine), but they are confirmed to appear in the game on June 16! Also, the unlockable territories are now available in campaign mode as well. There are oodles of other changes, big and minor. Here's a list of the juiciest of them:
Remember how we told you that summer is, literally and metaphorically, a hot time for our humble studio? Well, we aren't going to spoil you the fun, but our team has been quite busy throughout the past couple of weeks, especially our coder Ivan and our artist Sergei. The result of their work will be featured in one of the next updates, but here's a sneak peek:
We'll talk about that - and much more! - in a month. Or you can join our Discord server and watch our weekly live streams, where we chat with community and discuss the latest news regarding our games. Have a nice June! Glory to science! P.S. If you want to keep an eye our progress closer, don't forget to follow Learning Factory on our Steam page and never miss an update again!
Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here
[ 2022-06-11 13:17:40 CET ] [ Original post ]
There is a well known trend that summer is generally a quiet time for the gaming industry. Well, it's definitely not our case! For us, it's time for big changes and even bigger plans for the future. That said, here's a summary of what's been happening to Learning Factory in May and what are we up to in June (and beyond!)
[previewyoutube=Pg-1q6TP8ek;full][/previewyoutube]
Early Access: Stage 2 Complete!
That's right! We're now halfway to release, hooray to us! That final update that crossed the symbolic line introduced new story comics and a new type of Splitter called X-Switch, that could either become your Factory's Holy Grail or ruin your logistics beyond repair (depending on your style of play)
Another new feature introduced in May is for graph lovers out there! We've added more graphs for you to watch, so now you can find out exactly how many items of any type your Factory is producing at a given moment, and how many of those are used for crafting:
We've also added a couple of new legendary cats on the way and there was no reason not to make a picture of them (since they're kinda hard to be spotted at your Factory):
Our roadmap now looks as shown below. More green rectangles and lights!
Coming Soon (Really Soon!): Trade Ports
It all came to us very naturally: we've been discussing a possibility to add alternative gameplay and trading resources for several months. Then we've added unlockable territories on the map, which brought us to thinking on how we could make them more interesting for the players. Finally, we wanted to add some lore to the game. This is how Trade Ports were contemplated:
Long story short, those are special buildings on the edges of the map that allow you to trade some resources for other resources. Short story long: there are five cat Trade Guilds, each specializing on their favorite category of goods (Tech, Food, Luxury, Materials and Essentials). Each Guild has its own leader and a mission on Mars:
While the player is making deals with a Guild, their mutual respect grows, allowing to proceed to the next trading tier, which opens more business opportunities. Some guilds can even provide you scientific knowledge and make Legendary cats appear on your Factory. Now, the Ports might not be present in the game while you're reading this (we're still testing some stuff to make sure it all works fine), but they are confirmed to appear in the game on June 16! Also, the unlockable territories are now available in campaign mode as well. There are oodles of other changes, big and minor. Here's a list of the juiciest of them:
- Part of control keys can now be reassigned in settings menu (requested for so many times!)
- New menu themes
- New customization items (there's now a gold chain for your character's pet cat!)
- 8 new wallpapers in Art Pack DLC
- More Ruin types
Up Next: More Awesomeness!
Remember how we told you that summer is, literally and metaphorically, a hot time for our humble studio? Well, we aren't going to spoil you the fun, but our team has been quite busy throughout the past couple of weeks, especially our coder Ivan and our artist Sergei. The result of their work will be featured in one of the next updates, but here's a sneak peek:
We'll talk about that - and much more! - in a month. Or you can join our Discord server and watch our weekly live streams, where we chat with community and discuss the latest news regarding our games. Have a nice June! Glory to science! P.S. If you want to keep an eye our progress closer, don't forget to follow Learning Factory on our Steam page and never miss an update again!
----------------------
How to Get More Involved
Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next? Head to this blog post and learn how to help make the game even more awesome!
Share Your Gameplay and Become Part of KOTOVOD History
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat! Make history here
Learning Factory
Luden.io
Nival
2021-02-18
Strategy Simulation Singleplayer
Game News Posts 269
🎹🖱️Keyboard + Mouse
Very Positive
(291 reviews)
https://luden.io/
https://store.steampowered.com/app/1150090 
linux [577.48 M]
Learning factory is an automation sim in which you will learn how machine learning works and design your own self-sustaining factory.
It's all part of perhaps the most important quest: trying to understand what your cat REALLY wants. Do you want that door opened? Or closed? Understanding such complicated creatures cannot be done without analyzing huge amounts of data and building a neural network. And there's just a place to go for all that.
Welcome to what once was the largest research site of cat behavior in the world: the now-defunct KOTOVOD Learning Factory. It was built to process the insane amount of data about cats and their habits. The project was shut down many years ago and now it's up to you to bring the mighty KOTOVOD back to its former glory
It's all part of perhaps the most important quest: trying to understand what your cat REALLY wants. Do you want that door opened? Or closed? Understanding such complicated creatures cannot be done without analyzing huge amounts of data and building a neural network. And there's just a place to go for all that.
Welcome to what once was the largest research site of cat behavior in the world: the now-defunct KOTOVOD Learning Factory. It was built to process the insane amount of data about cats and their habits. The project was shut down many years ago and now it's up to you to bring the mighty KOTOVOD back to its former glory
- Construct cat-entertaining facilities to collect data about furry creatures
- Analyze the data with Machine Learning to find features and create better quality stuff for your pets
- Automate and optimize KOTOVOD: you can never make cats too happy, you know
- Learn how machine learning works by studying whimsy cats
- Add to your wishlist
- Sign up for Free Alpha via Discord or by email
Out first game about Machine learning
https://store.steampowered.com/app/619150/while_True_learn/What is machine learning?
Machine learning is a real-world technology that helps us to predict the future. This technology is covered with tons of mysteries theories but how exactly those predictions are made? In this game, you will use real machine learning from the simplest things to extremely complex ones. You will see that there is no dark magic here.Digital Factory
Everyone can easily imagine a regular factory, but what is going on inside a “digital factory” like Amazon or Google?) How they understand what to offer, how to attract users, how reviews influence their business? We want this tycoon/sim game to help people learn more about digital factories, machine learning tech, and digital marketing.MINIMAL SETUP
- OS: Ubuntu 16.04+. SteamOS
- Processor: 2.0 GHzMemory: 2 GB RAM
- Memory: 2 GB RAM
- Graphics: Intel HD Graphics 3000
- Storage: 500 MB available space
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