
Hey factory workers,
We honestly thought that the last update from a week ago would be the final one in 2023. But one thing sort of let to another, so... we released a hotfix and an update, and there's this update today, too!
It's gonna be the last one this year, honestly! (Or so we hope) Besides, it was worth the effort: this update brings some beatiful new animation and cheerful voice of Dr. Katz to the game*:
[previewyoutube=x5koSUdS0ow;full][/previewyoutube]
*this version is not final, and will be improved later on
v0.25.166 Released!
- Chewing Gum Mixer animated
- Voice cues for certain in-game events - in English with subtitles
- Zeppelin menu shows estimated time on route (suggested by reogal)
- Added search field in the Dormitory
- Roadside Boutique sends data to connected ML Models even when it's in Sales mode (suggested by reogal)
- Subtitles can be toggled on and off in the Settings
- Bug fixes (kudos to Zydox, reogal)
Re: Factory
Q: "It's been a long time since I saw any wild growth in my world, trees or cotton spreading... is that intentional or is something broken? ()" -(
Zydox79)
A: New plants stop emerging after 50% of the map is occupied.
Q: "I don't get cats to enter Schrodinger's chamber, they just stand outside looking... I had the same issue before the patch as well... One cat went in and got cloned but after that no other cats wants to get cloned... I think you might need to work on education for the cats so that they aren't scared of quantum physics..." -(
Zydox79)
A: It seems that you just got lucky with that first cat: normally cats can't be dragged into a service/tasting building or a Boutique. Instead, there's a chance that they decide to stroll into one of those buildings by themselves.
Q: "
Can the efficiency of fertilizer production be improved, or alternatively, can it be based on the effective time? Currently, I use a large number of plots to produce apples for making fertilizer. If I want to reduce the number of plots, I have to use fertilizer to speed up the regeneration time of apples. However, this leads to a shortage of fertilizer, making it unavailable for use elsewhere. As I progress in the game, I've noticed that the only plant with a longer regeneration time is the cactus. Using fertilizer for other plants seems to be a significant disadvantage." -(
mezese)
A: There're many ways to boost the overall efficiency of plants' growth and harvesting at the end of the Research Tree. If you want to save Apple Boxes, you can also use an alternate recipe to produce Fertilizer from Fish and Milk. Make sure the tiles for growing Apple Trees are of 100% efficiency, too. But we do not have plans to add modifiers for base Fertilizer efficiency: it's up to you to decide which plants to fertilize to maximize the efficiency of production, it's part of the gameplay. We'll think of how to make it more comprehensive in this case in future updates!
A friendly reminder: you can always chat with us directly on our
Discord server. We're using Discord for work, so you'll find many of us there most of the time, don't be a stranger!
An even friendlier reminder: don't forget about our
collection of items in Steam Points Shop! Sergei the artist makes wonderful factory art to be observed from above, but his works' magic really shows at close-up perspective:

https://store.steampowered.com/app/1150090/Learning_Factory
Don't forget to follow Learning Factory on Steam to get the news about new updates as soon as they're out there
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How to Get More Involved

Going to Early Access is but the first step to glory (and eternal cat happiness). Wanna be part of what happens next?
Head to this blog post and learn how to help make the game even more awesome!
Share Your Gameplay and Become Part of KOTOVOD History
Learning Factory needs your help! Record a 10 or more minutes of you playing the game, share a video using any way you see fit, write your name into Learning Factory credits and get a promo cat!
Make history here[ 2023-12-20 15:10:25 CET ] [ Original post ]