Today we added a new build of FreeCell Quest that has some new cosmetic steam inventory items that are fully tradeable and marketable on steam.
Here's the new theme selection screen:
And here's how they look when being used:
Also updated to the latest version of Unity, which caused lots of bugs which needed fixing, but should now have improved performance on load times and such.
Thank you all for your support! ː_heartsː ː_heartsː ː_heartsː ː_heartsː
Full Change Log
Card face selection mostly working. Added most clean card faces. Finished clean card exports from inkscape. Finished card face graphics work. Fixed card dragging sort order. Improved victory screen cosmetics. Switched text spinner to use floating point numbers instead of integers. Finished designing card faces. Theme chooser has correct faces displayed and sized. Save selected card face to player settings. Fixed crash on certain spells because of the new card rendering changes. Fixed card theme selection interface. Load Steam Inventory on overworld load. Made SteamInventoryManager never get destroyed. Fixed crash/delay after fight scene. Fixed transitions Added splash screen Polished buy interface. Polished transitions. Added steam kill check. Removed splash screen. Updated steam item names and icons. Fixed missing save game issue. Fixed transition screens when alt-tabbing while a transition is in progress. Fixed pause menu crash.
Today we added a new build of FreeCell Quest that has some new cosmetic steam inventory items that are fully tradeable and marketable on steam.
Here's the new theme selection screen:
And here's how they look when being used:
Also updated to the latest version of Unity, which caused lots of bugs which needed fixing, but should now have improved performance on load times and such.
Thank you all for your support! :_hearts: :_hearts: :_hearts: :_hearts:
Full Change Log
Card face selection mostly working. Added most clean card faces. Finished clean card exports from inkscape. Finished card face graphics work. Fixed card dragging sort order. Improved victory screen cosmetics. Switched text spinner to use floating point numbers instead of integers. Finished designing card faces. Theme chooser has correct faces displayed and sized. Save selected card face to player settings. Fixed crash on certain spells because of the new card rendering changes. Fixed card theme selection interface. Load Steam Inventory on overworld load. Made SteamInventoryManager never get destroyed. Fixed crash/delay after fight scene. Fixed transitions Added splash screen Polished buy interface. Polished transitions. Added steam kill check. Removed splash screen. Updated steam item names and icons. Fixed missing save game issue. Fixed transition screens when alt-tabbing while a transition is in progress. Fixed pause menu crash.
FreeCell Quest
Legend Studio
Legend Studio
2015-10-19
Indie Strategy RPG Singleplayer
Game News Posts 27
🎹🖱️Keyboard + Mouse
Very Positive
(267 reviews)
https://legendstudio.com/freecell-quest/
https://store.steampowered.com/app/364640 
The Game includes VR Support
FreeCell Quest Linux [171.09 M]
When an archmage takes control of the entire continent of Selvarin, the world’s most powerful wizards try and fail to defeat him in battle. You are a young wizard, a master of cards, and you may have what it takes to outwit him.
The better you play, the stronger you become. Get heroic loot and collect cards to unlock new free cells. Level up to become more powerful and gain amazing skills. Travel across a vast and mysterious land, playing game after game as you prepare for your final battle.
Game Features
- Play free cell battles with up to 104 cards on the board at once.
- Gain rewards and experience from your victories.
- Find and buy awesome loot to become more powerful.
- Learn spells to help you with the difficult challenges.
- Collect cards to unlock more free cells.
- Dodge attacks coming from buried cards by uncovering them.
- Enjoy exploring a huge world with 533 unique towns on your epic quest of card sorting!
- OS: Ubuntu 12.04+. SteamOS+
- Processor: SSE2 instruction set support.
- Graphics: DX9 (shader model 2.0) capabilities; generally everything made since 2004 should work.
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