This update introduces the combat log to the game. It is an optional textual represention of the events in the game which might help to understand what is happening when there are multiple enemies present. As there is a lot of text to translate this feature is currently only available in English. To toggle the combat log during a patrol click the new third button in the top right of the screen. With further updates new events will be listed there in greater detail. Besides the combat log a lot of other small things have changed. The equipment screen was reorganized to better fit the desktop resolutions and some objects in the game now offer tooltips and futher explanations. And we finally found the bug which caused duplicate tiles, thanks to the multiple detailled reports of "Admiral Billy" and other users. If it ever happens again, just let us know. Here is the full list of the changes:
- Rearranged the layout of the equipment screen so that no scrolling is necessary anymore.
- The scale of the board and tiles can now be reduced via the settings menu.
- The middle mouse button can now be used to open the details of tiles and enemies.
- When trying to save a troll as a screenshot while Steam is not running the game won't freeze anymore.
- The item shop and level up screen now have bigger buttons for faster access.
- Your items now have tooltips showing their general stats.
- Your skills now have tooltips showing their description.
- The description of poisoned potions will now show the damage you will receive upon collection.
- If an enemy's attack is armour piercing his damage indicator will be shown in red now.
- The online leaderboards will now display the global Top 10 instead of nothing if not logged in.
- Skills that can only be used once per wave won't show a cooldown value anymore.
- Increased the damage of explosive to bosses to 10 times the damage of a sword tile.
- Enemies with the drunkard ability will now heal more points if they drink more potions.
- You can now toggle a combat log which will show the most recent things that happened during the patrol in detail. This will be expanded with further updates.
- The Shark Hat will now have an image.
- The achievement 'Treasure Hunter' will now be granted again.
- The Wand of Lightning does now ignore armor.
- When the enemies of the next wave get displayed during the selection of the difficulty (requires a cave upgrade) those can now be clicked for additional details.
- The character sheet now has a tooltip for armor durability explaining its workings.
- Magic Missile is now armor piercing.
- Fixed the bug of tiles sometimes staying on the board resulting in duplicate tiles.
- Improved the higher level effectiveness of the skill "Boost Armor".
- Added an exit button to the main menu. No one needs that one though, right? We aren't quitters.
Troll Patrol
Philippe Schober
Philippe Schober
2020-06-22
Indie RPG Singleplayer
Game News Posts 11
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
8 user reviews
(8 reviews)
https://www.fellhuhn.com/trollpatrol/
https://store.steampowered.com/app/1331650 
"Troll Patrol"-Depot Linux [411.11 M]
Stand firm, take whatever weapon is close and fight them off to get your family and friends to safety. Protect what is rightfully yours, your home, your heritage. They come for blood, for revenge, to still their blood thirst. But you won't allow it.
Gameplay
Fight of waves of enemies, each consisting of at least 50 turns. Each turn you can collect connected tiles which will yield rewards depending on their type:- Potions heal you and might even yield you a powerful healing potion that you might use whenever you need it.
- Shields will replenish your armor and count towards your loot value. Collect enough and you can improve your items. You might even find explosives.
- Coins will allow you to purchase stronger weapons and more powerful armor.
- Swords can be connected with enemies to deal them damage. Killing them will increase your experience which will lead to levelups and new and better skills.
At the end of each wave you will encounter a boss enemy who is stronger and more dangerous than any other enemy you encountered on your way so far. Defeating him can unlock new features and new enemy types. Completing a wave may even trigger a random event that will offer you multiple choices to resolve it.
After your first patrol you may also select one of multiple offered quests which will yield you tentacles and other rewards which can be used to purchase permanent upgrades for your cave.
Will you be the saviour of your people? Or just another worm, crushed under the heels of those so-called heroes?
Feature Overview
- Over 50 unlockable types of enemies
- 6 unlockable weapon types
- 5 unlockable playable classes
- Endless waves of enemies
- Over 50 active and passive skills and powerups
- Over 40 event cards with multiple choices and outcomes
- Over 15 quests to choose from
- Improve your cave for permanent bonuses
- Leaderboards and Achievements
- Synchronized unlockables between mobile version and Steam
- OS: Ubuntu 16.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 400 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
- OS: Ubuntu 18.04
- Processor: x64 architecture with SSE2 instruction set support
- Graphics: OpenGL 3.2+. Vulkan capable
- Storage: 500 MB available spaceAdditional Notes: Gnome desktop environment running on top of X11 windowing system Other configuration and user environment as provided stock with the supported distribution (such as Kernel or Compositor) Nvidia and AMD GPUs using Nvidia official proprietary graphics driver or AMD Mesa graphics driver.
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