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Third month recap!
Each individual on-board ship turret can now be customized! The turret employs its equipped weapon, including all passive and active bonuses.
Summoned drones and on-board ship turrets can now be buffed by passive bonuses.
Guided Destroyer: a Vagrantis weapon that shoots heavy homing rockets with large area of effect. Fighter Hangars: Eight new Fighter Hangars have been added. Xinthu Brain: A new Xinthu Battleship with six turret slots. Purger: an active auxiliary item that removes up to three random debuffs to all friendlies in an area around the caster. Drone Damage Multiplier: A passive auxiliary item that works the same as the Damage Multiplier, but for drones. Drone Resistance Multiplier: A passive auxiliary item that works the same as the Resistance Multiplier, but for drones. Drone Hull Module T-1: A passive auxiliary item that increases max hull of drones by a percentage.
Three new Continuum Fragments have been added: To-1 Fragment: Allows converting all drone and ship turret bonuses to player bonuses on an item. To-2 Fragment: Allows converting all drone and player bonuses to ship turret bonuses on an item. To-3 Fragment: Allows converting all player and ship turret bonuses to drone bonuses on an item.
Mouse button 3, 4 and 5 can be bound to any key. There are now four different variants of the world-space crosshair. Two open-space type Continuum Events have been added. These should be well suited to big ships. Upon player death, the suffered damage types as well as the biggest damage dealer is presented in the UI.
Apart from new features, there's been loads of balancing and some polish made. For example: A shader/graphical effect has been added for when swapping between ships. Many menus and tooltips have been improved. Most bonus % damage skills (a total of 12 revised skills) now also increase ship turret damage. Font scaling has been improved to work well also on really small resolutions (e.g., the Steam Deck).
Thanks to everyone who has supported the development process by buying the game! And a special thanks to all those who have submitted their feedback! /Hannes
[ 2022-05-07 20:42:42 CET ] [ Original post ]
It's now been three months since Early Access started! A summary of the most significant changes during the third month are presented below. Many of the changes are based on player feedback. Join Discord if you want to shape the development of Nienix!
On-board ship turret inventory
Each individual on-board ship turret can now be customized! The turret employs its equipped weapon, including all passive and active bonuses.
Global bonuses for summoned drones and on-board ship turrets
Summoned drones and on-board ship turrets can now be buffed by passive bonuses.
New items
Guided Destroyer: a Vagrantis weapon that shoots heavy homing rockets with large area of effect. Fighter Hangars: Eight new Fighter Hangars have been added. Xinthu Brain: A new Xinthu Battleship with six turret slots. Purger: an active auxiliary item that removes up to three random debuffs to all friendlies in an area around the caster. Drone Damage Multiplier: A passive auxiliary item that works the same as the Damage Multiplier, but for drones. Drone Resistance Multiplier: A passive auxiliary item that works the same as the Resistance Multiplier, but for drones. Drone Hull Module T-1: A passive auxiliary item that increases max hull of drones by a percentage.
New Continuum Fragments
Three new Continuum Fragments have been added: To-1 Fragment: Allows converting all drone and ship turret bonuses to player bonuses on an item. To-2 Fragment: Allows converting all drone and player bonuses to ship turret bonuses on an item. To-3 Fragment: Allows converting all player and ship turret bonuses to drone bonuses on an item.
Misc other new features
Mouse button 3, 4 and 5 can be bound to any key. There are now four different variants of the world-space crosshair. Two open-space type Continuum Events have been added. These should be well suited to big ships. Upon player death, the suffered damage types as well as the biggest damage dealer is presented in the UI.
Various bug fixes, polish and balancing
Apart from new features, there's been loads of balancing and some polish made. For example: A shader/graphical effect has been added for when swapping between ships. Many menus and tooltips have been improved. Most bonus % damage skills (a total of 12 revised skills) now also increase ship turret damage. Font scaling has been improved to work well also on really small resolutions (e.g., the Steam Deck).
Thanks to everyone who has supported the development process by buying the game! And a special thanks to all those who have submitted their feedback! /Hannes
[ 2022-05-07 20:42:42 CET ] [ Original post ]
Nienix
HolmCom
Developer
HolmCom
Publisher
2022-01-28
Release
Game News Posts:
297
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Very Positive
(298 reviews)
Public Linux Depots:
- Nienix Depot Linux [785.76 M]
Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
MINIMAL SETUP
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
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