It's now been three months since Early Access started! A summary of the most significant changes during the third month are presented below.
Many of the changes are based on player feedback. Join Discord if you want to shape the development of Nienix!
On-board ship turret inventory
Each individual on-board ship turret can now be customized! The turret employs its equipped weapon, including all passive and active bonuses.
Global bonuses for summoned drones and on-board ship turrets
Summoned drones and on-board ship turrets can now be buffed by passive bonuses.
New items
Guided Destroyer: a Vagrantis weapon that shoots heavy homing rockets with large area of effect.
Fighter Hangars: Eight new Fighter Hangars have been added.
Xinthu Brain: A new Xinthu Battleship with six turret slots.
Purger: an active auxiliary item that removes up to three random debuffs to all friendlies in an area around the caster.
Drone Damage Multiplier: A passive auxiliary item that works the same as the Damage Multiplier, but for drones.
Drone Resistance Multiplier: A passive auxiliary item that works the same as the Resistance Multiplier, but for drones.
Drone Hull Module T-1: A passive auxiliary item that increases max hull of drones by a percentage.
New Continuum Fragments
Three new Continuum Fragments have been added:
To-1 Fragment: Allows converting all drone and ship turret bonuses to player bonuses on an item.
To-2 Fragment: Allows converting all drone and player bonuses to ship turret bonuses on an item.
To-3 Fragment: Allows converting all player and ship turret bonuses to drone bonuses on an item.
Misc other new features
Mouse button 3, 4 and 5 can be bound to any key.
There are now four different variants of the world-space crosshair.
Two open-space type Continuum Events have been added. These should be well suited to big ships.
Upon player death, the suffered damage types as well as the biggest damage dealer is presented in the UI.
Various bug fixes, polish and balancing
Apart from new features, there's been loads of balancing and some polish made. For example:
A shader/graphical effect has been added for when swapping between ships.
Many menus and tooltips have been improved.
Most bonus % damage skills (a total of 12 revised skills) now also increase ship turret damage.
Font scaling has been improved to work well also on really small resolutions (e.g., the Steam Deck).

Thanks to everyone who has supported the development process by buying the game! And a special thanks to all those who have submitted their feedback!
/Hannes
[ 2022-05-07 20:42:42 CET ] [ Original post ]