New weapon mods and balance adjustments
[New Weapon mod] Glass Cannon Edition: Increased attack speed at the cost of reduced resist all. [New Weapon mod] Bruiser Edition: Increased damage and aura effectiveness at the cost of reduced attack speed. [Balance] The two new weapon mods described above can roll for all auxiliary weapon types. [Balance] The warp plasma requirement of follow-type auras on auxiliary items has been increased by 20%. [Balance] The Axiom skill "Heavy Plating" now provides a diminishing return past 360% (600 metres). [Balance] The likelihood of stun provided by the weapon mod "Stun Edition" is now based on weapon attack speed and its number of bullets per shot. [Balance] The Xinthu skill "Slow But Deadly" (5:4) now provides 10% decreased attack speed and 15% increased damage per level. [Balance] Hull repair provided by weapons is now affected by item grade (a higher grade/rarity means a stronger hull repair). [Balance] The Corrosive Bomb weapon is now allowed on ship turrets. [Balance] All auxiliary-type weapons are now allowed on ship turrets. [Balance] Weapons that provide hull repair on collision can now heal self given that they have sufficient explosion radius. This means that most Xinthu-type weapons, given that their bullet explode, now repair self. Previously, weapons would only repair self if they created hull repair auras on termination. [Bug fix] Doors now correctly requires defeating the boss enemies to be opened in one of the open-world type Continuum Events. [Bug fix] Missing walls have been added to the third level of the "Abandoned C-Class Freighter" event.
[ 2022-08-08 20:49:35 CET ] [ Original post ]
Version 0.5550920370
[New Weapon mod] Glass Cannon Edition: Increased attack speed at the cost of reduced resist all. [New Weapon mod] Bruiser Edition: Increased damage and aura effectiveness at the cost of reduced attack speed. [Balance] The two new weapon mods described above can roll for all auxiliary weapon types. [Balance] The warp plasma requirement of follow-type auras on auxiliary items has been increased by 20%. [Balance] The Axiom skill "Heavy Plating" now provides a diminishing return past 360% (600 metres). [Balance] The likelihood of stun provided by the weapon mod "Stun Edition" is now based on weapon attack speed and its number of bullets per shot. [Balance] The Xinthu skill "Slow But Deadly" (5:4) now provides 10% decreased attack speed and 15% increased damage per level. [Balance] Hull repair provided by weapons is now affected by item grade (a higher grade/rarity means a stronger hull repair). [Balance] The Corrosive Bomb weapon is now allowed on ship turrets. [Balance] All auxiliary-type weapons are now allowed on ship turrets. [Balance] Weapons that provide hull repair on collision can now heal self given that they have sufficient explosion radius. This means that most Xinthu-type weapons, given that their bullet explode, now repair self. Previously, weapons would only repair self if they created hull repair auras on termination. [Bug fix] Doors now correctly requires defeating the boss enemies to be opened in one of the open-world type Continuum Events. [Bug fix] Missing walls have been added to the third level of the "Abandoned C-Class Freighter" event.
Nienix
HolmCom
HolmCom
2022-01-28
RPG Singleplayer Multiplayer Coop
Game News Posts 297
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(295 reviews)
https://www.nienix.net
https://store.steampowered.com/app/1332760 
Nienix Depot Linux [785.76 M]
Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
MINIMAL SETUP
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
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