New Twitch streamer aggregation implemented (#FuckTwitch) due to Twitch's API issues (more info on my Discord )
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Larger enemies are now more likely to be promoted to elites |
[h3]Version 1.032[/h3]
[Balance] Larger enemies (e.g., cruisers) are now more likely to be promoted to elites (and higher) than smaller enemies (e.g., scouts).
[Balance] The Active Auxiliary Stationary Indestructible Hull has been buffed.
[Balance] The Founders skill "Mind vs Body" now provides 20% attack speed buff per level (up from 10%).
[Balance] The adds of the final boss in Act 4 have been removed.
[Balance] The hull of the spinning-type enemies in Act 4 have been reduced.
[Misc] Some of the maps in Act 2 have been made more open.
[Bug fix] A few incorrect texts in the intro cinematic have been revised.
[Bug fix] Fixed an issue that on rare occasion could cause transitions in asteroids/caves (most notably in Act 2) to spawn in unreachable locations.
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[ 2023-03-28 00:25:01 CET ] [ Original post ] |