Continuum Fragments and Augments in the Encyclopedia
[Encyclopedia] Continuum Fragments and Augments are now shown in the Encyclopedia. [Encyclopedia] The encyclopedia now shows empty/unknown slots for all undiscovered items. [Misc] The Cursor-type camera no longer follows the cursor when docked to a station platform. [Balance] The Founders skill "Flux Deflector" no longer prevents damage when the player is protected by a Warp Plasma Shield. [Balance] The Axiom skill "Strong Hull" now increases Hull by a percentage instead of a fixed amount. [Balance] On-board ship turrets can no longer fire directly upon ship switch. [Balance] The item set "Grand Justice" has been buffed. [Balance] The hitbox of shields summoned by the Micro Shield Summoner has been increased by 5x. [Balance] The Axiom T3 skill War Carapace no longer has a dependency to Hardened tail. [Balance] The phasing engine can now only be used in open-world areas. [Balance] There is now a cap on flight speed when playing Continuum Events and Continuum Challenges to avoid cheating by wallhack. [Bug fix] The T-1 Corrosive Ordnance now has a Xinthu requirement rather than Vagrantis (as was intended). [Bug fix] Fixed a race condition that could cause (very) recently disarmed weapons to be re-equipped when switching maps. [Bug fix] Updated an open-world asteroid in Act 4 that had a portal which could spawn at an inaccessible location. [Bug fix] Fixed a race condition in the physics engine that could cause a crash.
[ 2023-04-03 20:02:19 CET ] [ Original post ]
Version 1.0394
[Encyclopedia] Continuum Fragments and Augments are now shown in the Encyclopedia. [Encyclopedia] The encyclopedia now shows empty/unknown slots for all undiscovered items. [Misc] The Cursor-type camera no longer follows the cursor when docked to a station platform. [Balance] The Founders skill "Flux Deflector" no longer prevents damage when the player is protected by a Warp Plasma Shield. [Balance] The Axiom skill "Strong Hull" now increases Hull by a percentage instead of a fixed amount. [Balance] On-board ship turrets can no longer fire directly upon ship switch. [Balance] The item set "Grand Justice" has been buffed. [Balance] The hitbox of shields summoned by the Micro Shield Summoner has been increased by 5x. [Balance] The Axiom T3 skill War Carapace no longer has a dependency to Hardened tail. [Balance] The phasing engine can now only be used in open-world areas. [Balance] There is now a cap on flight speed when playing Continuum Events and Continuum Challenges to avoid cheating by wallhack. [Bug fix] The T-1 Corrosive Ordnance now has a Xinthu requirement rather than Vagrantis (as was intended). [Bug fix] Fixed a race condition that could cause (very) recently disarmed weapons to be re-equipped when switching maps. [Bug fix] Updated an open-world asteroid in Act 4 that had a portal which could spawn at an inaccessible location. [Bug fix] Fixed a race condition in the physics engine that could cause a crash.
Nienix
HolmCom
HolmCom
2022-01-28
RPG Singleplayer Multiplayer Coop
Game News Posts 297
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Very Positive
(295 reviews)
https://www.nienix.net
https://store.steampowered.com/app/1332760 
Nienix Depot Linux [785.76 M]
Story
Embark on an epic voyage in search of the mythical artifact Nienix through galaxies in conflict. Be prepared for an action-packed experience!As the Nienix is believed to possess an incredible power, it is sought by every faction in the known universe.
Gameplay
Nienix is a fast-paced multiplayer action role playing game with tight controls. The world is procedurally generated, making it infinite and each game session unique. Key gameplay elements include:- engaging combat and tight controls
- a 20+ hour main quest with a captivating story and 60 character progression levels
- carefully designed character progression systems, such as extensive skill trees
- next to endless variety of legendary loot
- lots of end-game content, such as a hard+ mode (available upon completion of main quest), raids, special events, and a hardcore mode
- challenging boss fights
- enemy factions that compete for dominance in the universe
- designed from ground up for multiplayer online COOP and PvP
- procedural content, making each character build and playthrough unique
- an infinite, immersive universe
MINIMAL SETUP
- Processor: Dual Core 2GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL 2.0+ support
- Storage: 1 GB available space
- Processor: Quad Core 2GHzMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Dedicated GFX. OpenGL 2.0+ support
- Storage: 1 GB available space
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