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Barely Racing - Devlog 1

Hey everyone, its us, Bojan and the crew behind Barely Racing. I know its been a long while since I last posted here. You know how it is. Life and current world events happen. It seems that over the last few years, each of around 8 billion people in the world had something compromised. Luckily, Barely Racing has been doing well and I have some news to share. Weve done a fair bit regarding the development in about 2 years since we last posted. The games near its completion as of now and we can announce a couple of things.

  • Firstly, we aim to have Barely Racing released well before the end of the year, hopefully sometime in Q3 2023.
  • Secondly, we partnered with Mill Games who are responsible for marketing the game and
  • Thirdly, Barely Racing will be ported to Switch and possibly to other platforms in the future. We all feel that its a great move, as the game seems to be a good fit for these platforms.
Its hard to beat the feeling of having split-screen races with your friends on a console, right? And its still the easiest and simplest to connect 4 controllers to a console. However, the game will be virtually the same on all of the platforms, so it wont matter where and how you play it, as it will deliver steady 60 FPS in spite of the platform. Unfortunately, we decided to abandon the Linux and Mac versions of the game. We dont expect the amount of work needed to be worth the effort. Making a port and leaving it be would be a challenge, however, possible fixes and updates make it way too complex. So, aside from porting, polishing and focusing on the business part of the whole endeavor, what have we done since the last community post here? Well definitely share more details about that in the next devlog wed like to post soon, but to keep it short, heres a list:
  • All tracks were redesigned to ensure driving and racing on them was always as fun as it gets).
  • We added three visual themes to the tracks (Junkyard - a dystopian and desert-like environment, District - your regular, nicely kept and neat neighborhood and Jungle - muddy slopes and dense greenery).
  • The story mode was added (were no Shakespeares, but its still something!),
  • Cups were added.
  • Characters got redesigned.
  • The menu and some parts of the UI got rebuilt from the ground up.
  • And last, but not least - there are now rockets in the game.
As you can see, there was quite a lot of work we did. Well tell you more about it soon, but let us state one thing now: Its easy to make an ok game and roll with it. Barely Racing was a title like that. However, we decided that we dont want many compromises in a game thats about high octanes and explosions. It wouldnt feel appropriate. Because of this, we scrapped big parts of the game and made it better. Sure, it took time and its a pity we didnt let you know about it earlier (sorry about that), but we felt it was an obligatory step and that Barely Racing is exponentially better as a result of such drastic measures. And yeah, adding rockets was necessary as well. No doubts here. While theres some work to be done, its nice to finally see the finish line after all these years. The projects been in the works since 2018, so it took a while, but we are sure it was worth it. The current build of the games playable - give it a shot and let us know what you think about it. Talk to you sometime soon, we reckon. The next post will be more technical in its nature. And theres also one last thing. Sign up for the beta test here - https://www.fragile-software.com/apply-for-beta Join our Discord server - https://discord.com/invite/pET95y8


[ 2023-04-26 12:09:30 CET ] [ Original post ]

Barely Racing
Fragile Software Developer
Fragile Software Publisher
2022 Release
Game News Posts: 12
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
Positive (15 reviews)
Barely Racing is fast-pacing combat racing game where you can buy and upgrade your car and play through the campaign. Drive multiple cars on multiple tracks. Play offline with your friends in good old hot seat fun.

.

Couple of multiplayer modes are available
  • Race - Typical racing with weapons.
  • Mine Tag - Good old tag game, but more dangerous. One player carries the mine which has a timeout. Once timeout runs out, mine explodes. Touching other player will transfer the mine. Then it's time for running
  • Flag chase - Flag is in the middle of a map, whoever takes it will have it's points increased as long as flag is being carried. But watch out, as soon as someone touches you, flag will be transfered to player that touched you.
  • Deathmatch - Pure carnage. Use your weapons to destroy as many opponents as possible. Once destroyed, car will respawn for another round.
  • Football - Good old football game with cars. 2v2 isometric football, what is there more to say?


MINIMAL SETUP
  • OS: Ubuntu 16.04 LTS
  • Processor: Intel Core i3-3220 or AMD FX-6300Memory: 4 GB RAM
  • Memory: 4 GB RAM
  • Graphics: Geforce 560 or Radeon 6850
  • Storage: 5 GB available space
RECOMMENDED SETUP
  • OS: Ubuntu 18.04 LTS
  • Processor: Intel Core i5-3570K or AMD FX-8320Memory: 6 GB RAM
  • Memory: 6 GB RAM
  • Graphics: Nvidia 970 or Radeon 380
  • Storage: 5 GB available space
GAMEBILLET

[ 6102 ]

27.59$ (8%)
16.54$ (17%)
16.57$ (17%)
16.52$ (17%)
33.59$ (16%)
12.71$ (15%)
13.79$ (8%)
20.72$ (17%)
15.26$ (15%)
14.39$ (15%)
17.79$ (11%)
16.99$ (15%)
17.99$ (10%)
5.77$ (17%)
25.19$ (16%)
16.59$ (17%)
21.19$ (15%)
4.44$ (11%)
14.93$ (17%)
16.52$ (17%)
16.39$ (18%)
44.95$ (36%)
22.24$ (11%)
12.63$ (16%)
8.39$ (16%)
4.24$ (15%)
17.79$ (11%)
48.98$ (18%)
50.39$ (16%)
8.89$ (11%)
GAMERSGATE

[ 1468 ]

4.25$ (79%)
0.84$ (58%)
0.43$ (91%)
6.38$ (57%)
3.28$ (78%)
8.5$ (79%)
6.75$ (73%)
2.55$ (83%)
0.26$ (91%)
3.04$ (70%)
17.0$ (57%)
1.74$ (83%)
8.91$ (70%)
5.1$ (83%)
5.61$ (81%)
18.0$ (55%)
2.76$ (91%)
8.83$ (32%)
1.5$ (85%)
17.99$ (10%)
1.7$ (83%)
1.9$ (81%)
3.04$ (70%)
3.83$ (91%)
3.0$ (85%)
1.53$ (91%)
0.75$ (85%)
33.19$ (17%)
2.98$ (70%)
2.0$ (90%)

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