Name | Clam Man 2: Open Mic | ||
Developer | marafrass | ||
Publisher | Team Clam | ||
Tags | |||
Release | 2020-06-19 | ||
Steam | € £ $ / % | ||
News | |||
Controls | Keyboard Mouse | ||
Players online |  n/a  | ||
Steam Rating | Need more reviews to generate a review score | ||
Steam store | |||
Public Linux depots | Clam Man 2 - Open Mic Linux [904.49 M] |
Heya folks! Assertion, Deadpan, and Luck have all been added to the game. The reasoning for this is twofold - firstly, four stats was great conceptually and helped me reduce scope for the prototype and initial release, but it's very limiting in both character building as well as leveling up. After a couple of in-game days and level-ups, most players will have above average stats in pretty much all four. The second reason is to vary in-game checks and dice rolls a little bit more - doing three consecutive checks in Detection is a lot less interesting than doing Detection, Deadpan, and Luck. More reactivity, more choices to be made. I'm honestly astounded that the old UI made it into the demo now that I get to compare it to the new - it's way cleaner, nicer, and better in every way. Huge layer of polish. In the original demo, you picked your stats through a simple dialogue - this time there's both premade character selection and a much deeper character creation screen, including perks that give you bonuses and penalties to certain stats! Probably the biggest point of feedback I got from the demo was that it felt too rigid and railroaded. Not anymore - now you'll be able to explore Snacky Bay Prime Mayonnaise and even do a couple quests, if you get the right or wrong roll results. Along with the reworked intro comes a whole swath of freshly voiced characters. The voice actors did an amazing job and I'm excited to see reactions. Still not voicing the entirety of dialogues - only the introductions will be voiced! Keep an eye out for the update sometime after PAX - there's still a few changes I'll need to make to Open Mic, but in general it's ready for release! Have a good one, //marafrass |