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Update plans for 2021
Fight all bosses one after another. Start with max resources and gain some back with each boss defeated. Dont let the timer run out. Unlocked by beating the campaign.
Snow the siren, with sonic attacks that penetrate the enemys cover. Unlocked by freeing her from an underwater prison. (She was started before release but had to be pushed back.)
Fallen Angelina turns her triple arrow against her former brethren. Unlocked by beating the campaign.
Short challenge stages, demanding skillful use of specific game mechanics or combinations of such. Intended as a more fun way to learn advanced mechanics not covered in the basic tutorial.
Character portraits, voice clips, and other touches to help the game feel more alive.
[ 2020-12-23 18:00:50 CET ] [ Original post ]
With most requested features done and major issues fixed, development is going on holiday break. (barring any critical fixes) Updates will resume in mid or late January, switching to a monthly cycle to allow time for bigger changes (and exploring new game projects). These are the major features planned for the near future.
Boss rush stage
Fight all bosses one after another. Start with max resources and gain some back with each boss defeated. Dont let the timer run out. Unlocked by beating the campaign.
New playable characters
Snow the siren, with sonic attacks that penetrate the enemys cover. Unlocked by freeing her from an underwater prison. (She was started before release but had to be pushed back.)
Fallen Angelina turns her triple arrow against her former brethren. Unlocked by beating the campaign.
Mission mode
Short challenge stages, demanding skillful use of specific game mechanics or combinations of such. Intended as a more fun way to learn advanced mechanics not covered in the basic tutorial.
Additional polish
Character portraits, voice clips, and other touches to help the game feel more alive.
[ 2020-12-23 18:00:50 CET ] [ Original post ]
Demonizer
Iori Branford
Developer
Iori Branford
Publisher
2020-10-30
Release
Game News Posts:
53
🎹🖱️Keyboard + Mouse
🎮 Full Controller Support
🎮 Full Controller Support
Positive
(30 reviews)
Public Linux Depots:
- linux-x86_64 [10.88 M]
A vertical shooter in the early to mid 90s arcade style of Raiden Fighters and Battle Garegga. Shoot down, absorb and transform human invaders as you fly through a pixel art fantasy land to stop the monstergirl genocide.
The exiled princess Amelia has turned into a succubus and joined the peaceful monstergirl tribe. When the first invaders from her former kingdom arrive, she fights back with her newfound powers of hypnosis and demonification. She departs to take on the kingdom in a desperate bid to save her new people.
The exiled princess Amelia has turned into a succubus and joined the peaceful monstergirl tribe. When the first invaders from her former kingdom arrive, she fights back with her newfound powers of hypnosis and demonification. She departs to take on the kingdom in a desperate bid to save her new people.
- Seven challenging and varied levels - defend your forest, fight through towns, break monstergirls out of dungeons, get chased by cavalry and more
- Battle fearsome enemy forces - masses of infantry and artillery, nimble swordsmen and assassins, tricky spellcasters and mighty magical constructs
- Capture soldiers to harvest their spirit energy or transform them into allied demons
- Unlock new powers and maneuvers for your demon team as you gain spirit energy
- Gritty, stomping FM synth rock-and-roll soundtrack
- Portrait and landscape screen modes
- A twist on the old heroes-slay-monsters story
MINIMAL SETUP
- OS: Debian Buster. Ubuntu Bionic or equivalent
- Processor: x86 64-bit. 2GHz. 2 coresMemory: 32 MB RAM
- Memory: 32 MB RAM
- Graphics: OpenGL 2.1
- Storage: 12 MB available space
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