- Transform items into energy to survive
- Fight enemies
- Use your energy to craft new weapons and ships
- Go through 12 increasingly difficult solar systems until your reach the ultimate artifact
- Run back up with the artifact to complete the game and record your high-score
- Now do it again and try to beat your best score!
- 13 ships
- 6 weapons
- more than 24 items
- 8 different planet types
- 12 main levels and 3 optional branches
- 3 races each with unique characteristics
Finally something that's been on my todo list for a really long time but that required a lot (and I mean a LOT) of changes, it's time for ships to do more than just shoot lasers at each others!
Ships (both players and enemies!) will be able to equip tools and weapons that can hack into other ship's computer. You'll be able to choose which system to disable with the new Remote DataHack weapon and if you're in a pinch you'll be able to disable every enemy ship around you for a while with the a powerful EMP blast! Watch out for cooldown on that EMP tough!
New in Update 6
- Electronic Warfare Stats, Weapons, Utility and Effects
- New Grab Dialog will not only allow picking up resources faster but also be more discerning about what you want to bring aboard
- Added a prompt to warn player when starting a new game will delete your previous save
- Added an option to disable the camera auto-follow player
Major Bug Fixes
- Fixed a crash when changing recipe in the converter dialog
- Fixed containers regenerating their content when picked up
Minimum Setup
- Processor: 2.5 GHzMemory: 1 GB RAM
- Memory: 1 GB RAM
- Graphics: OpenGL ES 3.0 Compatible Card
- Storage: 100 MB available space
Recommended Setup
- Processor: Dual core processorMemory: 2 GB RAMStorage: 200 MB available space
- Storage: 200 MB available space
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