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New Patch for August 8

Greetings killers, Welcome to those who are new to the Nightmare. We have such sights to show you! The highlights of this update are the new UI elements that we hope will give you a greater sense of your progress during a run. Namely, a kill tracker, a shrine/boss tracker, and a tier indicator. To go along with this clarity, we also added some alerts that will draw your attention to important things you are triggering (or accomplishing). Like when a boss is coming for you. HappyEshe One note with these features: they have tooltips, but are not yet included in the tutorial directly. We also cleaned up the engine a bit. You will notice shrines spawning in nearer to your current position, as well as (hopefully) a snappier response for your input when moving and fighting. We also introduced a fatal error in the tutorial, but it should now be splattered. OgreNuke Apologies for those that were quick on the trigger to try things out only to be stopped dead. As an Update to the Update we also added 7 new masks to game, and some audio feedback when selecting tiles. Till next time, happy entrails!


[ 2020-08-08 19:22:22 CET ] [ Original post ]



Living the Nightmare
Reanimate Games
  • Developer

  • Reanimate Games
  • Publisher

  • 2020-09-08
  • Release

  • Indie Strategy RPG Singleplayer
  • Tags

  • Game News Posts 7  
    🎹🖱️Keyboard + Mouse
  • Controls

  • Positive

    (15 reviews)


  • Review Score

  • http://reanimate.games/livingthenightmare
  • Website

  • https://store.steampowered.com/app/1361020 
  • Steam Store

  • Living the Nightmare is a difficult, fast-paced, turn-based, action-horror Roguelike about what happens to a slasher after death, inspired by classic Horror movies and made entirely by a team of two. Crush and loot your foes as you make your way through a randomized, procedural dreamscape, where difficulty and even the monsters you face change over time as you progress by revealing and lighting the Carrion Shrines. No two nightmares will be the same, but you can expect each one to challenge and terrorize you.

    MAIN FEATURES
    • A Turn-Based, Hex-Grid, Strategic, Survival Horror Roguelike where death is one poorly thought out move away. Being turn-based doesn't mean the action is slow. Commands play out as quickly as you input them. Monsters come in packs, but take their turns all at once. Nonetheless, if you want to think about your actions carefully, you have all the time in the world. Death is very patient and a painful Reconstitution is just a click away.
    • Scavenge, Survive, and Improve as you rip weapons, items, ammo, and hearts from the carcasses of your foes. You can find and wield 9 melee weapons, 6 ranged weapons, and 11 items. You can also build your own Faceless and try different tactics utilizing over 30 perks.
    • A Shifting Nightmare made with procedural generation, featuring multiple biomes, events, and a host of over 60 bosses and monsters with a multitude of mechanics to learn.
    • Streamlined Control makes the game intuitive and playable with just a single mouse button. Action selection and looting are automatic, though manual switching is available for situations where there may be multiple actions for a given hex.
    • Terrible Secrets wait to be uncovered by the bravest that will provide new challenges and ways to play.
    MINIMAL SETUP
    • OS: Ubuntu 18.04.2 LTSMemory: 2 GB RAMGraphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
    • Memory: 2 GB RAM
    • Graphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
    RECOMMENDED SETUP
    • OS: Ubuntu 18.04.2 LTSMemory: 8 GB RAMGraphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
    • Memory: 8 GB RAM
    • Graphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
    GAMEBILLET

    [ 5951 ]

    33.97$ (15%)
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    2.76$ (79%)
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    0.56$ (81%)
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    1.5$ (92%)
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    31.99$ (20%)
    0.58$ (85%)
    1.5$ (62%)
    5.76$ (71%)
    2.0$ (75%)
    6.74$ (33%)
    2.88$ (59%)
    5.74$ (66%)

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