Greetings Killers, it's another weekend patch! The main feature we have added is... fire! You can now set monsters ablaze with the satisfying Pyrokinesis ability. You can be gifted with this elemental fury by using Arcane Shrines, or by finding and using the Melted Glass item. There is a new Perk to go with this too, Seether and Seether+. Fire can now affect Hexes, and spread or go out. While you have Pyrokinesis on, you are immune to fire, so dont be shy in spreading it around. There may be a monster or two out there that can use fire, too, however. But speaking of items, beyond the Melted Glass, there are 5 other new items in the game for you to play around with as well. Weve also started working on making monsters more unique. The Brute Trog now lives up to his name and and has a knock back effect. The Boogeymen have learned how to power attack. Best get out of the way of that attack when you see it coming, but thankfully, they telegraph where it will land. The targeted hexes will glow red as a warning! This is a mechanic a number of other enemies (especially bosses) will be learning soon, too Because of the Power Attack effect on Hexes requiring red, we changed the glow of Carrion Shrines from danger-red to soul-blue to avoid any confusion. We also removed the afterglow from objects you can interact with as well since that was a bit confusing. Now they just stop glowing when you have activated them. There quite a few QoL updates here too, including the ability to turn down the sound mousing over tiles makes. There is now a dark fog to the edges of the visible space to make things moodier. And the last major thing we did was add the ability to turn on an Examine Mode. This is a new way of examining enemies and your surroundings in addition to right click. This one is activated by pressing SPACE, then you can mouse over everything you like and get info, and when youre done, just press SPACE again to turn it off. Happy Entrails!
Living the Nightmare
Reanimate Games
Reanimate Games
2020-09-08
Indie Strategy RPG Singleplayer
Game News Posts 7
🎹🖱️Keyboard + Mouse
Positive
(15 reviews)
http://reanimate.games/livingthenightmare
https://store.steampowered.com/app/1361020 
MAIN FEATURES
- A Turn-Based, Hex-Grid, Strategic, Survival Horror Roguelike where death is one poorly thought out move away. Being turn-based doesn't mean the action is slow. Commands play out as quickly as you input them. Monsters come in packs, but take their turns all at once. Nonetheless, if you want to think about your actions carefully, you have all the time in the world. Death is very patient and a painful Reconstitution is just a click away.
- Scavenge, Survive, and Improve as you rip weapons, items, ammo, and hearts from the carcasses of your foes. You can find and wield 9 melee weapons, 6 ranged weapons, and 11 items. You can also build your own Faceless and try different tactics utilizing over 30 perks.
- A Shifting Nightmare made with procedural generation, featuring multiple biomes, events, and a host of over 60 bosses and monsters with a multitude of mechanics to learn.
- Streamlined Control makes the game intuitive and playable with just a single mouse button. Action selection and looting are automatic, though manual switching is available for situations where there may be multiple actions for a given hex.
- Terrible Secrets wait to be uncovered by the bravest that will provide new challenges and ways to play.
- OS: Ubuntu 18.04.2 LTSMemory: 2 GB RAMGraphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
- Memory: 2 GB RAM
- Graphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
- OS: Ubuntu 18.04.2 LTSMemory: 8 GB RAMGraphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
- Memory: 8 GB RAM
- Graphics: AMD Radeon HD 6250Additional Notes: Requires: libcurl4. libopenal1
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