
AETHERNAUT is a first person puzzle game in the vein of Portal and Talos Principle. Set in a claustrophobic steampunk world, you must solve puzzle rooms using light, sensors, portals and time travel to gather the aether vials and access the core of the Construct.
You are guided by Doctor Louis Cornell who explains how the Construct came to be abandoned and why you were chosen to help save it. Soon however, unsettling voices start creeping into your mind, warning you against the doctor and pleading for your help.
Can you solve the puzzle of the Construct before its too late?
Solve over 100 puzzle rooms
Explore a vast open world by jumping, ledge grabbing and portaling
Master the three aether cubes through light driven puzzle design
Uncover the secrets of the Construct through voice recordings left by its citizens
Discover multiple endings depending on how you complete puzzles
Accessible gameplay with simple controls
Patch 1.06
Peace!
A friend came to me today with an issue with super long loading times. Turns out when FPS is capped at 30, it had all sorts of unforeseen side effects. Also took the opportunity to optimize a few things.
- Resolved an issue where levels would take a long time to load when FPS was capped at 30
- Repaired some error messages which could help with performance in the Excavation area
- Slightly improved performance on new portals
Peace!
[ 2022-04-07 04:14:56 CET ] [Original Post]
Minimum Setup
- OS: Ubuntu 16.04 (64bit)
- Processor: 1.5 GHz CPUMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: 1280x720 or better video resolution with Vulkan support
- Storage: 4 GB available space
Recommended Setup
- OS: Ubuntu 16.04 (64bit)
- Processor: 1.5 GHz CPUMemory: 4 GB RAM
- Graphics: 1280x720 or better video resolution with Vulkan support
- Storage: 8 GB available space
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