
[Features]
+ New character portrait UI
+ Chagned more buttons & general UI look
+ Fixed several lockerroom bugs
+ Added rotate character buttons in Lockeroom
+ Fix some loading screen issues, increasing loading times
[General Balance]
+ Ammo & Tommy Gun spawns added to Mechanyon
+ 0 damage knockbacks fixed on TNT, Rockets, and Brutal Shot explosions
[Character Balance]
Hemlock
+ Harpoon Hitbox size 18 -> 20
+ Harpoon gravity 2.0 -> 1.0
+ Harpoon speed 7800 -> 9000
Friday, Camille, Charlie
+ Movement Speed Increased by 12%
Bingo, Camille, Charlie
- Roll Cost increased
- Bingo 25 -> 30
- Camille 20 -> 30
- Charlie 15 -> 20
Charlie
+ Energy regen tick chagned from 1.0 seconds to 0.33 seconds
+ Energy Regen per tick chagned from 30 to 10 (effectively the same)
Bingo
- Dagger level 2, 3 damage cvhanged from 50,55 to 47, 50
- Dagger swing cooldown increased 0.04 to 0.1 seconds
- level 2, 3 model length & hitbox length decreased slightly
- Dagger climb no longer works on invisible walls
Blaise
- Barrel explosion now deals 50% explosive 50% fire damage (making blaise able to take damage from it)
+ Barrel delay reworked slightly to allow more damage storage, and further launches
(Combo is now Barrel -> Shoot barrel -> hit with bat)
[Bugs]
+ Barrel sound effect spam bug fixed
+ Bingo & Blaise VO was too quiet
+ More invisible walls in Mechanyon & Fortress
+ More kill zones in Fortress
+ Charlie Mafia skin physics adjusted
+ Pause button visible during respawn phase (confused people)
[ 2021-05-14 22:29:11 CET ] [ Original post ]