0.60.05 Patch Notes
+ Capture Points no longer desync + Servers now support up to 24 players + Servers now reload their admin list & other properities on map change + Proximity Mine Infinite throwing glitch fixed + Arena Rules have been re-written to solve some other smaller bugs
+ Arena Players are now locked out after 20 seconds of not spawning in PreRound + Arena Fire-wall now spawns at 3 players alive (for Team Arnea) and 2 players alive for FFA-Arena (Or 60 seconds left, which ever occurs first) + Respawn time in firing range set to 0 seconds + Spectators can now see team score & timer at the top of the screen (thank god) + Collision on Temple & Fortress adjusted to avoid getting stuck as frequently + Removed some odd pillar in the Mechanyon Map + Regenerated character LODs for better performance
+ Added the ability to rebind the chat button + Added Character-Model LOD bias settings (for lower end PCs) + Added more props (barrels, wenches, etc)
[ 2021-07-05 19:15:48 CET ] [ Original post ]
0.60.05 Patch Notes:
Bug Fixes
+ Capture Points no longer desync + Servers now support up to 24 players + Servers now reload their admin list & other properities on map change + Proximity Mine Infinite throwing glitch fixed + Arena Rules have been re-written to solve some other smaller bugs
Other Fixes
+ Arena Players are now locked out after 20 seconds of not spawning in PreRound + Arena Fire-wall now spawns at 3 players alive (for Team Arnea) and 2 players alive for FFA-Arena (Or 60 seconds left, which ever occurs first) + Respawn time in firing range set to 0 seconds + Spectators can now see team score & timer at the top of the screen (thank god) + Collision on Temple & Fortress adjusted to avoid getting stuck as frequently + Removed some odd pillar in the Mechanyon Map + Regenerated character LODs for better performance
Features
+ Added the ability to rebind the chat button + Added Character-Model LOD bias settings (for lower end PCs) + Added more props (barrels, wenches, etc)
Fadeout: Underground
Weston Mitchell
Weston Mitchell
2020-05-18
Indie Multiplayer EA
FREEGame News Posts 102
🎹🖱️Keyboard + Mouse
🕹️ Partial Controller Support
Very Positive
(235 reviews)
https://www.fadeout.dev/
https://store.steampowered.com/app/1306570 
[2.37 G]
Fadeout is a Third Person shooter in the vein of classic PC games from the late 90s and early 2000s. Inspired by games like Quake, Unreal Tournament, and Team Fortress with some unique twists. Each playable character features unique combat traits that never force you into playing a specific role, you can change your playstyle as you see fit. Master the various gadgets & tools such as the Detonator to "rocket-jump" yourself across the map. Fight in online multiplayer with several classic gamemodes including; Deathmatch, Team Deathmatch, and more to come!
The game currently features 3 maps, 2 gamemodes, 13 tools/weapons, and 4 characters. With more to come as Early Access development continues.
The game currently features 3 maps, 2 gamemodes, 13 tools/weapons, and 4 characters. With more to come as Early Access development continues.
MINIMAL SETUP
- OS: Linux
- Processor: Intel i5 6th gen or equivalentMemory: 4 GB RAM
- Memory: 4 GB RAM
- Graphics: Nvidia GTX 870 or Equivalent
- Storage: 1500 MB available space
- OS: Linux
- Processor: Nvidia GTX 980 or HigherMemory: 8 GB RAM
- Memory: 8 GB RAM
- Graphics: Nvidia GTX 980 or Higher
- Storage: 1500 MB available space
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